Regenerative Golem
Construct
Spectre | N |
---|---|
Tags | aura_bearer, bludgeoning_weapon, construct, fast_movement, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, stone_armour |
Life
108%
Armour
+100%
Evasion
+40%
Ailment Threshold
108%
Resistance
75 0 0 0
Damage
90%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Experience
90%
Model Size
110%
Type
RockGolemSummonedTalismanT2
Metadata
TalismanT2RockGolemSummoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,948
Armour
57,580
Evasion
6,635
Energy Shield
0
Damage
336
Spell Damage
336
Accuracy
290
Attack Time
1.5
Experience
9,230
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 269–403
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterVaalVitalityTalismanT2
Spell, Buff, Area, Totemable, TotemCastsAlone, Duration, Vaal, Aura, AreaSpell, Instant, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Vaal Vitality
Cast Time: 0.6 sec
Casts a temporary aura that grants life regeneration to you and your allies.
Base duration is 5 seconds
66% less Cast Speed
Regenerate 8.33% of Life per second
active skill area of effect radius +% final [200]
base deal no damage [1]
66% less Cast Speed
Regenerate 8.33% of Life per second
active skill area of effect radius +% final [200]
base deal no damage [1]
Object Type
version 2 extends "Metadata/Monsters/RockGolem/RockGolemSummoned" Life { initial_mana_percentage = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/RockGolem/RockGolemSummoned"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/TalismanT2RockGolemSummoned"] = { name = "Regenerative Golem", life = 1.08, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { "Melee", "MonsterVaalVitalityTalismanT2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterVaalVitalityTalismanT2"] = { name = "Vaal Vitality", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts a temporary aura that grants life regeneration to you and your allies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Duration] = true, [SkillType.Vaal] = true, [SkillType.Aura] = true, [SkillType.AreaSpell] = true, [SkillType.Instant] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, duration = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "life_regeneration_rate_per_minute_%", "base_skill_effect_duration", "active_skill_cast_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", }, levels = { [1] = {500, 5000, -66, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }