Espírito de Kiloava
Humanóide
Spirit of Kiloava
Spectre | Y |
---|---|
Tags | fast_movement, human, humanoid, not_int, red_blood |
Vida
120%
Armadura
+75%
Evasão
+25%
Ailment Threshold
120%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 19
Attack Time
1 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
AncestralKiloavaMinion
Metadata
AncestralKiloavaMinion__
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,720
Armadura
50,383
Evasão
5,924
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,675
Minion Damage
298
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 299–448
Chance de Crítico: 5%
Attack Time: 1 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWKiloavaSpearThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 299–448
Chance de Crítico: 5%
Dano de Ataque: 120%
Dano de Ataque: 120%
Attack Time: 1 seg
Recarga: 8 seg
50% do Dano Físico Convertido em Dano de Raio
Causa 20% mais Dano de Ataque
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [166]
projectile uses contact position [1]
use scaled contact offset [1]
GSKiloavaLightningBolt
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 5 seg
Causa 412.7 a 1238 de Dano de Raio
100% de chance de Eletrizar inimigos
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-70]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralKiloavaMinion__"] = { name = "Spirit of Kiloava", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MPWKiloavaSpearThrow", "GSKiloavaLightningBolt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWKiloavaSpearThrow"] = { name = "MPWKiloavaSpearThrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 166, 50, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKiloavaLightningBolt"] = { name = "GSKiloavaLightningBolt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_chance_to_shock_%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, -70, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.