Tempestade de Areia
        
    Você está sofrendo Dano Físico degenerativo.
base_physical_damage_taken_per_minute
        
            Sandstorm
        
     
        Attribute /5
sandstorm
| Key | Value | 
|---|---|
| Acronym | Ignite | 
| BuffIcon |  | 
| BuffGroupsID | 31 | 
| IsBuffDefinition | 1 | 
| BuffMergeModesID | 3 | 
| Code | base physical damage taken per minute | 
|---|---|
| IsPublic | 0 | 
| IsLocal | 0 | 
| IsWeaponLocal | 0 | 
| IsProxied | |
| IsParty | 0 | 
| IsVirtual | 0 | 
| IsScalable | 1 | 
| StatSemantics | 3 | 
            Tempestade de Areia
        
     Construto
Construtomonster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
        cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
            Sandstorm
        
    | Spectre | N | 
|---|---|
| Tags | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement | 
Vida
100%
Ailment Threshold
100%
Resistência
 0
0
 0
0
 0
0
 0
0Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Bladestorm
Metadata
BladestormSand
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Emerge"
}
Animated
{
}
Positioned
{
	collision_hull_type = "projectile"
	locked_orientation = true
}
Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
	is_hidden_monster = 1
	hidden_monster_can_have_auras = 1
}
Life
{
	corpse_usable = false
	ignore_on_life_changed_stats = true
	on_death = "Delete();"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
	//turn_duration = 6.0
	dampen_height_speed = 1.0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Bladestorm/BladestormSand"] = {
    name = "Sandstorm",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
 Eficácia da Reserva das Habilidades reduzida em 80%
| Id | MonsterNoDropsOrExperience | 
|---|---|
| Family | MonsterNoDropsOrExperience | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
   | Id | CannotBeAugmented | 
|---|---|
| Family | Nothing | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
            Tempestade de Areia
        
     Construto
Construtomonster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
        cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
            Sandstorm
        
    | Spectre | N | 
|---|---|
| Tags | construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement | 
Vida
100%
Ailment Threshold
100%
Resistência
 0
0
 0
0
 0
0
 0
0Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Bladestorm
Metadata
BladestormCelestialSand
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "Emerge"
}
Animated
{
}
Positioned
{
	collision_hull_type = "projectile"
	locked_orientation = true
}
Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
	is_hidden_monster = 1
	hidden_monster_can_have_auras = 1
}
Life
{
	corpse_usable = false
	ignore_on_life_changed_stats = true
	on_death = "Delete();"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
	//turn_duration = 6.0
	dampen_height_speed = 1.0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Bladestorm/BladestormCelestialSand"] = {
    name = "Sandstorm",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
 Eficácia da Reserva das Habilidades reduzida em 80%
| Id | MonsterNoDropsOrExperience | 
|---|---|
| Family | MonsterNoDropsOrExperience | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
   | Id | CannotBeAugmented | 
|---|---|
| Family | Nothing | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
        Edit
        
        
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































