Executor Elétrico
Morto-vivo
20% de Chance de Bloquear o Dano de Ataques
Você sofre 10% do Dano de Acertos Bloqueados
Você sofre 10% do Dano de Acertos Bloqueados
Electric Executor
Spectre | Y |
---|---|
Area | Mapa: Santuário, Mapa: Cidadela, Mapa: Fortaleza, Mapa: Abominação, Mapa: Zigurate |
Tags | bludgeoning_weapon, bone_armour, bones, Conjurador, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, lightning_affinity, melee, not_dex, not_int, physical_affinity, skeleton, standalone_map_boss, undead |
Packs |
Vida
405%
Armadura
+100%
Ailment Threshold
405%
Resistência
40 40 40 25
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
300%
Model Size
130%
Type
GeneralAdusMapAtlasUber
Metadata
GeneralAdusMapStandaloneAtlasUber_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
84
Vida
142,945
Armadura
199,668
Evasão
8,120
Escudo de Energia
0
Damage
1,144
Dano Mágico
1,144
Precisão
538
Attack Time
1.5
Experiência
39,750
Ailment Threshold
142,945
Chill
452
Shock
452
Brittle
2,557
Scorch
452
Sap
1,249
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 915–1373
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CrucibleCrabQuakeSlamSuperchargedAtlasUber
Attack, Area, Melee, Multistrikeable, Duration, Slam, Triggerable, Totemable
Terremoto
Base Damage: 915–1373
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 12 seg
Esmaga o chão, causando dano em uma área e rachando a terra. A rachadura entrará em erupção causando um abalo secundário depois de um tempo. Rachaduras criadas antes da primeira entrar em erupção não criarão seus próprios abalos secundários. Requer um Machado, Maça, Cetro, Cajado ou Desarmado.
50% do Dano Físico Convertido em Dano de Raio
Causa 30% menos Dano
Duração base é de 4 segundos
Duração Base Secundária é de 1.05 segundos
Abalo Secundário causa +25% mais Dano com Acertos e Afecções
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
is area damage [1]
Causa 30% menos Dano
Duração base é de 4 segundos
Duração Base Secundária é de 1.05 segundos
Abalo Secundário causa +25% mais Dano com Acertos e Afecções
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" slow_animations_go_to_idle = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/General_Adus/GeneralAdusBuffImpact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/General_Adus/GeneralAdusBuffBeam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Grenn/Dash_combo/lightning_bolt_aoe/lightning_bolt_aoe.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/GeneralAdus/GeneralAdusMapStandaloneAtlasUber_"] = { name = "Electric Executor", life = 4.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Shield", skillList = { "Melee", "CrucibleCrabQuakeSlamSuperchargedAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrucibleCrabQuakeSlamSuperchargedAtlasUber"] = { name = "Earthquake", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, [SkillType.Slam] = true, [SkillType.Triggerable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "quake_slam_fully_charged_explosion_damage_+%_final", "base_secondary_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, 4000, 25, 1050, 50, 0, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, }
20% de Chance de Bloquear o Dano de Ataques
Você sofre 10% do Dano de Acertos Bloqueados
Id | MonsterAttackBlock20Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |