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Cobra Escavadora
Bestial
Não Pode ser Empurrado
Tunnelling Cobra
Spectre
AreaEmboscada do Caçador, Emboscada do Caçador
Tagsanimal_claw_weapon, basilisk_monster, beast, Conjurador, chaos_affinity, extra_extra_large_height, flesh_armour, immobile, influence_monster, insect_blood, is_unarmed, ranged, reptile_beast
Vida
100%
Ailment Threshold
100%
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
170%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 22
Attack Time
1.005 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BasiliskBurrowingViperBoss
Metadata
AtlasExile3BurrowingViperRanged
Nível
83
Vida
32,017
Armadura
92,477
Evasão
7,860
Damage
1,531
Dano Mágico
1,531
Precisão
1,036
Attack Time
1.005
Experiência
13,132
Minion Life
6,101
Minion Damage
1,293
Ailment Threshold
32,017
Chill
101
Shock
101
Brittle
573
Scorch
101
Sap
280
Phys Convert Ele
300%
AtlasExileBasiliskSnakeSpit
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Causa 333.3 a 500 de Dano Físico
Projéteis Perfuram todos Alvos
50% do Dano Físico Convertido para Dano de Caos
base is projectile [1]
monster projectile variation [130]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
FaceLastTarget
Enfrentar Último Alvo
IllusionaryWolf
AtlasExileBasiliskSnakeProjectileImpact
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 2000 a 3000 de Dano Físico
50% do Dano Físico Convertido para Dano de Caos
Envenena Inimigos ao Acertar
Dano com Veneno aumentado em 100%
300% mais Duração do Veneno
is area damage [1]
visual hit effect chaos is green [1]

Object Type

version 2
extends "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile3BurrowingViper"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile3BurrowingViperRanged"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Tunnelling Cobra",
    life = 1,
    damage = 1.7,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "AtlasExileBasiliskSnakeSpit",
        "FaceLastTarget",
        "AtlasExileBasiliskSnakeProjectileImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileBasiliskSnakeSpit"] = {
    name = "AtlasExileBasiliskSnakeSpit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 130, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FaceLastTarget"] = {
    name = "Face Last Target",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileBasiliskSnakeProjectileImpact"] = {
    name = "AtlasExileBasiliskSnakeProjectileImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_poison_damage_+%",
        "active_skill_poison_duration_+%_final",
        "is_area_damage",
        "global_poison_on_hit",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 100, 300, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
Não Pode ser Empurrado
FamilyImmuneToKnockback
Domainsmonstro (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • cannot be knocked back 1 — 1 Global — Valor não escalável
  • Edit

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