トンネリングコブラ
獣ノックバックを受けることがない
Tunnelling Cobra
| Spectre | |
|---|---|
| Area | ハンターの奇襲場所, ハンターの奇襲場所 |
| Tags | animal_claw_weapon, basilisk_monster, beast, キャスター, chaos_affinity, extra_extra_large_height, flesh_armour, immobile, influence_monster, insect_blood, is_unarmed, ranged, reptile_beast |
ライフ
100%
Ailment Threshold
100%
耐性
Damage
170%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 22
Attack Time
1.005 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
BasiliskBurrowingViperBoss
Metadata
AtlasExile3BurrowingViperRanged
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
83
ライフ
32,017
アーマー
92,477
回避力
7,860
Damage
1,531
スペルダメージ
1,531
命中
1,036
Attack Time
1.005
経験値
13,132
Minion Life
6,101
Minion Damage
1,293
Ailment Threshold
32,017
Chill
101
Shock
101
Brittle
573
Scorch
101
Sap
280
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExileBasiliskSnakeSpit
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1.5 秒
333.3から500の物理ダメージを与える
投射物は全ての対象を貫通する
物理ダメージの50%を混沌ダメージに変換する
base is projectile [1]
monster projectile variation [130]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
FaceLastTarget
フェースラストターゲット
AtlasExileBasiliskSnakeProjectileImpact
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
2000から3000の物理ダメージを与える
物理ダメージの50%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
毒ダメージが100%増加する
毒持続時間が300%上昇する
is area damage [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile3BurrowingViper"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AtlasExile3BurrowingViperRanged"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Tunnelling Cobra",
life = 1,
damage = 1.7,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 22,
accuracy = 1,
skillList = {
"AtlasExileBasiliskSnakeSpit",
"FaceLastTarget",
"AtlasExileBasiliskSnakeProjectileImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileBasiliskSnakeSpit"] = {
name = "AtlasExileBasiliskSnakeSpit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_chaos",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 130, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExileBasiliskSnakeProjectileImpact"] = {
name = "AtlasExileBasiliskSnakeProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_chaos",
"base_poison_damage_+%",
"active_skill_poison_duration_+%_final",
"is_area_damage",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 100, 300, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
ノックバックを受けることがない
| Family | ImmuneToKnockback |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















