Grandmasters: OneM_HC_ImSirRipAlot_IV /115 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level69
main hand weapon type8
off hand weapon type14
local extra max charges20
block while dual wielding %15
spell damage +%14
physical damage +%33
local physical damage +%198
local minimum added fire damage21
local maximum added fire damage38
attack minimum added cold damage7
attack maximum added cold damage14
lightning damage +%4
attack speed +%43
melee attack speed +%4
accuracy rating456
accuracy rating +%80
life leech from physical attack damage permyriad2
base life gained on enemy death20
maximum physical damage reduction %90
base physical damage reduction rating1392
physical damage reduction rating +%116
local physical damage reduction rating +%156
base evasion rating53
base maximum life530
maximum life +%188
base life regeneration rate per minute689
base maximum mana40
mana regeneration rate per minute %105
base maximum energy shield83
maximum energy shield +%10
energy shield recharge rate per minute %2000
base resist all elements %45
resist all elements % per endurance charge4
base fire damage resistance %107
base cold damage resistance %83
base lightning damage resistance %87
base chaos damage resistance %62
base movement velocity +%26
max endurance charges5
max frenzy charges3
max power charges3
base mana cost -%27
base stun recovery +%19
local attribute requirements +%-32
main hand base weapon attack duration ms1000
main hand base maximum attack distance7
main hand quality20
weapon elemental damage +%13
two handed melee physical damage +%105
two handed melee attack speed +%9
two handed melee accuracy rating +%20
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on take crit3
endurance charge duration +%18
buff effect on self +%5
base skill area of effect +%20
physical damage reduction % per endurance charge4
life regeneration rate per minute %318
elemental damage +%18
melee physical damage +%46
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength352
additional strength30
base intelligence44
base dexterity104
additional dexterity32
kill enemy on hit if under 10% life1
base critical strike multiplier150
area damage +%8
ignore armour movement penalties20
from armour movement speed +%-5
main hand local physical damage +%198
main hand local minimum added physical damage97
main hand local maximum added physical damage152
main hand local minimum added fire damage21
main hand local maximum added fire damage38
main hand local critical strike chance500
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%24
melee range +2
melee damage +%14
number of equipped uniques1
additional strength and intelligence20
additional dexterity and intelligence16
cold and lightning damage resistance %12
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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