Восставший лакей
Нежить
undead description [1]
Risen Lackey
SpectreY
AreaУбежище Синдиката, Убежище Синдиката, Убежище Синдиката, Логово организатора
TagsЧародейский, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, undead, uses_suicide_explode, zombie
Packs
  • Убежище Синдиката: Исковерканное изваяние, Разрушительная пасть, Ползучий узел, Кукловод, Восставший лакей
  • Убежище Синдиката: Исковерканное изваяние, Разрушительная пасть, Ползучий узел, Прядильщица духа, Восставший лакей
  • Убежище Синдиката: Кукловод, Восставший лакей
  • Убежище Синдиката: Кукловод, Освежёванный авангард, Освежёванный авангард, Освежёванный авангард, Освежёванный авангард, Освежёванный авангард, Освежёванный смотровой, Освежёванный смотровой, Освежёванный смотровой, Освежёванный смотровой, Освежёванный смотровой, Восставший лакей
  • Убежище Синдиката: Связанный фантом, Жуткий фантом, Восставший лакей
  • Убежище Синдиката: Восставший лакей
  • Логово организатора: Исковерканное изваяние, Разрушительная пасть, Ползучий узел, Кукловод, Восставший лакей
  • Логово организатора: Исковерканное изваяние, Разрушительная пасть, Ползучий узел, Прядильщица духа, Восставший лакей
  • Здоровье
    165%
    Броня
    +100%
    Ailment Threshold
    165%
    Сопротивление
    20 20 20 0
    Damage
    110%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Опыт
    110%
    Model Size
    100%
    Type
    BetrayalRaisedZombie
    Metadata
    BetrayalZombie
    Уровень
    73
    Здоровье
    17,906
    Броня
    85,322
    Уклонение
    5,633
    Энергетический щит
    0
    Damage
    554
    Урон от чар
    554
    Точность
    352
    Attack Time
    1.17
    Опыт
    12,527
    Ailment Threshold
    17,906
    Chill
    57
    Shock
    57
    Brittle
    320
    Scorch
    57
    Sap
    156
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 443–665
    Шанс критического удара: 5%
    Attack Time: 1.17 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalZombieSuicideExplosion
    Spell, Area, Damage, AreaSpell, Triggerable
    Время применения: 1.5 сек.
    Наносит от 1814 до 2721 урона от огня
    grant kill to target when exploding self [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Preload
    {
    	preload_buff = "betrayal_zombie_enrage"
    }
    
    Actor
    {
    	on_start_Emerge = "SpawnEffect( Metadata/Effects/Spells/raisezombie/raisezombie.ao, emerge );"
    }
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalZombie"] = {
        name = "Risen Lackey",
        life = 1.65,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "BetrayalZombieSuicideExplosion",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalZombieSuicideExplosion"] = {
        name = "BetrayalZombieSuicideExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "grant_kill_to_target_when_exploding_self",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Восставший лакей
    Нежить
    undead description [1]
    Risen Lackey
    SpectreY
    TagsЧародейский, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, uses_suicide_explode, zombie
    Здоровье
    165%
    Броня
    +100%
    Ailment Threshold
    165%
    Сопротивление
    20 20 20 0
    Damage
    110%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Опыт
    110%
    Model Size
    100%
    Type
    BetrayalRaisedZombie
    Metadata
    BetrayalZombieSpawned
    Уровень
    68
    Здоровье
    10,615
    Броня
    57,580
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    411
    Урон от чар
    411
    Точность
    290
    Attack Time
    1.17
    Опыт
    11,281
    Ailment Threshold
    10,615
    Chill
    34
    Shock
    34
    Brittle
    190
    Scorch
    34
    Sap
    93
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 329–493
    Шанс критического удара: 5%
    Attack Time: 1.17 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalZombieSuicideExplosion
    Spell, Area, Damage, AreaSpell, Triggerable
    Время применения: 1.5 сек.
    Наносит от 1421 до 2132 урона от огня
    grant kill to target when exploding self [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterSink"
    
    Preload
    {
    	preload_buff = "betrayal_zombie_enrage"
    }
    
    Actor
    {
    	on_start_Emerge = "SpawnEffect( Metadata/Effects/Spells/raisezombie/raisezombie.ao, emerge );"
    }
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalZombieSpawned"] = {
        name = "Risen Lackey",
        life = 1.65,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "BetrayalZombieSuicideExplosion",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalZombieSuicideExplosion"] = {
        name = "BetrayalZombieSuicideExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "grant_kill_to_target_when_exploding_self",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Восставший лакей
    Нежить
    undead description [1]
    Risen Lackey
    SpectreY
    TagsЧародейский, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, uses_suicide_explode, zombie
    Packs
  • Исковерканное изваяние, Кукловод, Восставший лакей
  • Исковерканное изваяние, Восставший лакей, Освежёванный авангард, Освежёванный смотровой
  • Здоровье
    165%
    Броня
    +100%
    Ailment Threshold
    165%
    Сопротивление
    20 20 20 0
    Damage
    110%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Опыт
    110%
    Model Size
    100%
    Type
    BetrayalRaisedZombie
    Metadata
    BetrayalZombieSiegeGuard
    Уровень
    68
    Здоровье
    10,615
    Броня
    57,580
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    411
    Урон от чар
    411
    Точность
    290
    Attack Time
    1.17
    Опыт
    11,281
    Ailment Threshold
    10,615
    Chill
    34
    Shock
    34
    Brittle
    190
    Scorch
    34
    Sap
    93
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 329–493
    Шанс критического удара: 5%
    Attack Time: 1.17 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalZombieSuicideExplosion
    Spell, Area, Damage, AreaSpell, Triggerable
    Время применения: 1.5 сек.
    Наносит от 1421 до 2132 урона от огня
    grant kill to target when exploding self [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"
    
    Preload
    {
    	preload_buff = "betrayal_zombie_enrage"
    }
    
    Actor
    {
    	on_start_Emerge = "SpawnEffect( Metadata/Effects/Spells/raisezombie/raisezombie.ao, emerge );"
    }
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalZombieSiegeGuard"] = {
        name = "Risen Lackey",
        life = 1.65,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "BetrayalZombieSuicideExplosion",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalZombieSuicideExplosion"] = {
        name = "BetrayalZombieSuicideExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "grant_kill_to_target_when_exploding_self",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Восставший лакей
    Нежить
    undead description [1]
    Risen Lackey
    SpectreY
    Tagsfast_movement, flesh_armour, is_unarmed, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, zombie
    Здоровье
    165%
    Броня
    +100%
    Ailment Threshold
    165%
    Сопротивление
    20 20 20 0
    Damage
    110%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Опыт
    110%
    Model Size
    100%
    Type
    BetrayalRaisedZombie
    Metadata
    BetrayalZombieSpectre_
    Уровень
    68
    Здоровье
    10,615
    Броня
    57,580
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    411
    Урон от чар
    411
    Точность
    290
    Attack Time
    1.17
    Опыт
    11,281
    Ailment Threshold
    10,615
    Chill
    34
    Shock
    34
    Brittle
    190
    Scorch
    34
    Sap
    93
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 329–493
    Шанс критического удара: 5%
    Attack Time: 1.17 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalZombieSpectre_"] = {
        name = "Risen Lackey",
        life = 1.65,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Восставший лакей
    Нежить
    undead description [1]
    Risen Lackey
    SpectreY
    TagsЧародейский, fast_movement, fire_affinity, flesh_armour, is_unarmed, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, undead, uses_suicide_explode, zombie
    Packs
  • Манипулятор плоти, Ткач духа, Восставший лакей, Освежёванный авангард, Освежёванный авангард, Связанный фантом
  • Костолом Синдиката, Манипулятор плоти, Восставший лакей, Освежёванный авангард, Боец Синдиката, Стрелок Синдиката
  • Успокоитель из Синдиката, Манипулятор плоти, Восставший лакей, Освежёванный авангард, Связанный фантом
  • Здоровье
    165%
    Броня
    +100%
    Ailment Threshold
    165%
    Сопротивление
    20 20 20 0
    Damage
    110%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Опыт
    110%
    Model Size
    100%
    Type
    BetrayalRaisedZombie
    Metadata
    BetrayalZombieNecropolis
    Уровень
    68
    Здоровье
    10,615
    Броня
    57,580
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    411
    Урон от чар
    411
    Точность
    290
    Attack Time
    1.17
    Опыт
    11,281
    Ailment Threshold
    10,615
    Chill
    34
    Shock
    34
    Brittle
    190
    Scorch
    34
    Sap
    93
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 329–493
    Шанс критического удара: 5%
    Attack Time: 1.17 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalZombieSuicideExplosion
    Spell, Area, Damage, AreaSpell, Triggerable
    Время применения: 1.5 сек.
    Наносит от 1421 до 2132 урона от огня
    grant kill to target when exploding self [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Preload
    {
    	preload_buff = "betrayal_zombie_enrage"
    }
    
    Actor
    {
    	on_start_Emerge = "SpawnEffect( Metadata/Effects/Spells/raisezombie/raisezombie.ao, emerge );"
    }
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueNecropolis/BetrayalZombieNecropolis"] = {
        name = "Risen Lackey",
        life = 1.65,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "BetrayalZombieSuicideExplosion",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalZombieSuicideExplosion"] = {
        name = "BetrayalZombieSuicideExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "grant_kill_to_target_when_exploding_self",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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