Broodwitch Puppet
Construct| Spectre | |
|---|---|
| Tags | construct, physical_affinity, red_blood, very_slow_movement |
Life
200%
Ailment Threshold
200%
Resistance
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
AugurySimulacrumGolem
Metadata
SimulacrumGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
12,867
Armour
28,790
Evasion Rating
4,739
Damage
747
Spell Damage
747
Accuracy
580
Attack Time
1.5
Experience
20,510
Minion Life
2,791
Minion Damage
597
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598—897
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAAugurySimulacrumGolemSlam
Triggerable, Attack
Base Damage: 598—897
Critical Strike Chance: 5%
Attack Damage: 125%
Attack Damage: 125%
Attack Time: 1.5 sec
Cooldown Time: 6 sec
Melee Attacks cause Bleeding
Deals 25% more Attack Damage
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Augury/SimulacrumGolem"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Broodwitch Puppet",
life = 2,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GAAugurySimulacrumGolemSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAugurySimulacrumGolemSlam"] = {
name = "GAAugurySimulacrumGolemSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"bleed_on_melee_attack_chance_%",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 12, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























