Stormcell
Construct
SpectreN
Tagscaster, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, no_pantheon_mod, not_dex, not_int, small_height, stone_armour
Life
200%
Armour
+100%
Ailment Threshold
200%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
MonsterTotem
Metadata
LaboratoryScientistPulseTotem
Level
68
Life
12,867
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
ScientistTotemPulse
Spell, Triggerable
Cast Time: 0.6 sec
Deals 775.8 to 1164 Lightning Damage
active skill area of effect radius +% final [-40]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Transitionable
{
}

Animated
{
   animated_object = "Metadata/Monsters/LeagueBetrayal/BetrayalScientistPulseTotem.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/LaboratoryScientistPulseTotem"] = {
    name = "Stormcell",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ScientistTotemPulse",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ScientistTotemPulse"] = {
    name = "ScientistTotemPulse",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}