トンネリングコブラ
獣
ノックバックを受けることがない
Tunnelling Cobra
Spectre | N |
---|---|
Tags | animal_claw_weapon, basilisk_monster, beast, キャスター, chaos_affinity, extra_extra_large_height, flesh_armour, immobile, influence_monster, insect_blood, is_unarmed, ranged, reptile_beast |
ライフ
100%
Ailment Threshold
100%
耐性
0 0 0 0
Damage
170%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 22
Attack Time
1.005 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
BasiliskBurrowingViperBoss
Metadata
AtlasExile3BurrowingViperRanged
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,433
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
635
スペルダメージ
635
命中
290
Attack Time
1.005
経験値
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasExileBasiliskSnakeSpit
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1.5 秒
155.2から232.7の物理ダメージを与える
投射物は全ての対象を貫通する
物理ダメージの50%を混沌ダメージに変換する
base is projectile [1]
monster projectile variation [130]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
投射物は全ての対象を貫通する
物理ダメージの50%を混沌ダメージに変換する
base is projectile [1]
monster projectile variation [130]
projectile uses contact position [1]
use scaled contact offset [1]
visual hit effect chaos is green [1]
FaceLastTarget
フェイスラストターゲット
AtlasExileBasiliskSnakeProjectileImpact
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
931から1396の物理ダメージを与える
物理ダメージの50%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
毒ダメージが100%増加する
毒持続時間が300%増加する
is area damage [1]
visual hit effect chaos is green [1]
物理ダメージの50%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
毒ダメージが100%増加する
毒持続時間が300%増加する
is area damage [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile3BurrowingViper"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile3BurrowingViper" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Basilisk/acidSnake.epk );" } StateMachine { on_state_idling_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Basilisk/on_act/onAct_poisonViper_emergeIdle.ao,);" create_state_idling_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Basilisk/on_act/onAct_poisonViper_emergeIdle.ao, );" on_state_idling_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Basilisk/on_act/onAct_poisonViper_emergeIdle.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AtlasExile3BurrowingViperRanged"] = { name = "Tunnelling Cobra", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 22, accuracy = 1, skillList = { "AtlasExileBasiliskSnakeSpit", "FaceLastTarget", "AtlasExileBasiliskSnakeProjectileImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasExileBasiliskSnakeSpit"] = { name = "AtlasExileBasiliskSnakeSpit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "use_scaled_contact_offset", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 130, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExileBasiliskSnakeProjectileImpact"] = { name = "AtlasExileBasiliskSnakeProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "base_poison_damage_+%", "base_poison_duration_+%", "is_area_damage", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 100, 300, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |