Alma Desesperada
Morto-vivo
Desperate Soul
Vida
102%
Energy Shield From Life
40%
Ailment Threshold
102%
Resistência
0
0
0
0
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.65 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
OriathCivilianMaleGhostRanged
Metadata
OriathCivilianGhostMaleRanged1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
83
Vida
19,594
Armadura
92,477
Evasão
7,860
Escudo de Energia
6,250
Damage
864
Dano Mágico
864
Precisão
1,036
Attack Time
1.65
Experiência
15,758
Minion Life
3,734
Minion Energy Shield
1,191
Minion Damage
730
Ailment Threshold
32,657
Chill
103
Shock
103
Brittle
584
Scorch
103
Sap
285
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 691–1037
Chance de Crítico: 5%
Attack Time: 1.65 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" corpse_usable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMaleRanged1"] = { name = "Desperate Soul", life = 1.02, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.65, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Alma Desesperada
Morto-vivo
Desperate Soul
Spectre | N |
---|---|
Tags | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Packs |
Vida
102%
Energy Shield From Life
40%
Ailment Threshold
102%
Resistência
0
0
0
0
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.65 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
OriathCivilianMaleGhostRanged
Metadata
OriathCivilianGhostMaleRanged1Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
3,937
Armadura
28,790
Evasão
4,739
Escudo de Energia
2,500
Damage
359
Dano Mágico
359
Precisão
580
Attack Time
1.65
Experiência
12,306
Minion Life
854
Minion Energy Shield
542
Minion Damage
286
Ailment Threshold
6,562
Chill
21
Shock
21
Brittle
117
Scorch
21
Sap
57
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 287–430
Chance de Crítico: 5%
Attack Time: 1.65 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" corpse_usable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMaleRanged1Hellscape"] = { name = "Desperate Soul", life = 1.02, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.65, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Alma Desesperada
Morto-vivo
Desperate Soul
Vida
102%
Energy Shield From Life
40%
Ailment Threshold
102%
Resistência
0
0
0
0
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.65 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
OriathCivilianMaleGhostRanged
Metadata
OriathCivilianGhostMaleRanged2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
83
Vida
19,594
Armadura
92,477
Evasão
7,860
Escudo de Energia
6,250
Damage
864
Dano Mágico
864
Precisão
1,036
Attack Time
1.65
Experiência
15,758
Minion Life
3,734
Minion Energy Shield
1,191
Minion Damage
730
Ailment Threshold
32,657
Chill
103
Shock
103
Brittle
584
Scorch
103
Sap
285
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 691–1037
Chance de Crítico: 5%
Attack Time: 1.65 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" corpse_usable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMaleRanged2"] = { name = "Desperate Soul", life = 1.02, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.65, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Alma Desesperada
Morto-vivo
Desperate Soul
Spectre | N |
---|---|
Tags | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Packs |
Vida
102%
Energy Shield From Life
40%
Ailment Threshold
102%
Resistência
0
0
0
0
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.65 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
OriathCivilianMaleGhostRanged
Metadata
OriathCivilianGhostMaleRanged2Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
3,937
Armadura
28,790
Evasão
4,739
Escudo de Energia
2,500
Damage
359
Dano Mágico
359
Precisão
580
Attack Time
1.65
Experiência
12,306
Minion Life
854
Minion Energy Shield
542
Minion Damage
286
Ailment Threshold
6,562
Chill
21
Shock
21
Brittle
117
Scorch
21
Sap
57
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 287–430
Chance de Crítico: 5%
Attack Time: 1.65 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" corpse_usable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMaleRanged2Hellscape"] = { name = "Desperate Soul", life = 1.02, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.65, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Alma Desesperada
Morto-vivo
Desperate Soul
Vida
102%
Energy Shield From Life
40%
Ailment Threshold
102%
Resistência
0
0
0
0
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.65 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
OriathCivilianMaleGhostRanged
Metadata
OriathCivilianGhostFemaleRanged1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
83
Vida
19,594
Armadura
92,477
Evasão
7,860
Escudo de Energia
6,250
Damage
864
Dano Mágico
864
Precisão
1,036
Attack Time
1.65
Experiência
15,758
Minion Life
3,734
Minion Energy Shield
1,191
Minion Damage
730
Ailment Threshold
32,657
Chill
103
Shock
103
Brittle
584
Scorch
103
Sap
285
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 691–1037
Chance de Crítico: 5%
Attack Time: 1.65 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" corpse_usable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemaleRanged1"] = { name = "Desperate Soul", life = 1.02, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.65, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Alma Desesperada
Morto-vivo
Desperate Soul
Spectre | N |
---|---|
Tags | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Packs |
Vida
102%
Energy Shield From Life
40%
Ailment Threshold
102%
Resistência
0
0
0
0
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.65 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
OriathCivilianMaleGhostRanged
Metadata
OriathCivilianGhostFemaleRanged1Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
3,937
Armadura
28,790
Evasão
4,739
Escudo de Energia
2,500
Damage
359
Dano Mágico
359
Precisão
580
Attack Time
1.65
Experiência
12,306
Minion Life
854
Minion Energy Shield
542
Minion Damage
286
Ailment Threshold
6,562
Chill
21
Shock
21
Brittle
117
Scorch
21
Sap
57
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 287–430
Chance de Crítico: 5%
Attack Time: 1.65 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" corpse_usable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemaleRanged1Hellscape"] = { name = "Desperate Soul", life = 1.02, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.65, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Alma Desesperada
Morto-vivo
Desperate Soul
Vida
102%
Energy Shield From Life
40%
Ailment Threshold
102%
Resistência
0
0
0
0
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.65 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
OriathCivilianMaleGhostRanged
Metadata
OriathCivilianGhostFemaleRanged2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
83
Vida
19,594
Armadura
92,477
Evasão
7,860
Escudo de Energia
6,250
Damage
864
Dano Mágico
864
Precisão
1,036
Attack Time
1.65
Experiência
15,758
Minion Life
3,734
Minion Energy Shield
1,191
Minion Damage
730
Ailment Threshold
32,657
Chill
103
Shock
103
Brittle
584
Scorch
103
Sap
285
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 691–1037
Chance de Crítico: 5%
Attack Time: 1.65 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" corpse_usable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemaleRanged2"] = { name = "Desperate Soul", life = 1.02, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.65, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Alma Desesperada
Morto-vivo
Desperate Soul
Spectre | N |
---|---|
Tags | cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse |
Packs |
Vida
102%
Energy Shield From Life
40%
Ailment Threshold
102%
Resistência
0
0
0
0
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.65 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
OriathCivilianMaleGhostRanged
Metadata
OriathCivilianGhostFemaleRanged2Hellscape_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
3,937
Armadura
28,790
Evasão
4,739
Escudo de Energia
2,500
Damage
359
Dano Mágico
359
Precisão
580
Attack Time
1.65
Experiência
12,306
Minion Life
854
Minion Energy Shield
542
Minion Damage
286
Ailment Threshold
6,562
Chill
21
Shock
21
Brittle
117
Scorch
21
Sap
57
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 287–430
Chance de Crítico: 5%
Attack Time: 1.65 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" corpse_usable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemaleRanged2Hellscape_"] = { name = "Desperate Soul", life = 1.02, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.65, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Editar
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.