Flesh Bell
Construct
monster no drops or experience [1]
SpectreN
Tagsconstruct, red_blood, very_slow_movement
Life
125%
Ailment Threshold
125%
Resistance
0 0 0 0
Damage
250%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
250%
Model Size
100%
Type
BreachBell
Metadata
BellBreach
Level
68
Life
8,042
Armour
28,790
Evasion Rating
4,739
Damage
934
Spell Damage
934
Accuracy
580
Attack Time
1.5
Experience
25,638
Minion Life
1,744
Minion Damage
746
Ailment Threshold
8,042
Chill
25
Shock
25
Brittle
144
Scorch
25
Sap
70
GSWildBreachBossBellNova
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 463.4 to 617.9 Physical Damage
Deals 154.5 to 309 Chaos Damage
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/WildBreachBoss/BellBreach"] = {
    name = "Flesh Bell",
    life = 1.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GSWildBreachBossBellNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWildBreachBossBellNova"] = {
    name = "GSWildBreachBossBellNova",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.20000000298023, 0.40000000596046, 0.60000002384186, 0.80000001192093, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
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