Eco dos Vaal
Construto
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 4500%
cannot be taunted when taunted ms [0]
drop additional rare items [3]
Raridade dos Itens Derrubados aumentada em 4500%
cannot be taunted when taunted ms [0]
drop additional rare items [3]
Echo of the Vaal
Spectre | N |
---|---|
Tags | Conjurador, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, slow_movement |
Vida
850%
Armadura
+50%
Ailment Threshold
850%
Resistência
30 30 30 20
Damage
595%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 7
Attack Time
4.005 Second
Damage Spread
±20%
Experiência
170%
Model Size
100%
Type
IncaShadowMonsterProphecy
Metadata
Oversoul
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
54,683
Armadura
43,185
Evasão
4,739
Escudo de Energia
0
Damage
2,223
Dano Mágico
2,223
Precisão
290
Attack Time
4.005
Experiência
17,434
Ailment Threshold
54,683
Chill
173
Shock
173
Brittle
978
Scorch
173
Sap
478
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaBossSprayMaps
Spell, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 3.6 seg
Projéteis Perfuram todos Alvos
Duração base é de 8 segundos
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
Duração base é de 8 segundos
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
IncaBossTravel
Spell
Tempo de Conjuração: 1 seg
Duração base é de 5 segundos
IncaBossExplosion
Spell, Damage, Area, AreaSpell
Tempo de Conjuração: 2.25 seg
Nunca causa Acertos Críticos
Causa 6% menos Dano
50% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Causa 6% menos Dano
50% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
IncaBossSummon
Spell, Minion, CreatesMinion
Tempo de Conjuração: 4 seg
Causa 166.4 a 249.6 de Dano Físico
40% mais Velocidade de Conjuração
base is projectile [1]
is area damage [1]
number of inca minions allowed [8]
projectile uses contact direction [1]
projectile uses contact position [1]
40% mais Velocidade de Conjuração
base is projectile [1]
is area damage [1]
number of inca minions allowed [8]
projectile uses contact direction [1]
projectile uses contact position [1]
ProphecyOversoulFreezingPulse
Spell, Projectile, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, ProjectilesNotFromUser
Pulso Congelante do Chefe Inca
Chance de Crítico: 6%
Tempo de Conjuração: 0.65 seg
Causa 677.1 a 1016 de Dano de Gelo
Habilidades se Repetem 2 Vezes mais
Projéteis Perfuram todos Alvos
Velocidade de Conjuração reduzida em 30%
Velocidade de Projéteis aumentada em 120%
base is projectile [1]
Habilidades se Repetem 2 Vezes mais
Projéteis Perfuram todos Alvos
Velocidade de Conjuração reduzida em 30%
Velocidade de Projéteis aumentada em 120%
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { cannot_be_knocked_back = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Prophecy/Oversoul"] = { name = "Echo of the Vaal", life = 8.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 5.95, damageSpread = 0.2, attackTime = 4.005, attackRange = 7, accuracy = 1, skillList = { "ProphecyOversoulFreezingPulse", "IncaBossExplosion", "IncaBossSummon", "IncaBossTravel", "IncaBossSprayMaps", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyOversoulFreezingPulse"] = { name = "Inca Boss Freezing Pulse", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_projectile_speed_+%", "base_cast_speed_+%", "skill_repeat_count", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 120, -30, 2, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossExplosion"] = { name = "IncaBossExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.25, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-61, 50, -25, levelRequirement = 23, statInterpolation = {1}, cost = { }, }, [2] = {-41, 50, -25, levelRequirement = 48, statInterpolation = {1}, cost = { }, }, [3] = {-3, 50, -25, levelRequirement = 63, statInterpolation = {1}, cost = { }, }, [4] = {-4, 50, -25, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [5] = {-5, 50, -25, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [6] = {-6, 50, -25, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [7] = {-7, 50, -25, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [8] = {-8, 50, -25, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [9] = {-10, 50, -25, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [10] = {-12, 50, -25, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [11] = {-14, 50, -25, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [12] = {-17, 50, -25, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossSummon"] = { name = "IncaBossSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_inca_minions_allowed", "active_skill_cast_speed_+%_final", "is_area_damage", "projectile_uses_contact_position", "projectile_uses_contact_direction", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 40, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 8, 40, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 40, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossTravel"] = { name = "IncaBossTravel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {7000, levelRequirement = 23, statInterpolation = {1}, cost = { }, }, [2] = {6000, levelRequirement = 48, statInterpolation = {1}, cost = { }, }, [3] = {5000, levelRequirement = 63, statInterpolation = {1}, cost = { }, }, [4] = {4000, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [5] = {3000, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossSprayMaps"] = { name = "IncaBossSprayMaps", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "base_is_projectile", }, levels = { [1] = {8000, critChance = 5, levelRequirement = 23, statInterpolation = {}, cost = { }, }, [2] = {8000, critChance = 5, levelRequirement = 67, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 4500%
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |