Tunnelling Cobra
| Spectre | |
|---|---|
| Area | Hunter's Ambush, Hunter's Ambush |
| Tags | animal_claw_weapon, basilisk_monster, beast, Caster, chaos_affinity, extra_extra_large_height, flesh_armour, immobile, influence_monster, insect_blood, is_unarmed, ranged, reptile_beast |
Life
100%
Ailment Threshold
100%
Resistance
Damage
170%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 22
Attack Time
1.005 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
BasiliskBurrowingViperBoss
Metadata
AtlasExile3BurrowingViperRanged
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
32,017
Armour
92,477
Evasion Rating
7,860
Damage
1,531
Spell Damage
1,531
Accuracy
1,036
Attack Time
1.005
Experience
13,132
Minion Life
6,101
Minion Damage
1,293
Ailment Threshold
32,017
Chill
101
Shock
101
Brittle
573
Scorch
101
Sap
280
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExileBasiliskSnakeSpit
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Deals 333.3 to 500 Physical Damage
Projectiles Pierce all Targets
50% of Physical Damage Converted to Chaos Damage
base is projectile [1]
monster projectile variation [130]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
FaceLastTarget
Face Last Target
AtlasExileBasiliskSnakeProjectileImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 2000 to 3000 Physical Damage
50% of Physical Damage Converted to Chaos Damage
Poisons Enemies on Hit
100% increased Damage with Poison
300% more Poison Duration
is area damage [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile3BurrowingViper"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile3BurrowingViperRanged"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Tunnelling Cobra",
life = 1,
damage = 1.7,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 22,
accuracy = 1,
skillList = {
"AtlasExileBasiliskSnakeSpit",
"FaceLastTarget",
"AtlasExileBasiliskSnakeProjectileImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileBasiliskSnakeSpit"] = {
name = "AtlasExileBasiliskSnakeSpit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_chaos",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 130, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileBasiliskSnakeProjectileImpact"] = {
name = "AtlasExileBasiliskSnakeProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_chaos",
"base_poison_damage_+%",
"active_skill_poison_duration_+%_final",
"is_area_damage",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 100, 300, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















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