Ezomyte Tower Shield
Shield
Chance to Block: 24%
Armour: 412—474
Movement Speed: -3%
Requires Level 64, 159 Str
+(30—40) to maximum Life
Ezomyte Tower Shield ShieldStr15 /9
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 3x |
| DropLevel | 64 |
| BaseType | Ezomyte Tower Shield |
| Class | Shields |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
| Type | Metadata/Items/Armours/Shields/ShieldStr15 |
| Tags | str_armour, str_shield, top_tier_base_item_type, shield, armour |
| Icon | Art/2DItems/Armours/Shields/ShieldStr5 |
| Reference | Community Wiki |
+(30—40) to maximum Life
| Family | IncreasedLife |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Life |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, armour, shield |
| Base.x_size | 2 |
| Base.y_size | 2 |
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | Offhand |
| Quality.max_quality | 20 |
| Sockets.socket_info | 1:1:100 2:1:90 3:2:80 4:25:30 5:9999:20 6:9999:5, 1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5 |
| Shield.block_percentage | 0 |
Unique /4
+(30—40) to maximum Life
(165—205)% increased Armour
+(65—80) to maximum Life
Recover (250—500) Life when you Block
+6% Chance to Block
+(30—40) to maximum Life
100% increased Armour
+(50—70) to maximum Life
+6% Chance to Block
+(1500—3000) Armour if you've Blocked Recently
Permanently Intimidate Enemies on Block
(Recently refers to the past 4 seconds)
(Intimidated enemies take 10% increased Attack Damage)
+(30—40) to maximum Life
(90—140)% increased Armour
+(45—60) to maximum Life
+5% Chance to Block Attack Damage from Taunted Enemies
40% increased Armour and Evasion Rating if you've killed a Taunted Enemy Recently
(Recently refers to the past 4 seconds)
+(30—40) to maximum Life
(120—240)% increased Armour
+(5—10)% Chance to Block
Totems which would be killed by Enemies become Spectral Totems for 8 seconds instead
Skills used by Spectral Totems deal (40—50)% less Damage
Maximum (3—5) Spectral Totems
Unwavering Stance
(Spectral Totems are intangible, untargetable, and undamageable, have 1 maximum Life, and cannot Taunt enemies. They are no longer counted as Summoned Totems, but modifiers that affect Totems also affect Spectral Totems)
(Cannot Evade enemy Attacks. Cannot be Stunned)
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



