绝望之魂
Desperate Soul
幽魂N
地区遗物圣所, 遗物圣所, 永恒的实验室, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片
标签cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
Packs
  • 遗物圣所: 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 遗物圣所: 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 永恒的实验室: 复仇之魂, 复仇之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 复仇之魂, 复仇之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空: 复仇之魂, 复仇之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 生命
    102%
    生命转为护盾
    40%
    异常状态临界值
    102%
    抗性
    0 0 0 0
    伤害
    96%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 40
    攻击间隔
    1.65 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostMaleRanged1
    等级
    83
    生命
    32,657
    护甲
    92,477
    闪避值
    7,860
    能量护盾
    6,128
    伤害
    864
    法术伤害
    864
    命中
    518
    攻击间隔
    1.65
    经验值
    15,758
    异常状态临界值
    32,657
    冰缓
    103
    Shock
    103
    Brittle
    584
    Scorch
    103
    Sap
    285
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 691–1037
    攻击暴击率: 5%
    攻击间隔: 1.65 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMaleRanged1"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    绝望之魂
    亡灵
    Desperate Soul
    幽魂N
    标签cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • 复仇之魂, 绝望之魂, 复仇之魂, 绝望之魂
  • 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂
  • 生命
    102%
    生命转为护盾
    40%
    异常状态临界值
    102%
    抗性
    0 0 0 0
    伤害
    96%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 40
    攻击间隔
    1.65 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostMaleRanged1Hellscape
    等级
    68
    生命
    6,562
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    2,451
    伤害
    359
    法术伤害
    359
    命中
    290
    攻击间隔
    1.65
    经验值
    12,306
    异常状态临界值
    6,562
    冰缓
    21
    Shock
    21
    Brittle
    117
    Scorch
    21
    Sap
    57
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 287–430
    攻击暴击率: 5%
    攻击间隔: 1.65 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMaleRanged1Hellscape"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    绝望之魂
    Desperate Soul
    幽魂N
    地区遗物圣所, 遗物圣所, 永恒的实验室, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片
    标签cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • 遗物圣所: 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 遗物圣所: 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 永恒的实验室: 复仇之魂, 复仇之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 复仇之魂, 复仇之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空: 复仇之魂, 复仇之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 生命
    102%
    生命转为护盾
    40%
    异常状态临界值
    102%
    抗性
    0 0 0 0
    伤害
    96%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 40
    攻击间隔
    1.65 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostMaleRanged2
    等级
    83
    生命
    32,657
    护甲
    92,477
    闪避值
    7,860
    能量护盾
    6,128
    伤害
    864
    法术伤害
    864
    命中
    518
    攻击间隔
    1.65
    经验值
    15,758
    异常状态临界值
    32,657
    冰缓
    103
    Shock
    103
    Brittle
    584
    Scorch
    103
    Sap
    285
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 691–1037
    攻击暴击率: 5%
    攻击间隔: 1.65 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMaleRanged2"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    绝望之魂
    亡灵
    Desperate Soul
    幽魂N
    标签cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • 复仇之魂, 绝望之魂, 复仇之魂, 绝望之魂
  • 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂
  • 生命
    102%
    生命转为护盾
    40%
    异常状态临界值
    102%
    抗性
    0 0 0 0
    伤害
    96%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 40
    攻击间隔
    1.65 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostMaleRanged2Hellscape
    等级
    68
    生命
    6,562
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    2,451
    伤害
    359
    法术伤害
    359
    命中
    290
    攻击间隔
    1.65
    经验值
    12,306
    异常状态临界值
    6,562
    冰缓
    21
    Shock
    21
    Brittle
    117
    Scorch
    21
    Sap
    57
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 287–430
    攻击暴击率: 5%
    攻击间隔: 1.65 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostMaleRanged2Hellscape"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    绝望之魂
    Desperate Soul
    幽魂N
    地区遗物圣所, 遗物圣所, 永恒的实验室, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片
    标签cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • 遗物圣所: 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 遗物圣所: 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 永恒的实验室: 复仇之魂, 复仇之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 复仇之魂, 复仇之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空: 复仇之魂, 复仇之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 生命
    102%
    生命转为护盾
    40%
    异常状态临界值
    102%
    抗性
    0 0 0 0
    伤害
    96%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 40
    攻击间隔
    1.65 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostFemaleRanged1
    等级
    83
    生命
    32,657
    护甲
    92,477
    闪避值
    7,860
    能量护盾
    6,128
    伤害
    864
    法术伤害
    864
    命中
    518
    攻击间隔
    1.65
    经验值
    15,758
    异常状态临界值
    32,657
    冰缓
    103
    Shock
    103
    Brittle
    584
    Scorch
    103
    Sap
    285
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 691–1037
    攻击暴击率: 5%
    攻击间隔: 1.65 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemaleRanged1"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    绝望之魂
    亡灵
    Desperate Soul
    幽魂N
    标签cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • 复仇之魂, 绝望之魂, 复仇之魂, 绝望之魂
  • 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂
  • 生命
    102%
    生命转为护盾
    40%
    异常状态临界值
    102%
    抗性
    0 0 0 0
    伤害
    96%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 40
    攻击间隔
    1.65 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostFemaleRanged1Hellscape
    等级
    68
    生命
    6,562
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    2,451
    伤害
    359
    法术伤害
    359
    命中
    290
    攻击间隔
    1.65
    经验值
    12,306
    异常状态临界值
    6,562
    冰缓
    21
    Shock
    21
    Brittle
    117
    Scorch
    21
    Sap
    57
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 287–430
    攻击暴击率: 5%
    攻击间隔: 1.65 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemaleRanged1Hellscape"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    绝望之魂
    Desperate Soul
    幽魂N
    地区遗物圣所, 遗物圣所, 永恒的实验室, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片
    标签cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_height, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • 遗物圣所: 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 遗物圣所: 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 永恒的实验室: 复仇之魂, 复仇之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 复仇之魂, 复仇之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空: 复仇之魂, 复仇之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 绝望之魂, 绝望之魂
  • 生命
    102%
    生命转为护盾
    40%
    异常状态临界值
    102%
    抗性
    0 0 0 0
    伤害
    96%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 40
    攻击间隔
    1.65 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostFemaleRanged2
    等级
    83
    生命
    32,657
    护甲
    92,477
    闪避值
    7,860
    能量护盾
    6,128
    伤害
    864
    法术伤害
    864
    命中
    518
    攻击间隔
    1.65
    经验值
    15,758
    异常状态临界值
    32,657
    冰缓
    103
    Shock
    103
    Brittle
    584
    Scorch
    103
    Sap
    285
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 691–1037
    攻击暴击率: 5%
    攻击间隔: 1.65 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemaleRanged2"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    绝望之魂
    亡灵
    Desperate Soul
    幽魂N
    标签cannot_be_monolith, ghost, ghost_armour, has_wand, humanoid, medium_movement, not_dex, not_str, physical_affinity, undead, unusable_corpse
    Packs
  • 复仇之魂, 绝望之魂, 复仇之魂, 绝望之魂
  • 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂, 复仇之魂, 复仇之魂, 绝望之魂, 绝望之魂
  • 生命
    102%
    生命转为护盾
    40%
    异常状态临界值
    102%
    抗性
    0 0 0 0
    伤害
    96%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 40
    攻击间隔
    1.65 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    OriathCivilianMaleGhostRanged
    Metadata
    OriathCivilianGhostFemaleRanged2Hellscape_
    等级
    68
    生命
    6,562
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    2,451
    伤害
    359
    法术伤害
    359
    命中
    290
    攻击间隔
    1.65
    经验值
    12,306
    异常状态临界值
    6,562
    冰缓
    21
    Shock
    21
    Brittle
    117
    Scorch
    21
    Sap
    57
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 287–430
    攻击暴击率: 5%
    攻击间隔: 1.65 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );"
    	on_spawned_dead = "RemoveEffects(); HideWeapons(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/oriathcivilians_spectral/bio_stuff.epk );" 
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/OriathCivilian/OriathCivilianGhostFemaleRanged2Hellscape_"] = {
        name = "Desperate Soul",
        life = 1.02,
        energyShield = 0.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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