A Pedra Pavorosa
Construto
Área: Matagal Horrendo
display monster mod nemesis test [0]
kill traps mines and totems on death [1]
kill traps mines and totems on death [1]
The Dreadstone
Spectre | N |
---|---|
Area | Matagal Horrendo |
Tags | bludgeoning_weapon, construct, ghost_blood, has_two_hand_mace, has_two_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, physical_affinity, stone_armour |
Vida
400%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
400%
Resistência
0 0 0 40
Damage
144%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
180%
Model Size
140%
Type
ChaosGolemUnique
Metadata
ChaosElementalWorldUnique
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
53
Vida
9,400
Armadura
12,828
Evasão
2,730
Escudo de Energia
1,175
Damage
248
Dano Mágico
248
Precisão
159
Attack Time
1.5
Experiência
11,383
Ailment Threshold
9,400
Chill
30
Shock
30
Brittle
168
Scorch
30
Sap
82
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 198–297
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ChaosGolemUniqueSunder
Attack, Area, Multistrikeable, Melee, Slam, Totemable
Ruptura
Base Damage: 198–297
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 2 seg
Bate no chão com uma Maça, Cetro, Machado ou Cajado, criando uma onda de solo partido que causa dano aos inimigos em uma área na sua frente. Inimigos acertados pela onda liberarão uma onda de choque circular, causando dano em outros inimigos em volta deles.
20% mais Velocidade de Ataque
Ondas de Choque causam 60% menos Dano
active skill area of effect radius +% final [-20]
is area damage [1]
Ondas de Choque causam 60% menos Dano
active skill area of effect radius +% final [-20]
is area damage [1]
TemporalChainsAuraMonsterTotem
Spell, Multicastable, Triggerable
Tempo de Conjuração: 0.2 seg
Recarga: 7 seg
alternate minion [232]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [10]
summoned monsters are minions [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [10]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge2" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChaosElemental/ChaosElementalWorldUnique"] = { name = "The Dreadstone", life = 4, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.44, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "Melee", "TemporalChainsAuraMonsterTotem", "ChaosGolemUniqueSunder", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemporalChainsAuraMonsterTotem"] = { name = "TemporalChainsAuraMonsterTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {232, 1, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChaosGolemUniqueSunder"] = { name = "Sunder", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slams the ground with a Mace, Sceptre, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-60, 20, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
display monster mod nemesis test [0]
Id | MonsterCorruptedBloodNovaDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.