Alma desesperada
SpectreN
AreaEl relicario, El relicario, El laboratorio eterno, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada
Tagscannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
Packs
  • El relicario: Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • El relicario: Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • El laboratorio eterno: Alma vengativa, Alma vengativa, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • Alma vengativa, Alma vengativa, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria: Alma vengativa, Alma vengativa, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • Vida
    102%
    Energy Shield From Life
    40%
    Ailment Threshold
    102%
    Resistencia
    0 0 0 0
    Damage
    96%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostMaleRanged1
    Nivel
    83
    Vida
    32,657
    Armadura
    92,477
    Evasión
    7,860
    Escudo de energía
    6,128
    Damage
    864
    Daño de hechizos
    864
    Precisión
    518
    Attack Time
    1.65
    Experiencia
    15,758
    Ailment Threshold
    32,657
    Chill
    103
    Shock
    103
    Brittle
    584
    Scorch
    103
    Sap
    285
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 691–1037
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMaleRanged1"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Alma desesperada
    No muerto
    Desperate Soul
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • Alma vengativa, Alma desesperada, Alma vengativa, Alma desesperada
  • Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada
  • Vida
    102%
    Energy Shield From Life
    40%
    Ailment Threshold
    102%
    Resistencia
    0 0 0 0
    Damage
    96%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostMaleRanged1Hellscape
    Nivel
    68
    Vida
    6,562
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    2,451
    Damage
    359
    Daño de hechizos
    359
    Precisión
    290
    Attack Time
    1.65
    Experiencia
    12,306
    Ailment Threshold
    6,562
    Chill
    21
    Shock
    21
    Brittle
    117
    Scorch
    21
    Sap
    57
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 287–430
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMaleRanged1Hellscape"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Alma desesperada
    SpectreN
    AreaEl relicario, El relicario, El laboratorio eterno, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada
    Tagscannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • El relicario: Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • El relicario: Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • El laboratorio eterno: Alma vengativa, Alma vengativa, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • Alma vengativa, Alma vengativa, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria: Alma vengativa, Alma vengativa, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • Vida
    102%
    Energy Shield From Life
    40%
    Ailment Threshold
    102%
    Resistencia
    0 0 0 0
    Damage
    96%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostMaleRanged2
    Nivel
    83
    Vida
    32,657
    Armadura
    92,477
    Evasión
    7,860
    Escudo de energía
    6,128
    Damage
    864
    Daño de hechizos
    864
    Precisión
    518
    Attack Time
    1.65
    Experiencia
    15,758
    Ailment Threshold
    32,657
    Chill
    103
    Shock
    103
    Brittle
    584
    Scorch
    103
    Sap
    285
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 691–1037
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMaleRanged2"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Alma desesperada
    No muerto
    Desperate Soul
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • Alma vengativa, Alma desesperada, Alma vengativa, Alma desesperada
  • Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada
  • Vida
    102%
    Energy Shield From Life
    40%
    Ailment Threshold
    102%
    Resistencia
    0 0 0 0
    Damage
    96%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostMaleRanged2Hellscape
    Nivel
    68
    Vida
    6,562
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    2,451
    Damage
    359
    Daño de hechizos
    359
    Precisión
    290
    Attack Time
    1.65
    Experiencia
    12,306
    Ailment Threshold
    6,562
    Chill
    21
    Shock
    21
    Brittle
    117
    Scorch
    21
    Sap
    57
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 287–430
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMaleRanged2Hellscape"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Alma desesperada
    SpectreN
    AreaEl relicario, El relicario, El laboratorio eterno, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada
    Tagscannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • El relicario: Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • El relicario: Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • El laboratorio eterno: Alma vengativa, Alma vengativa, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • Alma vengativa, Alma vengativa, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria: Alma vengativa, Alma vengativa, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • Vida
    102%
    Energy Shield From Life
    40%
    Ailment Threshold
    102%
    Resistencia
    0 0 0 0
    Damage
    96%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostFemaleRanged1
    Nivel
    83
    Vida
    32,657
    Armadura
    92,477
    Evasión
    7,860
    Escudo de energía
    6,128
    Damage
    864
    Daño de hechizos
    864
    Precisión
    518
    Attack Time
    1.65
    Experiencia
    15,758
    Ailment Threshold
    32,657
    Chill
    103
    Shock
    103
    Brittle
    584
    Scorch
    103
    Sap
    285
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 691–1037
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemaleRanged1"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Alma desesperada
    No muerto
    Desperate Soul
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • Alma vengativa, Alma desesperada, Alma vengativa, Alma desesperada
  • Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada
  • Vida
    102%
    Energy Shield From Life
    40%
    Ailment Threshold
    102%
    Resistencia
    0 0 0 0
    Damage
    96%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostFemaleRanged1Hellscape
    Nivel
    68
    Vida
    6,562
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    2,451
    Damage
    359
    Daño de hechizos
    359
    Precisión
    290
    Attack Time
    1.65
    Experiencia
    12,306
    Ailment Threshold
    6,562
    Chill
    21
    Shock
    21
    Brittle
    117
    Scorch
    21
    Sap
    57
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 287–430
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemaleRanged1Hellscape"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Alma desesperada
    SpectreN
    AreaEl relicario, El relicario, El laboratorio eterno, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada
    Tagscannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • El relicario: Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • El relicario: Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • El laboratorio eterno: Alma vengativa, Alma vengativa, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • Alma vengativa, Alma vengativa, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria: Alma vengativa, Alma vengativa, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma desesperada, Alma desesperada
  • Vida
    102%
    Energy Shield From Life
    40%
    Ailment Threshold
    102%
    Resistencia
    0 0 0 0
    Damage
    96%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostFemaleRanged2
    Nivel
    83
    Vida
    32,657
    Armadura
    92,477
    Evasión
    7,860
    Escudo de energía
    6,128
    Damage
    864
    Daño de hechizos
    864
    Precisión
    518
    Attack Time
    1.65
    Experiencia
    15,758
    Ailment Threshold
    32,657
    Chill
    103
    Shock
    103
    Brittle
    584
    Scorch
    103
    Sap
    285
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 691–1037
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemaleRanged2"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Alma desesperada
    No muerto
    Desperate Soul
    SpectreN
    Tagscannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • Alma vengativa, Alma desesperada, Alma vengativa, Alma desesperada
  • Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada, Alma vengativa, Alma vengativa, Alma desesperada, Alma desesperada
  • Vida
    102%
    Energy Shield From Life
    40%
    Ailment Threshold
    102%
    Resistencia
    0 0 0 0
    Damage
    96%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostFemaleRanged2Hellscape_
    Nivel
    68
    Vida
    6,562
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    2,451
    Damage
    359
    Daño de hechizos
    359
    Precisión
    290
    Attack Time
    1.65
    Experiencia
    12,306
    Ailment Threshold
    6,562
    Chill
    21
    Shock
    21
    Brittle
    117
    Scorch
    21
    Sap
    57
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 287–430
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemaleRanged2Hellscape_"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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