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Gardien astral
Humanoïde
IconEnemyResistanceChaos
Astral Warden
Spectre
Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockSpectre
TagsLanceur de sorts, human, humanoid, not_dex, not_str, ranged, red_blood, slow_movement
Vie
100%
Energy Shield From Life
40%
Ailment Threshold
100%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos40%
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
FaridunWarlockAstral
Metadata
FaridunWarlockAstralChain
Niveau
68
Vie
6,433
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
2,451
Damage
448
Dégâts des sorts
448
Précision
580
Attack Time
1.5
Expérience
10,255
Minion Life
1,395
Minion Energy Shield
532
Minion Damage
358
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
SSMFaridunWarlockBloodLocust
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [679]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [-75]
summoned monsters are minions [1]
SOFaridunWarlockPustule
Triggerable, Spell
Temps d'incantation: 1 sec.
GSFaridunWarlockPustuleExplosion
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
is area damage [1]
spell maximum base physical damage [977]
spell minimum base physical damage [651.4]
GTFaridunWarlockPustules
Triggerable, Spell
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
GSFaridunWarlockMeteorImpact
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
50% de chances d'Empoisonner au Toucher
is area damage [1]
spell maximum base physical damage [1028]
spell minimum base physical damage [685.3]
GTFaridunWarlockMeteorSpawn
Triggerable, Spell
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
CGEFaridunWarlockSwarmGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
La Durée de base est de 5 secondes
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-5]
base chaos damage to deal per minute [11502]
ground caustic art variation [23]
is area damage [1]
spell maximum action distance +% [-40]
MPSFaridunWarlockBloodSpray
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Tire 3 Projectiles
Les Projectiles ont 2.5 mètres de Vol direct maximal
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [284]
projectile uses contact position [1]
spell maximum base physical damage [512]
spell minimum base physical damage [341.4]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunWarlock/FaridunWarlockAstralChain"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 40,
    name = "Astral Warden",
    life = 1,
    energyShield = 0.4,
    damage = 1.2,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 60,
    accuracy = 1,
    skillList = {
        "SSMFaridunWarlockBloodLocust",
        "MPSFaridunWarlockBloodSpray",
        "CGEFaridunWarlockSwarmGround",
        "GSFaridunWarlockMeteorImpact",
        "SOFaridunWarlockPustule",
        "GTFaridunWarlockMeteorSpawn",
        "GTFaridunWarlockPustules",
        "GSFaridunWarlockPustuleExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMFaridunWarlockBloodLocust"] = {
    name = "SSMFaridunWarlockBloodLocust",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {2, 679, -75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunWarlockBloodSpray"] = {
    name = "MPSFaridunWarlockBloodSpray",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "base_number_of_projectiles",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 284, 25, 3, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEFaridunWarlockSwarmGround"] = {
    name = "CGEFaridunWarlockSwarmGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "is_area_damage",
    },
    levels = {
        [1] = {2, -5, 5000, 23, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunWarlockMeteorImpact"] = {
    name = "GSFaridunWarlockMeteorImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunWarlockPustule"] = {
    name = "SOFaridunWarlockPustule",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunWarlockMeteorSpawn"] = {
    name = "GTFaridunWarlockMeteorSpawn",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunWarlockPustules"] = {
    name = "GTFaridunWarlockPustules",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunWarlockPustuleExplosion"] = {
    name = "GSFaridunWarlockPustuleExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
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