The Neglected Flame
HumanoidArea: Courtyard of Wasting Map
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Cannot be Knocked Back
| Spectre | N |
|---|---|
| Area | Courtyard of Wasting Map |
| Tags | human, humanoid, medium_movement, not_dex, red_blood |
Life
1120%
Energy Shield From Life
100%
Armour
+50%
Ailment Threshold
320%
Resistance
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
FragmentOfIgnorance
Metadata
FragmentOfIgnorance__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
0
Armour
138,716
Evasion Rating
7,860
Energy Shield
171,573
Damage
2,051
Spell Damage
3,061
Accuracy
1,036
Attack Time
1.005
Experience
144,452
Minion Life
0
Minion Energy Shield
32,693
Minion Damage
1,732
Ailment Threshold
3,811,364
Chill
12,052
Shock
12,052
Brittle
68,181
Scorch
12,052
Sap
33,296
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3257–4886
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FragmentOfIgnornaceSpammableBeamBlast
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Deals 920.2 to 1380 Physical Damage
30% of Physical Damage Converted to Lightning Damage
30% of Physical Damage Converted to Fire Damage
is area damage [1]
FragmentOfIgnornaceSpammableBeamBlastFinal
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.35 sec
Deals 920.2 to 1380 Physical Damage
30% of Physical Damage Converted to Lightning Damage
30% of Physical Damage Converted to Fire Damage
is area damage [1]
FragmentOfIgnornaceCorridorBlast
Spell, Area, Damage, AreaSpell
Critical Strike Chance: 5%
Cast Time: 7.5 sec
Cooldown Time: 20 sec
Deals 1699 to 2549 Physical Damage
25% of Physical Damage Converted to Lightning Damage
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast
Spell, Area, Damage, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 25 sec
Deals 13482 to 20223 Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is 2 seconds
Base secondary duration is 1 seconds
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportFragmentOfIgnornace
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 5.5 sec
EmptyActionSpellFragmentOfIgnornaceMultiBeam
Spell
Cast Time: 2 sec
Cooldown Time: 9 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceSpammableBeamPhysical1
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1592 to 2388 Physical Damage
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical2
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1831 to 2746 Physical Damage
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical3
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1990 to 2985 Physical Damage
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold1
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 816.8 to 1225 Physical Damage
65% of Physical Damage Converted to Cold Damage
Always Freezes enemies
200% more Effect of Chill
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold2
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 937.8 to 1407 Physical Damage
65% of Physical Damage Converted to Cold Damage
Always Freezes enemies
200% more Effect of Chill
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold3
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1021 to 1531 Physical Damage
65% of Physical Damage Converted to Cold Damage
Always Freezes enemies
200% more Effect of Chill
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire1
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 816.8 to 1225 Physical Damage
Hits always Ignite
65% of Physical Damage Converted to Fire Damage
66% more Damage with Ignite
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire2
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 937.8 to 1407 Physical Damage
Hits always Ignite
65% of Physical Damage Converted to Fire Damage
66% more Damage with Ignite
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire3
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1021 to 1531 Physical Damage
Hits always Ignite
65% of Physical Damage Converted to Fire Damage
66% more Damage with Ignite
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning1
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 510.5 to 1531 Physical Damage
Hits always Shock
65% of Physical Damage Converted to Lightning Damage
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning2
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 586.1 to 1758 Physical Damage
Hits always Shock
65% of Physical Damage Converted to Lightning Damage
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning3
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 637.8 to 1914 Physical Damage
Hits always Shock
65% of Physical Damage Converted to Lightning Damage
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceCloneBeam
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 958.5 to 1438 Physical Damage
Hits always Shock
75% of Physical Damage Converted to Lightning Damage
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpawnClones
Triggerable, Spell
Cast Time: 1 sec
FragmentOfIgnornaceCreateClones
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 10 sec
EmptyActionSpellFragmentOfIgnornaceCloneBeam
Spell
Cast Time: 5.33 sec
Cooldown Time: 27.5 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 25 sec
Deals 14830 to 22245 Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Base secondary duration is 1 seconds
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 25 sec
Deals 14830 to 22245 Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is 6 seconds
Base secondary duration is 1 seconds
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 25 sec
Deals 14830 to 22245 Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is 6 seconds
Base secondary duration is 1 seconds
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 25 sec
Deals 14830 to 22245 Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is 6 seconds
Base secondary duration is 1 seconds
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Cast Time: 3 sec
Cooldown Time: 25 sec
Deals 394.7 to 592.1 Physical Damage
Your Hits cannot Stun Enemies
Deals 338.1 Base Chaos Damage per second
Deals 338.1 Base Fire Damage per second
Deals 338.1 Base Physical Damage per second
Base duration is 13 seconds
Base secondary duration is 5 seconds
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
85% less Area of Effect
base lightning damage to deal per minute [20286]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations
Triggerable, Spell
Cast Time: 1 sec
FragmentOfIgnornaceMeteorArena
Triggerable, Spell
Cast Time: 2 sec
FragmentOfIgnornaceMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 3739 to 5609 Physical Damage
Deals 2401.8 Base Chaos Damage per second
Deals 2401.8 Base Fire Damage per second
Deals 2401.8 Base Physical Damage per second
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
base lightning damage to deal per minute [144109]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellFragmentOfIgnornaceMultiBeam2
Spell
Cast Time: 2.5 sec
Cooldown Time: 9 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasFragmentOfIgnornaceTeleportToCentre
Spell, Movement
Cast Time: 1 sec
FragmentOfIgnoranceRainOfStarsImpact
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1228 to 1842 Physical Damage
25% of Physical Damage Converted to Lightning Damage
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
20% less Area of Effect
is area damage [1]
FragmentOfIgnoranceRainOfStars
Triggerable, Spell
Critical Strike Chance: 5%
Cast Time: 2.17 sec
Cooldown Time: 11.25 sec
EASFragmentOfIgnoranceDeathBarrage
Spell
Cast Time: 1 sec
Cooldown Time: 18 sec
action attack or cast time uses animation length [1]
MPSFragmentOfIgnoranceDeathProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 848.9 to 1273 Physical Damage
25% of Physical Damage Converted to Lightning Damage
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [256]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/FragmentOfIgnorance/FragmentOfIgnorance__"] = {
name = "The Neglected Flame",
life = 11.2,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MPSFragmentOfIgnoranceDeathProjectile",
"EASFragmentOfIgnoranceDeathBarrage",
"FragmentOfIgnornaceSpammableBeamBlast",
"FragmentOfIgnornaceSpammableBeamBlastFinal",
"FragmentOfIgnornaceCorridorBlast",
"FragmentOfIgnornaceCircleMazeBlast",
"TeleportFragmentOfIgnornace",
"EmptyActionSpellFragmentOfIgnornaceMultiBeam",
"FragmentOfIgnornaceSpammableBeamPhysical1",
"FragmentOfIgnornaceSpammableBeamPhysical2",
"FragmentOfIgnornaceSpammableBeamPhysical3",
"FragmentOfIgnornaceSpammableBeamCold1",
"FragmentOfIgnornaceSpammableBeamCold2",
"FragmentOfIgnornaceSpammableBeamCold3",
"FragmentOfIgnornaceSpammableBeamFire1",
"FragmentOfIgnornaceSpammableBeamFire2",
"FragmentOfIgnornaceSpammableBeamFire3",
"FragmentOfIgnornaceSpammableBeamLightning1",
"FragmentOfIgnornaceSpammableBeamLightning2",
"FragmentOfIgnornaceSpammableBeamLightning3",
"FragmentOfIgnornaceCloneBeam",
"FragmentOfIgnornaceSpawnClones",
"FragmentOfIgnornaceCreateClones",
"EmptyActionSpellFragmentOfIgnornaceCloneBeam",
"FragmentOfIgnornaceCircleMazeBlast2",
"FragmentOfIgnornaceCircleMazeBlast3",
"FragmentOfIgnornaceCircleMazeBlast4",
"FragmentOfIgnornaceCircleMazeBlast5",
"FragmentOfIgnornaceBeamBomb",
"FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations",
"FragmentOfIgnornaceMeteorArena",
"FragmentOfIgnornaceMeteorGroundEffect",
"EmptyActionSpellFragmentOfIgnornaceMultiBeam2",
"AtlasFragmentOfIgnornaceTeleportToCentre",
"FragmentOfIgnoranceRainOfStarsImpact",
"FragmentOfIgnoranceRainOfStars",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFragmentOfIgnoranceDeathProjectile"] = {
name = "MPSFragmentOfIgnoranceDeathProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFragmentOfIgnoranceDeathBarrage"] = {
name = "EASFragmentOfIgnoranceDeathBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamBlast"] = {
name = "FragmentOfIgnornaceSpammableBeamBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamBlastFinal"] = {
name = "FragmentOfIgnornaceSpammableBeamBlastFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.35,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCorridorBlast"] = {
name = "FragmentOfIgnornaceCorridorBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"number_of_projectiles_override",
"is_area_damage",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast"] = {
name = "FragmentOfIgnornaceCircleMazeBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportFragmentOfIgnornace"] = {
name = "TeleportFragmentOfIgnornace",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam"] = {
name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical1"] = {
name = "FragmentOfIgnornaceSpammableBeamPhysical1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical2"] = {
name = "FragmentOfIgnornaceSpammableBeamPhysical2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical3"] = {
name = "FragmentOfIgnornaceSpammableBeamPhysical3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold1"] = {
name = "FragmentOfIgnornaceSpammableBeamCold1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold2"] = {
name = "FragmentOfIgnornaceSpammableBeamCold2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold3"] = {
name = "FragmentOfIgnornaceSpammableBeamCold3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire1"] = {
name = "FragmentOfIgnornaceSpammableBeamFire1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire2"] = {
name = "FragmentOfIgnornaceSpammableBeamFire2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire3"] = {
name = "FragmentOfIgnornaceSpammableBeamFire3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning1"] = {
name = "FragmentOfIgnornaceSpammableBeamLightning1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning2"] = {
name = "FragmentOfIgnornaceSpammableBeamLightning2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning3"] = {
name = "FragmentOfIgnornaceSpammableBeamLightning3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCloneBeam"] = {
name = "FragmentOfIgnornaceCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpawnClones"] = {
name = "FragmentOfIgnornaceSpawnClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCreateClones"] = {
name = "FragmentOfIgnornaceCreateClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceCloneBeam"] = {
name = "EmptyActionSpellFragmentOfIgnornaceCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast2"] = {
name = "FragmentOfIgnornaceCircleMazeBlast2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast3"] = {
name = "FragmentOfIgnornaceCircleMazeBlast3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast4"] = {
name = "FragmentOfIgnornaceCircleMazeBlast4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast5"] = {
name = "FragmentOfIgnornaceCircleMazeBlast5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"orion_circle_maze_number_of_circles",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceBeamBomb"] = {
name = "FragmentOfIgnornaceBeamBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"base_secondary_skill_effect_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.60000002384186, 0.89999997615814, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, -85, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations"] = {
name = "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceMeteorArena"] = {
name = "FragmentOfIgnornaceMeteorArena",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceMeteorGroundEffect"] = {
name = "FragmentOfIgnornaceMeteorGroundEffect",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"ground_effect_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam2"] = {
name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasFragmentOfIgnornaceTeleportToCentre"] = {
name = "AtlasFragmentOfIgnornaceTeleportToCentre",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnoranceRainOfStarsImpact"] = {
name = "FragmentOfIgnoranceRainOfStarsImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnoranceRainOfStars"] = {
name = "FragmentOfIgnoranceRainOfStars",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Action Speed cannot be modified to below 50% of base value
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
The Neglected Flame
HumanoidMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Cannot be Knocked Back
| Spectre | N |
|---|---|
| Tags | human, humanoid, medium_movement, not_dex, red_blood |
Life
1120%
Energy Shield From Life
100%
Armour
+50%
Ailment Threshold
320%
Resistance
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
FragmentOfIgnorance
Metadata
FragmentOfIgnoranceSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
0
Armour
43,185
Evasion Rating
4,739
Energy Shield
68,622
Damage
851
Spell Damage
1,270
Accuracy
580
Attack Time
1.005
Experience
112,805
Minion Life
0
Minion Energy Shield
14,885
Minion Damage
680
Ailment Threshold
280,922
Chill
888
Shock
888
Brittle
5,025
Scorch
888
Sap
2,454
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FragmentOfIgnornaceSpammableBeamBlast
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Deals 365.3 to 548 Physical Damage
30% of Physical Damage Converted to Lightning Damage
30% of Physical Damage Converted to Fire Damage
is area damage [1]
FragmentOfIgnornaceSpammableBeamBlastFinal
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.35 sec
Deals 365.3 to 548 Physical Damage
30% of Physical Damage Converted to Lightning Damage
30% of Physical Damage Converted to Fire Damage
is area damage [1]
FragmentOfIgnornaceCorridorBlast
Spell, Area, Damage, AreaSpell
Critical Strike Chance: 5%
Cast Time: 7.5 sec
Cooldown Time: 20 sec
Deals 685.2 to 1028 Physical Damage
25% of Physical Damage Converted to Lightning Damage
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast
Spell, Area, Damage, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 25 sec
Deals 5063 to 7594 Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is 2 seconds
Base secondary duration is 1 seconds
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportFragmentOfIgnornace
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 5.5 sec
EmptyActionSpellFragmentOfIgnornaceMultiBeam
Spell
Cast Time: 2 sec
Cooldown Time: 9 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceSpammableBeamPhysical1
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 632 to 948 Physical Damage
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical2
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 726.8 to 1090 Physical Damage
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical3
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 790 to 1185 Physical Damage
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold1
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 324.2 to 486.3 Physical Damage
65% of Physical Damage Converted to Cold Damage
Always Freezes enemies
200% more Effect of Chill
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold2
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 372.3 to 558.4 Physical Damage
65% of Physical Damage Converted to Cold Damage
Always Freezes enemies
200% more Effect of Chill
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold3
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 405.1 to 607.7 Physical Damage
65% of Physical Damage Converted to Cold Damage
Always Freezes enemies
200% more Effect of Chill
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire1
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 324.2 to 486.3 Physical Damage
Hits always Ignite
65% of Physical Damage Converted to Fire Damage
66% more Damage with Ignite
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire2
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 372.3 to 558.4 Physical Damage
Hits always Ignite
65% of Physical Damage Converted to Fire Damage
66% more Damage with Ignite
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire3
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 405.1 to 607.7 Physical Damage
Hits always Ignite
65% of Physical Damage Converted to Fire Damage
66% more Damage with Ignite
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning1
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 202.6 to 607.9 Physical Damage
Hits always Shock
65% of Physical Damage Converted to Lightning Damage
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning2
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 232.7 to 698 Physical Damage
Hits always Shock
65% of Physical Damage Converted to Lightning Damage
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning3
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 253.2 to 759.6 Physical Damage
Hits always Shock
65% of Physical Damage Converted to Lightning Damage
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceCloneBeam
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 386.5 to 579.8 Physical Damage
Hits always Shock
75% of Physical Damage Converted to Lightning Damage
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpawnClones
Triggerable, Spell
Cast Time: 1 sec
FragmentOfIgnornaceCreateClones
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 10 sec
EmptyActionSpellFragmentOfIgnornaceCloneBeam
Spell
Cast Time: 5.33 sec
Cooldown Time: 27.5 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 25 sec
Deals 5569 to 8353 Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Base secondary duration is 1 seconds
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 25 sec
Deals 5569 to 8353 Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is 6 seconds
Base secondary duration is 1 seconds
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 25 sec
Deals 5569 to 8353 Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is 6 seconds
Base secondary duration is 1 seconds
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 25 sec
Deals 5569 to 8353 Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is 6 seconds
Base secondary duration is 1 seconds
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Cast Time: 3 sec
Cooldown Time: 25 sec
Deals 148.2 to 222.4 Physical Damage
Your Hits cannot Stun Enemies
Deals 127 Base Chaos Damage per second
Deals 127 Base Fire Damage per second
Deals 127 Base Physical Damage per second
Base duration is 13 seconds
Base secondary duration is 5 seconds
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
85% less Area of Effect
base lightning damage to deal per minute [7618]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations
Triggerable, Spell
Cast Time: 1 sec
FragmentOfIgnornaceMeteorArena
Triggerable, Spell
Cast Time: 2 sec
FragmentOfIgnornaceMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1508 to 2262 Physical Damage
Deals 968.5 Base Chaos Damage per second
Deals 968.5 Base Fire Damage per second
Deals 968.5 Base Physical Damage per second
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
base lightning damage to deal per minute [58112]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellFragmentOfIgnornaceMultiBeam2
Spell
Cast Time: 2.5 sec
Cooldown Time: 9 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasFragmentOfIgnornaceTeleportToCentre
Spell, Movement
Cast Time: 1 sec
FragmentOfIgnoranceRainOfStarsImpact
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 481.2 to 721.9 Physical Damage
25% of Physical Damage Converted to Lightning Damage
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
20% less Area of Effect
is area damage [1]
FragmentOfIgnoranceRainOfStars
Triggerable, Spell
Critical Strike Chance: 5%
Cast Time: 2.17 sec
Cooldown Time: 11.25 sec
EASFragmentOfIgnoranceDeathBarrage
Spell
Cast Time: 1 sec
Cooldown Time: 18 sec
action attack or cast time uses animation length [1]
MPSFragmentOfIgnoranceDeathProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 342.3 to 513.5 Physical Damage
25% of Physical Damage Converted to Lightning Damage
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [256]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/FragmentOfIgnorance/FragmentOfIgnoranceSTANDALONE"] = {
name = "The Neglected Flame",
life = 11.2,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MPSFragmentOfIgnoranceDeathProjectile",
"EASFragmentOfIgnoranceDeathBarrage",
"FragmentOfIgnornaceSpammableBeamBlast",
"FragmentOfIgnornaceSpammableBeamBlastFinal",
"FragmentOfIgnornaceCorridorBlast",
"FragmentOfIgnornaceCircleMazeBlast",
"TeleportFragmentOfIgnornace",
"EmptyActionSpellFragmentOfIgnornaceMultiBeam",
"FragmentOfIgnornaceSpammableBeamPhysical1",
"FragmentOfIgnornaceSpammableBeamPhysical2",
"FragmentOfIgnornaceSpammableBeamPhysical3",
"FragmentOfIgnornaceSpammableBeamCold1",
"FragmentOfIgnornaceSpammableBeamCold2",
"FragmentOfIgnornaceSpammableBeamCold3",
"FragmentOfIgnornaceSpammableBeamFire1",
"FragmentOfIgnornaceSpammableBeamFire2",
"FragmentOfIgnornaceSpammableBeamFire3",
"FragmentOfIgnornaceSpammableBeamLightning1",
"FragmentOfIgnornaceSpammableBeamLightning2",
"FragmentOfIgnornaceSpammableBeamLightning3",
"FragmentOfIgnornaceCloneBeam",
"FragmentOfIgnornaceSpawnClones",
"FragmentOfIgnornaceCreateClones",
"EmptyActionSpellFragmentOfIgnornaceCloneBeam",
"FragmentOfIgnornaceCircleMazeBlast2",
"FragmentOfIgnornaceCircleMazeBlast3",
"FragmentOfIgnornaceCircleMazeBlast4",
"FragmentOfIgnornaceCircleMazeBlast5",
"FragmentOfIgnornaceBeamBomb",
"FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations",
"FragmentOfIgnornaceMeteorArena",
"FragmentOfIgnornaceMeteorGroundEffect",
"EmptyActionSpellFragmentOfIgnornaceMultiBeam2",
"AtlasFragmentOfIgnornaceTeleportToCentre",
"FragmentOfIgnoranceRainOfStarsImpact",
"FragmentOfIgnoranceRainOfStars",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFragmentOfIgnoranceDeathProjectile"] = {
name = "MPSFragmentOfIgnoranceDeathProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFragmentOfIgnoranceDeathBarrage"] = {
name = "EASFragmentOfIgnoranceDeathBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamBlast"] = {
name = "FragmentOfIgnornaceSpammableBeamBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamBlastFinal"] = {
name = "FragmentOfIgnornaceSpammableBeamBlastFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.35,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCorridorBlast"] = {
name = "FragmentOfIgnornaceCorridorBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"number_of_projectiles_override",
"is_area_damage",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast"] = {
name = "FragmentOfIgnornaceCircleMazeBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportFragmentOfIgnornace"] = {
name = "TeleportFragmentOfIgnornace",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam"] = {
name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical1"] = {
name = "FragmentOfIgnornaceSpammableBeamPhysical1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical2"] = {
name = "FragmentOfIgnornaceSpammableBeamPhysical2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical3"] = {
name = "FragmentOfIgnornaceSpammableBeamPhysical3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold1"] = {
name = "FragmentOfIgnornaceSpammableBeamCold1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold2"] = {
name = "FragmentOfIgnornaceSpammableBeamCold2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold3"] = {
name = "FragmentOfIgnornaceSpammableBeamCold3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire1"] = {
name = "FragmentOfIgnornaceSpammableBeamFire1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire2"] = {
name = "FragmentOfIgnornaceSpammableBeamFire2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire3"] = {
name = "FragmentOfIgnornaceSpammableBeamFire3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning1"] = {
name = "FragmentOfIgnornaceSpammableBeamLightning1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning2"] = {
name = "FragmentOfIgnornaceSpammableBeamLightning2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning3"] = {
name = "FragmentOfIgnornaceSpammableBeamLightning3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCloneBeam"] = {
name = "FragmentOfIgnornaceCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpawnClones"] = {
name = "FragmentOfIgnornaceSpawnClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCreateClones"] = {
name = "FragmentOfIgnornaceCreateClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceCloneBeam"] = {
name = "EmptyActionSpellFragmentOfIgnornaceCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast2"] = {
name = "FragmentOfIgnornaceCircleMazeBlast2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast3"] = {
name = "FragmentOfIgnornaceCircleMazeBlast3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast4"] = {
name = "FragmentOfIgnornaceCircleMazeBlast4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast5"] = {
name = "FragmentOfIgnornaceCircleMazeBlast5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"orion_circle_maze_number_of_circles",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceBeamBomb"] = {
name = "FragmentOfIgnornaceBeamBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"base_secondary_skill_effect_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.60000002384186, 0.89999997615814, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, -85, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations"] = {
name = "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceMeteorArena"] = {
name = "FragmentOfIgnornaceMeteorArena",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceMeteorGroundEffect"] = {
name = "FragmentOfIgnornaceMeteorGroundEffect",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"ground_effect_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam2"] = {
name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasFragmentOfIgnornaceTeleportToCentre"] = {
name = "AtlasFragmentOfIgnornaceTeleportToCentre",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnoranceRainOfStarsImpact"] = {
name = "FragmentOfIgnoranceRainOfStarsImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnoranceRainOfStars"] = {
name = "FragmentOfIgnoranceRainOfStars",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Action Speed cannot be modified to below 50% of base value
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Cannot be Knocked Back
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
The Neglected Flame Topic /1
| NPC | Name |
|---|---|
| Aberration | Sirus and I enjoyed a simple collegial relationship, at first... it was hard not to be impressed by him. He was the finest of the Elderslayers – the brightest mind I had ever encountered. Together, we wholly dedicated ourselves to combating the growing threat within the Atlas. But as with all singular pursuits, we grew blind to the dangers around us. Too possessed by purpose to consider the cost – to ourselves, and to one another. Over time, the Atlas took hold of Sirus. His transformation was not merely of flesh, but of purpose. Twisted into something... unrecognisable. Whatever existed between us, died alongside who he once was. Perhaps it was my fault. I should have seen the signs, should have prepared him for what awaited us. I should have seen many things... now, I choose not to see. I choose not to see the decay, the distortion... the misery. What happened to Sirus must never happen again. No more will be lost. No more pain. It is why my work with the Atlas remains not only vital, but necessary. |
The Neglected Flame Text Audio /17
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.