MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Astral Warden
Humanoid
MonsterResistanceIconChaos
SpectreY
Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockSpectre
TagsCaster, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
Life
100%
Energy Shield From Life
40%
Ailment Threshold
100%
Resistance
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos40
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
FaridunWarlockAstral
Metadata
FaridunWarlockAstralChain
Level
68
Life
6,433
Armour
28,790
Evasion Rating
4,739
Energy Shield
2,451
Damage
448
Spell Damage
448
Accuracy
580
Attack Time
1.5
Experience
10,255
Minion Life
1,395
Minion Energy Shield
532
Minion Damage
358
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
SSMFaridunWarlockBloodLocust
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [679]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [-75]
summoned monsters are minions [1]
SOFaridunWarlockPustule
Triggerable, Spell
Cast Time: 1 sec
GSFaridunWarlockPustuleExplosion
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 651.4 to 977 Physical Damage
is area damage [1]
GTFaridunWarlockPustules
Triggerable, Spell
Cast Time: 1 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
GSFaridunWarlockMeteorImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 685.3 to 1028 Physical Damage
50% chance to Poison on Hit
is area damage [1]
GTFaridunWarlockMeteorSpawn
Triggerable, Spell
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
CGEFaridunWarlockSwarmGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Cooldown Time: 15 sec
Deals 191.7 Base Chaos Damage per second
Base duration is 5 seconds
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-5]
ground caustic art variation [23]
is area damage [1]
spell maximum action distance +% [-40]
MPSFaridunWarlockBloodSpray
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 341.4 to 512 Physical Damage
Fires 3 Projectiles
Projectiles have 2.5 metres maximum range
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [284]
projectile uses contact position [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockAstralChain"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 40,
    name = "Astral Warden",
    life = 1,
    energyShield = 0.4,
    damage = 1.2,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 60,
    accuracy = 1,
    skillList = {
        "SSMFaridunWarlockBloodLocust",
        "MPSFaridunWarlockBloodSpray",
        "CGEFaridunWarlockSwarmGround",
        "GSFaridunWarlockMeteorImpact",
        "SOFaridunWarlockPustule",
        "GTFaridunWarlockMeteorSpawn",
        "GTFaridunWarlockPustules",
        "GSFaridunWarlockPustuleExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMFaridunWarlockBloodLocust"] = {
    name = "SSMFaridunWarlockBloodLocust",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunWarlockBloodSpray"] = {
    name = "MPSFaridunWarlockBloodSpray",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "base_number_of_projectiles",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEFaridunWarlockSwarmGround"] = {
    name = "CGEFaridunWarlockSwarmGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "is_area_damage",
    },
    levels = {
        [1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunWarlockMeteorImpact"] = {
    name = "GSFaridunWarlockMeteorImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunWarlockPustule"] = {
    name = "SOFaridunWarlockPustule",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunWarlockMeteorSpawn"] = {
    name = "GTFaridunWarlockMeteorSpawn",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunWarlockPustules"] = {
    name = "GTFaridunWarlockPustules",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunWarlockPustuleExplosion"] = {
    name = "GSFaridunWarlockPustuleExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.