Docere Incarnatis
Humanóide
Área: InvasionBoss
Quantidade dos Itens Derrubados aumentada em 300%
Raridade dos Itens Derrubados aumentada em 800%
Velocidade de Movimento aumentada em 50%
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
Velocidade de Conjuração aumentada em 35%
display monster vaal storm call [1]
monster no map drops [1]
monster is invasion boss [1]
stance movement speed +% final [112]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Raridade dos Itens Derrubados aumentada em 800%
Velocidade de Movimento aumentada em 50%
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
Velocidade de Conjuração aumentada em 35%
display monster vaal storm call [1]
monster no map drops [1]
monster is invasion boss [1]
stance movement speed +% final [112]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | Vida máxima aumentada em 50% |
Tags | Conjurador, cursing_monster, has_wand, human, humanoid, invasion_boss, large_height, light_armour, lightning_affinity, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
Packs |
Vida
200%
Energy Shield From Life
50%
Ailment Threshold
200%
Resistência
30 30 30 20
Damage
180%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
Experiência
200%
Model Size
130%
Type
AxisExperimenterBossInvasion
Metadata
AxisExperimenterBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
12,867
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
672
Dano Mágico
672
Precisão
290
Attack Time
1.2
Experiência
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterProximityShieldInvasion
Spell, Area, Duration, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 12 seg
Você não pode sofrer dano direto de inimigos fora do escudo.
inside shield [#]
Duração base é de 6 segundos
MonsterDelayedBlastInvasion
Spell, Damage, Area, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Causa 356.9 a 535.3 de Dano Físico
Habilidades se Repetem 2 Vezes mais
Velocidade de Conjuração aumentada em 80%
is area damage [1]
Habilidades se Repetem 2 Vezes mais
Velocidade de Conjuração aumentada em 80%
is area damage [1]
ExperimenterStormCallInvasion
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Invocar Tormenta
Chance de Crítico: 5%
Tempo de Conjuração: 0.5 seg
Define um marcador no local. Após um curto período, raios atingem o marcador, causando dano ao seu redor e fazendo com que raios atinjam quaisquer outros marcadores que você tenha conjurado.
Causa 344.3 a 1033 de Dano de Raio
Duração base é de 2 segundos
Velocidade de Conjuração aumentada em 35%
active skill area of effect radius +% final [-6]
is area damage [1]
Duração base é de 2 segundos
Velocidade de Conjuração aumentada em 35%
active skill area of effect radius +% final [-6]
is area damage [1]
ExperimenterVaalStormCallInvasion
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Vaal, Lightning, AreaSpell
Invocar Tormenta Vaal
Tempo de Conjuração: 0.5 seg
Recarga: 5 seg
Define um marcador no local. Relâmpagos atingem inimigos aleatórios ao redor do marcador repetidas vezes durante a duração da habilidade, causando dano em área ao redor de onde acertar. Modificadores à duração da habilidade também afetarão o atraso entre estes acertos. Quando a duração do marcador terminar, um grande relâmpago acertará o marcador, causando dano ao seu redor.
Causa 392.5 a 728.9 de Dano de Raio
Duração base é de 10 segundos
Ataca um Inimigo a cada 0.25 segundos
12% de chance de Eletrizar inimigos
active skill area of effect radius +% final [-13]
is area damage [1]
Duração base é de 10 segundos
Ataca um Inimigo a cada 0.25 segundos
12% de chance de Eletrizar inimigos
active skill area of effect radius +% final [-13]
is area damage [1]
MonsterEnfeeble
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Debilitar
Tempo de Conjuração: 0.5 seg
Amaldiçoa todos os alvos na área, reduzindo a precisão e fazendo com que causem menos dano.
Duração base é de 5 segundos
Inimigos Amaldiçoados possuem uma redução de 40% de Precisão
Inimigos Normais e Mágicos Amaldiçoados causam 40% menos Dano
Inimigos Raros e Únicos Amaldiçoados tem 15% menos Dano
active skill area of effect radius +% final [42]
Inimigos Amaldiçoados possuem uma redução de 40% de Precisão
Inimigos Normais e Mágicos Amaldiçoados causam 40% menos Dano
Inimigos Raros e Únicos Amaldiçoados tem 15% menos Dano
active skill area of effect radius +% final [42]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { muzzle_flash_swap_hands = 1 } Actor { main_hand_unarmed_type = "Wand" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisExperimenterBossInvasion"] = { name = "Docere Incarnatis", life = 2, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.8, damageSpread = 0.2, attackTime = 1.2, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "MonsterEnfeeble", "MonsterDelayedBlastInvasion", "MonsterProximityShieldInvasion", "ExperimenterStormCallInvasion", "ExperimenterVaalStormCallInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterEnfeeble"] = { name = "Enfeeble", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, reducing their accuracy and making them deal less damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "accuracy_rating_+%", "enfeeble_damage_+%_final", "enfeeble_damage_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {5000, -40, -40, -15, 42, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterDelayedBlastInvasion"] = { name = "MonsterDelayedBlastInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 25, levelRequirement = 36, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 80, 2, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterProximityShieldInvasion"] = { name = "MonsterProximityShieldInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {6000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExperimenterStormCallInvasion"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 0, -31, 2000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.5, 1.5, 20, -16, 2000, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.5, 1.5, 20, -6, 2000, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.5, 1.5, 35, -6, 2000, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExperimenterVaalStormCallInvasion"] = { name = "Vaal Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Vaal] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_chance_to_shock_%", "vaal_storm_call_base_delay_ms", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 4000, 5, 250, -13, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.69999998807907, 1.2999999523163, 7000, 8, 250, -13, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.69999998807907, 1.2999999523163, 10000, 12, 250, -13, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Quantidade dos Itens Derrubados aumentada em 300%
Raridade dos Itens Derrubados aumentada em 800%
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidade de Movimento aumentada em 50%
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
Id | MonsterInvasionMercilessDrops2 |
---|---|
Family | MonsterMercilessDrops |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidade de Conjuração aumentada em 35%
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
display monster vaal storm call [1]
Id | DisplayMonsterVaalStormCall |
---|---|
Family | DisplayMonsterVaalStormCall |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |