Supressor Templário
Humanóide
monster ignores delve darkness mechanic [1]
Velocidade de Movimento aumentada em 20%
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Não pode ganhar Cargas
Velocidade de Movimento aumentada em 20%
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Não pode ganhar Cargas
Templar Suppressor
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionTemplarMelee3Spectre |
Tags | bludgeoning_weapon, Conjurador, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
Vida
330%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
330%
Resistência
20 20 20 0
Damage
121%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 13
Attack Time
1.125 Second
Damage Spread
±20%
Experiência
110%
Model Size
100%
Type
LegionTemplarMelee3
Metadata
LegionTemplarMelee3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,230
Armadura
43,185
Evasão
4,739
Escudo de Energia
3,064
Damage
452
Dano Mágico
452
Precisão
290
Attack Time
1.125
Experiência
11,281
Ailment Threshold
21,230
Chill
67
Shock
67
Brittle
380
Scorch
67
Sap
185
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 362–542
Chance de Crítico: 5%
Attack Time: 1.125 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionSlavedriverFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Chicote Ardente
Chance de Crítico: 6%
Tempo de Conjuração: 1.5 seg
Recarga: 6 seg
Ataca um inimigo à sua frente com um chicote flamejante. Inimigos incendiados sofrem mais dano. Se você acertar um inimigo incendiado, solo ardente será criado em baixo deles. Seus modificadores de dano não se aplicam a este solo ardente.
Causa 641.9 a 962.8 de Dano Físico
50% do Dano Físico Convertido em Dano de Raio
active skill area of effect radius +% final [33]
is area damage [1]
visual hit effect elemental is holy [1]
50% do Dano Físico Convertido em Dano de Raio
active skill area of effect radius +% final [33]
is area damage [1]
visual hit effect elemental is holy [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Positioned { scale = 105 }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarMelee3"] = { name = "Templar Suppressor", life = 3.3, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.21, damageSpread = 0.2, attackTime = 1.125, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "Melee", "LegionSlavedriverFlameWhip", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionSlavedriverFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_elemental_is_holy", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 33, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidade de Movimento aumentada em 20%
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não pode ganhar Cargas
Id | CannotGainCharges_ |
---|---|
Family | CannotGainCharges |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | endurance_charge frenzy_charge power_charge |
Supressor Templário
Humanóide
monster ignores delve darkness mechanic [1]
Velocidade de Movimento aumentada em 20%
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Não pode ganhar Cargas
Velocidade de Movimento aumentada em 20%
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Não pode ganhar Cargas
Templar Suppressor
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionTemplarMelee3Spectre |
Tags | bludgeoning_weapon, Conjurador, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
Vida
330%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
330%
Resistência
20 20 20 0
Damage
121%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 13
Attack Time
1.125 Second
Damage Spread
±20%
Experiência
110%
Model Size
100%
Type
LegionTemplarMelee3
Metadata
LegionTemplarMelee3Endless_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,230
Armadura
43,185
Evasão
4,739
Escudo de Energia
3,064
Damage
452
Dano Mágico
452
Precisão
290
Attack Time
1.125
Experiência
11,281
Ailment Threshold
21,230
Chill
67
Shock
67
Brittle
380
Scorch
67
Sap
185
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 362–542
Chance de Crítico: 5%
Attack Time: 1.125 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionSlavedriverFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Chicote Ardente
Chance de Crítico: 6%
Tempo de Conjuração: 1.5 seg
Recarga: 6 seg
Ataca um inimigo à sua frente com um chicote flamejante. Inimigos incendiados sofrem mais dano. Se você acertar um inimigo incendiado, solo ardente será criado em baixo deles. Seus modificadores de dano não se aplicam a este solo ardente.
Causa 641.9 a 962.8 de Dano Físico
50% do Dano Físico Convertido em Dano de Raio
active skill area of effect radius +% final [33]
is area damage [1]
visual hit effect elemental is holy [1]
50% do Dano Físico Convertido em Dano de Raio
active skill area of effect radius +% final [33]
is area damage [1]
visual hit effect elemental is holy [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Positioned { scale = 105 }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarMelee3Endless_"] = { name = "Templar Suppressor", life = 3.3, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.21, damageSpread = 0.2, attackTime = 1.125, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "Melee", "LegionSlavedriverFlameWhip", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionSlavedriverFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_elemental_is_holy", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 33, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidade de Movimento aumentada em 20%
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não pode ganhar Cargas
Id | CannotGainCharges_ |
---|---|
Family | CannotGainCharges |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | endurance_charge frenzy_charge power_charge |
Supressor Templário
Humanóide
monster ignores delve darkness mechanic [1]
Velocidade de Movimento aumentada em 20%
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Velocidade de Movimento aumentada em 20%
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Templar Suppressor
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, Conjurador, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
Vida
330%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
330%
Resistência
20 20 20 0
Damage
121%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 13
Attack Time
1.125 Second
Damage Spread
±20%
Experiência
110%
Model Size
100%
Type
LegionTemplarMelee3
Metadata
LegionTemplarMelee3Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,230
Armadura
43,185
Evasão
4,739
Escudo de Energia
3,064
Damage
452
Dano Mágico
452
Precisão
290
Attack Time
1.125
Experiência
11,281
Ailment Threshold
21,230
Chill
67
Shock
67
Brittle
380
Scorch
67
Sap
185
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 362–542
Chance de Crítico: 5%
Attack Time: 1.125 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionSlavedriverFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Chicote Ardente
Chance de Crítico: 6%
Tempo de Conjuração: 1.5 seg
Recarga: 6 seg
Ataca um inimigo à sua frente com um chicote flamejante. Inimigos incendiados sofrem mais dano. Se você acertar um inimigo incendiado, solo ardente será criado em baixo deles. Seus modificadores de dano não se aplicam a este solo ardente.
Causa 641.9 a 962.8 de Dano Físico
50% do Dano Físico Convertido em Dano de Raio
active skill area of effect radius +% final [33]
is area damage [1]
visual hit effect elemental is holy [1]
50% do Dano Físico Convertido em Dano de Raio
active skill area of effect radius +% final [33]
is area damage [1]
visual hit effect elemental is holy [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre" Positioned { scale = 105 }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarMelee3Spectre"] = { name = "Templar Suppressor", life = 3.3, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.21, damageSpread = 0.2, attackTime = 1.125, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "Melee", "LegionSlavedriverFlameWhip", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionSlavedriverFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_elemental_is_holy", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 33, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidade de Movimento aumentada em 20%
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Supressor Templário
Humanóide
Velocidade de Movimento aumentada em 20%
Templar Suppressor
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionTemplarMelee3Spectre |
Tags | bludgeoning_weapon, Conjurador, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood |
Packs |
Vida
330%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
330%
Resistência
20 20 20 0
Damage
121%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 13
Attack Time
1.125 Second
Damage Spread
±20%
Experiência
110%
Model Size
100%
Type
LegionTemplarMelee3
Metadata
LegionTemplarMelee3Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
21,230
Armadura
43,185
Evasão
4,739
Escudo de Energia
3,064
Damage
452
Dano Mágico
452
Precisão
290
Attack Time
1.125
Experiência
11,281
Ailment Threshold
21,230
Chill
67
Shock
67
Brittle
380
Scorch
67
Sap
185
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 362–542
Chance de Crítico: 5%
Attack Time: 1.125 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
LegionSlavedriverFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Chicote Ardente
Chance de Crítico: 6%
Tempo de Conjuração: 1.5 seg
Recarga: 6 seg
Ataca um inimigo à sua frente com um chicote flamejante. Inimigos incendiados sofrem mais dano. Se você acertar um inimigo incendiado, solo ardente será criado em baixo deles. Seus modificadores de dano não se aplicam a este solo ardente.
Causa 641.9 a 962.8 de Dano Físico
50% do Dano Físico Convertido em Dano de Raio
active skill area of effect radius +% final [33]
is area damage [1]
visual hit effect elemental is holy [1]
50% do Dano Físico Convertido em Dano de Raio
active skill area of effect radius +% final [33]
is area damage [1]
visual hit effect elemental is holy [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" Positioned { scale = 105 }
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionTemplarMelee3Standalone"] = { name = "Templar Suppressor", life = 3.3, energyShield = 0.5, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.21, damageSpread = 0.2, attackTime = 1.125, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "Melee", "LegionSlavedriverFlameWhip", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionSlavedriverFlameWhip"] = { name = "Flame Surge", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_elemental_is_holy", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 33, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Velocidade de Movimento aumentada em 20%
Id | MonsterImplicitFastRun4 |
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Family | MovementVelocity |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |