Ezomyte Tower Shield
Shield
Chance to Block: 24%
Armour: 412—474
Movement Speed: -3%
Requires Level 64, 159 Str
+(30—40) to maximum Life
Ezomyte Tower Shield ShieldStr15 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 3xOrb of Transmutation · Magic: 1xChaos Orb · Rare: 3xChaos Orb · Unique: 8xChaos Orb
DropLevel 64
BaseType Ezomyte Tower Shield
Class Shields
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Armours/Shields/ShieldStr15
Tagsstr_armour, str_shield, top_tier_base_item_type, shield, armour
IconArt/2DItems/Armours/Shields/ShieldStr5
ReferenceCommunity Wiki
+(30—40) to maximum Life
FamilyIncreasedLife
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • base maximum life Min: 30 Max: 40 Global
  • Craft Tagsresource Life
    keyval
    Base.base_level1
    Base.tagdefault, armour, shield
    Base.x_size2
    Base.y_size2
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
    Mods.enable_raritynormal, magic, rare, unique
    Mods.inventory_typeOffhand
    Quality.max_quality20
    Sockets.socket_info1:1:100 2:1:90 3:2:80 4:25:30 5:9999:20 6:9999:5, 1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5
    Shield.block_percentage0
    Unique /4
    +(30—40) to maximum Life
    (165—205)% increased Armour
    +(65—80) to maximum Life
    Recover (250—500) Life when you Block
    +6% Chance to Block
    +(30—40) to maximum Life
    100% increased Armour
    +(50—70) to maximum Life
    +6% Chance to Block
    +(1500—3000) Armour if you've Blocked Recently
    Permanently Intimidate Enemies on Block
    (Recently refers to the past 4 seconds)
    (Intimidated enemies take 10% increased Attack Damage)
    +(30—40) to maximum Life
    (90—140)% increased Armour
    +(45—60) to maximum Life
    +5% Chance to Block Attack Damage from Taunted Enemies
    40% increased Armour and Evasion Rating if you've killed a Taunted Enemy Recently
    (Recently refers to the past 4 seconds)
    +(30—40) to maximum Life
    (120—240)% increased Armour
    +(5—10)% Chance to Block
    Totems which would be killed by Enemies become Spectral Totems for 8 seconds instead
    Skills used by Spectral Totems deal (40—50)% less Damage
    Maximum (3—5) Spectral Totems
    Unwavering Stance
    (Spectral Totems are intangible, untargetable, and undamageable, have 1 maximum Life, and cannot Taunt enemies. They are no longer counted as Summoned Totems, but modifiers that affect Totems also affect Spectral Totems)
    (Cannot Evade enemy Attacks. Cannot be Stunned)
    Edit

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