Grandmasters: OneM_HC_ImSirRipAlot_IV /115
| Stat | Value | 
|---|---|
| IsDisabled | 0 | 
| Modifier | max fire beam stacks [8] 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech  | 
| level | 69 | 
| main hand weapon type | 8 | 
| off hand weapon type | 14 | 
| local extra max charges | 20 | 
| block while dual wielding % | 15 | 
| spell damage +% | 14 | 
| physical damage +% | 33 | 
| local physical damage +% | 198 | 
| local minimum added fire damage | 21 | 
| local maximum added fire damage | 38 | 
| attack minimum added cold damage | 7 | 
| attack maximum added cold damage | 14 | 
| lightning damage +% | 4 | 
| attack speed +% | 43 | 
| melee attack speed +% | 4 | 
| accuracy rating | 456 | 
| accuracy rating +% | 80 | 
| life leech from physical attack damage permyriad | 2 | 
| base life gained on enemy death | 20 | 
| maximum physical damage reduction % | 90 | 
| base physical damage reduction rating | 1392 | 
| physical damage reduction rating +% | 116 | 
| local physical damage reduction rating +% | 156 | 
| base evasion rating | 53 | 
| base maximum life | 530 | 
| maximum life +% | 188 | 
| base life regeneration rate per minute | 689 | 
| base maximum mana | 40 | 
| mana regeneration rate per minute % | 105 | 
| base maximum energy shield | 83 | 
| maximum energy shield +% | 10 | 
| energy shield recharge rate per minute % | 2000 | 
| base resist all elements % | 45 | 
| resist all elements % per endurance charge | 4 | 
| base fire damage resistance % | 107 | 
| base cold damage resistance % | 83 | 
| base lightning damage resistance % | 87 | 
| base chaos damage resistance % | 62 | 
| base movement velocity +% | 26 | 
| max endurance charges | 5 | 
| max frenzy charges | 3 | 
| max power charges | 3 | 
| base mana cost -% | 27 | 
| base stun recovery +% | 19 | 
| local attribute requirements +% | -32 | 
| main hand base weapon attack duration ms | 1000 | 
| main hand base maximum attack distance | 7 | 
| main hand quality | 20 | 
| weapon elemental damage +% | 13 | 
| two handed melee physical damage +% | 105 | 
| two handed melee attack speed +% | 9 | 
| two handed melee accuracy rating +% | 20 | 
| base attack speed +% per frenzy charge | 5 | 
| is player | 1 | 
| life per level | 12 | 
| mana per level | 4 | 
| local recharge on take crit | 3 | 
| endurance charge duration +% | 18 | 
| buff effect on self +% | 5 | 
| base skill area of effect +% | 20 | 
| physical damage reduction % per endurance charge | 4 | 
| life regeneration rate per minute % | 318 | 
| elemental damage +% | 18 | 
| melee physical damage +% | 46 | 
| maximum block % | 75 | 
| base cast speed +% per frenzy charge | 5 | 
| max viper strike orbs | 4 | 
| max fuse arrow orbs | 5 | 
| critical strike chance +% per power charge | 50 | 
| accuracy rating per level | 2 | 
| evasion rating per level | 300 | 
| base strength | 352 | 
| additional strength | 30 | 
| base intelligence | 44 | 
| base dexterity | 104 | 
| additional dexterity | 32 | 
| kill enemy on hit if under 10% life | 1 | 
| base critical strike multiplier | 150 | 
| area damage +% | 8 | 
| ignore armour movement penalties | 20 | 
| from armour movement speed +% | -5 | 
| main hand local physical damage +% | 198 | 
| main hand local minimum added physical damage | 97 | 
| main hand local maximum added physical damage | 152 | 
| main hand local minimum added fire damage | 21 | 
| main hand local maximum added fire damage | 38 | 
| main hand local critical strike chance | 500 | 
| base number of totems allowed | 1 | 
| base number of traps allowed | 3 | 
| base number of remote mines allowed | 5 | 
| base maximum fire damage resistance % | 76 | 
| base maximum cold damage resistance % | 75 | 
| base maximum lightning damage resistance % | 75 | 
| base maximum chaos damage resistance % | 75 | 
| dual wield inherent attack speed +% final | 10 | 
| evasion and physical damage reduction rating +% | 24 | 
| melee range + | 2 | 
| melee damage +% | 14 | 
| number of equipped uniques | 1 | 
| additional strength and intelligence | 20 | 
| additional dexterity and intelligence | 16 | 
| cold and lightning damage resistance % | 12 | 
| chance to freeze shock ignite % | 5 | 
| attack and cast speed +% | 5 | 
| map spawn two bosses | 20 | 
| dual wield inherent physical attack damage +% final | 20 | 
| max rampage stacks | 1000 | 
| damage +% per 10 rampage stacks | 2 | 
| movement velocity +% per 10 rampage stacks | 1 | 
| minion damage +% per 10 rampage stacks | 2 | 
| minion movement velocity +% per 10 rampage stacks | 1 | 
| damage taken when hit +% final per fortification | -1 | 
| base max fortification | 20 | 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.