Astral Warden
มนุษย์
MonsterResistanceIconChaos
SpectreY
Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockSpectre
Tagsนักเวท, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
พลังชีวิต
100%
Energy Shield From Life
40%
Ailment Threshold
100%
ค่าต้านทาน
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos40
Damage
120%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±0%
ค่าประสบการณ์
100%
Model Size
100%
Type
FaridunWarlockAstral
Metadata
FaridunWarlockAstralChain
เลเวล
68
พลังชีวิต
6,433
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
โล่พลังงาน
2,451
Damage
448
ความเสียหายเวท
448
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
10,255
Minion Life
1,395
Minion Energy Shield
532
Minion Damage
358
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
SSMFaridunWarlockBloodLocust
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [679]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [-75]
summoned monsters are minions [1]
SOFaridunWarlockPustule
Triggerable, Spell
เวลาร่าย: 1 วินาที
GSFaridunWarlockPustuleExplosion
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 651.4 ถึง 977
is area damage [1]
GTFaridunWarlockPustules
Triggerable, Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
GSFaridunWarlockMeteorImpact
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 685.3 ถึง 1028
มีโอกาสสร้างสถานะ พิษ 50% เมื่อปะทะ
is area damage [1]
GTFaridunWarlockMeteorSpawn
Triggerable, Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 8 วินาที
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
CGEFaridunWarlockSwarmGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 15 วินาที
สร้างความเสียหาย เคออส พื้นฐาน 191.7 ต่อวินาที
ระยะเวลาพื้นฐาน 5 วินาที
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-5]
ground caustic art variation [23]
is area damage [1]
spell maximum action distance +% [-40]
MPSFaridunWarlockBloodSpray
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 341.4 ถึง 512
ยิงโพรเจกไทล์ 3 ลูก
โพรเจกไทล์ มีระยะสูงสุด 2.5 เมตร
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [284]
projectile uses contact position [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockAstralChain"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 40,
    name = "Astral Warden",
    life = 1,
    energyShield = 0.4,
    damage = 1.2,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 60,
    accuracy = 1,
    skillList = {
        "SSMFaridunWarlockBloodLocust",
        "MPSFaridunWarlockBloodSpray",
        "CGEFaridunWarlockSwarmGround",
        "GSFaridunWarlockMeteorImpact",
        "SOFaridunWarlockPustule",
        "GTFaridunWarlockMeteorSpawn",
        "GTFaridunWarlockPustules",
        "GSFaridunWarlockPustuleExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMFaridunWarlockBloodLocust"] = {
    name = "SSMFaridunWarlockBloodLocust",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunWarlockBloodSpray"] = {
    name = "MPSFaridunWarlockBloodSpray",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "base_number_of_projectiles",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEFaridunWarlockSwarmGround"] = {
    name = "CGEFaridunWarlockSwarmGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "is_area_damage",
    },
    levels = {
        [1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunWarlockMeteorImpact"] = {
    name = "GSFaridunWarlockMeteorImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunWarlockPustule"] = {
    name = "SOFaridunWarlockPustule",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunWarlockMeteorSpawn"] = {
    name = "GTFaridunWarlockMeteorSpawn",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunWarlockPustules"] = {
    name = "GTFaridunWarlockPustules",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunWarlockPustuleExplosion"] = {
    name = "GSFaridunWarlockPustuleExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.