Sino de Carne
Construto
monster no drops or experience [1]
Flesh Bell
SpectreN
Tagsconstruct, red_blood, very_slow_movement
Vida
125%
Ailment Threshold
125%
Resistência
0 0 0 0
Damage
250%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
250%
Model Size
100%
Type
BreachBell
Metadata
BellBreach
Nível
68
Vida
8,042
Armadura
28,790
Evasão
4,739
Damage
934
Dano Mágico
934
Precisão
580
Attack Time
1.5
Experiência
25,638
Minion Life
1,744
Minion Damage
746
Ailment Threshold
8,042
Chill
25
Shock
25
Brittle
144
Scorch
25
Sap
70
GSWildBreachBossBellNova
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 463.4 a 617.9 de Dano Físico
Causa 154.5 a 309 de Dano de Caos
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/WildBreachBoss/BellBreach"] = {
    name = "Flesh Bell",
    life = 1.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GSWildBreachBossBellNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWildBreachBossBellNova"] = {
    name = "GSWildBreachBossBellNova",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.20000000298023, 0.40000000596046, 0.60000002384186, 0.80000001192093, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
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