MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
เพลิงผู้ถูกทอดทิ้ง
มนุษย์
IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [100]
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
ไม่ถูก ผลักออกไป
The Neglected Flame
Spectre
AreaCourtyard of Wasting Map
Tagshuman, humanoid, medium_movement, not_dex, red_blood
พลังชีวิต
1120%
Energy Shield From Life
100%
ค่าเกราะ
+50%
Ailment Threshold
320%
ค่าต้านทาน
IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
FragmentOfIgnorance
Metadata
FragmentOfIgnorance__
เลเวล
80
พลังชีวิต
15,748,486
ค่าเกราะ
110,162
อัตราการหลบหลีก
7,124
โล่พลังงาน
143,214
Damage
1,727
ความเสียหายเวท
2,577
ความแม่นยำ
924
Attack Time
1.005
ค่าประสบการณ์
139,832
Minion Life
3,079,003
Minion Energy Shield
28,000
Minion Damage
1,441
Ailment Threshold
2,159,792
Chill
6,829
Shock
6,829
Brittle
38,637
Scorch
6,829
Sap
18,868
Phys Convert Ele
300%
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 27424113
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
FragmentOfIgnornaceSpammableBeamBlast
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
is area damage [1]
spell maximum base physical damage [1150]
spell minimum base physical damage [766.8]
FragmentOfIgnornaceSpammableBeamBlastFinal
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.35 วินาที
แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
is area damage [1]
spell maximum base physical damage [1150]
spell minimum base physical damage [766.8]
FragmentOfIgnornaceCorridorBlast
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 7.5 วินาที
คูลดาวน์: 20 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [2131]
spell minimum base physical damage [1420]
FragmentOfIgnornaceCircleMazeBlast
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 25 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 2 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [16665]
spell minimum base physical damage [11110]
TeleportFragmentOfIgnornace
Spell, Movement
เวลาร่าย: 1 วินาที
คูลดาวน์: 5.5 วินาที
EmptyActionSpellFragmentOfIgnornaceMultiBeam
Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 9 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceSpammableBeamPhysical1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [1990]
spell minimum base physical damage [1327]
FragmentOfIgnornaceSpammableBeamPhysical2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [2289]
spell minimum base physical damage [1526]
FragmentOfIgnornaceSpammableBeamPhysical3
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
spell maximum base physical damage [2488]
spell minimum base physical damage [1658]
FragmentOfIgnornaceSpammableBeamCold1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 65% เป็น น้ำแข็ง
สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
is area damage [1]
spell maximum base physical damage [1021]
spell minimum base physical damage [680.6]
FragmentOfIgnornaceSpammableBeamCold2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 65% เป็น น้ำแข็ง
สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
is area damage [1]
spell maximum base physical damage [1172]
spell minimum base physical damage [781.4]
FragmentOfIgnornaceSpammableBeamCold3
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 65% เป็น น้ำแข็ง
สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
is area damage [1]
spell maximum base physical damage [1276]
spell minimum base physical damage [850.4]
FragmentOfIgnornaceSpammableBeamFire1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
เพิ่มความเสียหาย ลุกไหม้ อีก 20%
always ignite [1]
is area damage [1]
spell maximum base physical damage [1021]
spell minimum base physical damage [680.6]
FragmentOfIgnornaceSpammableBeamFire2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
เพิ่มความเสียหาย ลุกไหม้ อีก 20%
always ignite [1]
is area damage [1]
spell maximum base physical damage [1172]
spell minimum base physical damage [781.4]
FragmentOfIgnornaceSpammableBeamFire3
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
เพิ่มความเสียหาย ลุกไหม้ อีก 20%
always ignite [1]
is area damage [1]
spell maximum base physical damage [1276]
spell minimum base physical damage [850.4]
FragmentOfIgnornaceSpammableBeamLightning1
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 65% เป็น สายฟ้า
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [1276]
spell minimum base physical damage [425.4]
FragmentOfIgnornaceSpammableBeamLightning2
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 65% เป็น สายฟ้า
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [1465]
spell minimum base physical damage [488.4]
FragmentOfIgnornaceSpammableBeamLightning3
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 65% เป็น สายฟ้า
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [1595]
spell minimum base physical damage [531.5]
FragmentOfIgnornaceCloneBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
active skill shock duration +% final [200]
always shock [1]
is area damage [1]
spell maximum base physical damage [1202]
spell minimum base physical damage [801.2]
FragmentOfIgnornaceSpawnClones
Triggerable, Spell
เวลาร่าย: 1 วินาที
FragmentOfIgnornaceCreateClones
Triggerable, Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 10 วินาที
EmptyActionSpellFragmentOfIgnornaceCloneBeam
Spell
เวลาร่าย: 5.33 วินาที
คูลดาวน์: 27.5 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast2
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 25 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 4 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [18332]
spell minimum base physical damage [12221]
FragmentOfIgnornaceCircleMazeBlast3
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 25 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 6 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [18332]
spell minimum base physical damage [12221]
FragmentOfIgnornaceCircleMazeBlast4
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 25 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 6 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [18332]
spell minimum base physical damage [12221]
FragmentOfIgnornaceCircleMazeBlast5
Spell, Area, Damage, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 25 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 6 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [18332]
spell minimum base physical damage [12221]
FragmentOfIgnornaceBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
เวลาร่าย: 3 วินาที
คูลดาวน์: 25 วินาที
ระยะเวลาพื้นฐาน 13 วินาที
ระยะเวลารองพื้นฐาน 5 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
ลดพื้นที่ส่งผล อีก 85%
base chaos damage to deal per minute [16717]
base fire damage to deal per minute [16717]
base lightning damage to deal per minute [16717]
base physical damage to deal per minute [16717]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [488]
spell minimum base physical damage [325.3]
FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations
Triggerable, Spell
เวลาร่าย: 1 วินาที
FragmentOfIgnornaceMeteorArena
Triggerable, Spell
เวลาร่าย: 2 วินาที
FragmentOfIgnornaceMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
base chaos damage to deal per minute [120461]
base fire damage to deal per minute [120461]
base lightning damage to deal per minute [120461]
base physical damage to deal per minute [120461]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [4688]
spell minimum base physical damage [3125]
EmptyActionSpellFragmentOfIgnornaceMultiBeam2
Spell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 9 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasFragmentOfIgnornaceTeleportToCentre
Spell, Movement
เวลาร่าย: 1 วินาที
FragmentOfIgnoranceRainOfStarsImpact
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
ลดพื้นที่ส่งผล อีก 20%
is area damage [1]
spell maximum base physical damage [1531]
spell minimum base physical damage [1021]
FragmentOfIgnoranceRainOfStars
Triggerable, Spell
โอกาสคริติคอล: 5%
เวลาร่าย: 2.17 วินาที
คูลดาวน์: 11.25 วินาที
EASFragmentOfIgnoranceDeathBarrage
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 18 วินาที
action attack or cast time uses animation length [1]
MPSFragmentOfIgnoranceDeathProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 25% เป็น เคออส
แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [256]
projectile uses contact position [1]
spell maximum base physical damage [1064]
spell minimum base physical damage [709.6]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/FragmentOfIgnorance/FragmentOfIgnorance__"] = {
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    name = "The Neglected Flame",
    life = 11.2,
    energyShield = 1,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "MPSFragmentOfIgnoranceDeathProjectile",
        "EASFragmentOfIgnoranceDeathBarrage",
        "FragmentOfIgnornaceSpammableBeamBlast",
        "FragmentOfIgnornaceSpammableBeamBlastFinal",
        "FragmentOfIgnornaceCorridorBlast",
        "FragmentOfIgnornaceCircleMazeBlast",
        "TeleportFragmentOfIgnornace",
        "EmptyActionSpellFragmentOfIgnornaceMultiBeam",
        "FragmentOfIgnornaceSpammableBeamPhysical1",
        "FragmentOfIgnornaceSpammableBeamPhysical2",
        "FragmentOfIgnornaceSpammableBeamPhysical3",
        "FragmentOfIgnornaceSpammableBeamCold1",
        "FragmentOfIgnornaceSpammableBeamCold2",
        "FragmentOfIgnornaceSpammableBeamCold3",
        "FragmentOfIgnornaceSpammableBeamFire1",
        "FragmentOfIgnornaceSpammableBeamFire2",
        "FragmentOfIgnornaceSpammableBeamFire3",
        "FragmentOfIgnornaceSpammableBeamLightning1",
        "FragmentOfIgnornaceSpammableBeamLightning2",
        "FragmentOfIgnornaceSpammableBeamLightning3",
        "FragmentOfIgnornaceCloneBeam",
        "FragmentOfIgnornaceSpawnClones",
        "FragmentOfIgnornaceCreateClones",
        "EmptyActionSpellFragmentOfIgnornaceCloneBeam",
        "FragmentOfIgnornaceCircleMazeBlast2",
        "FragmentOfIgnornaceCircleMazeBlast3",
        "FragmentOfIgnornaceCircleMazeBlast4",
        "FragmentOfIgnornaceCircleMazeBlast5",
        "FragmentOfIgnornaceBeamBomb",
        "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations",
        "FragmentOfIgnornaceMeteorArena",
        "FragmentOfIgnornaceMeteorGroundEffect",
        "EmptyActionSpellFragmentOfIgnornaceMultiBeam2",
        "AtlasFragmentOfIgnornaceTeleportToCentre",
        "FragmentOfIgnoranceRainOfStarsImpact",
        "FragmentOfIgnoranceRainOfStars",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSFragmentOfIgnoranceDeathProjectile"] = {
    name = "MPSFragmentOfIgnoranceDeathProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFragmentOfIgnoranceDeathBarrage"] = {
    name = "EASFragmentOfIgnoranceDeathBarrage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamBlast"] = {
    name = "FragmentOfIgnornaceSpammableBeamBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamBlastFinal"] = {
    name = "FragmentOfIgnornaceSpammableBeamBlastFinal",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.35,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCorridorBlast"] = {
    name = "FragmentOfIgnornaceCorridorBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "number_of_projectiles_override",
        "is_area_damage",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast"] = {
    name = "FragmentOfIgnornaceCircleMazeBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportFragmentOfIgnornace"] = {
    name = "TeleportFragmentOfIgnornace",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam"] = {
    name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical1"] = {
    name = "FragmentOfIgnornaceSpammableBeamPhysical1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical2"] = {
    name = "FragmentOfIgnornaceSpammableBeamPhysical2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical3"] = {
    name = "FragmentOfIgnornaceSpammableBeamPhysical3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold1"] = {
    name = "FragmentOfIgnornaceSpammableBeamCold1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold2"] = {
    name = "FragmentOfIgnornaceSpammableBeamCold2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold3"] = {
    name = "FragmentOfIgnornaceSpammableBeamCold3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire1"] = {
    name = "FragmentOfIgnornaceSpammableBeamFire1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire2"] = {
    name = "FragmentOfIgnornaceSpammableBeamFire2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire3"] = {
    name = "FragmentOfIgnornaceSpammableBeamFire3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_ignite_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning1"] = {
    name = "FragmentOfIgnornaceSpammableBeamLightning1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning2"] = {
    name = "FragmentOfIgnornaceSpammableBeamLightning2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning3"] = {
    name = "FragmentOfIgnornaceSpammableBeamLightning3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCloneBeam"] = {
    name = "FragmentOfIgnornaceCloneBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_duration_+%_final",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpawnClones"] = {
    name = "FragmentOfIgnornaceSpawnClones",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCreateClones"] = {
    name = "FragmentOfIgnornaceCreateClones",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceCloneBeam"] = {
    name = "EmptyActionSpellFragmentOfIgnornaceCloneBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast2"] = {
    name = "FragmentOfIgnornaceCircleMazeBlast2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast3"] = {
    name = "FragmentOfIgnornaceCircleMazeBlast3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast4"] = {
    name = "FragmentOfIgnornaceCircleMazeBlast4",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "orion_circle_maze_number_of_circles",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast5"] = {
    name = "FragmentOfIgnornaceCircleMazeBlast5",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "orion_circle_maze_number_of_circles",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceBeamBomb"] = {
    name = "FragmentOfIgnornaceBeamBomb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.60000002384186, 0.89999997615814, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, -85, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations"] = {
    name = "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceMeteorArena"] = {
    name = "FragmentOfIgnornaceMeteorArena",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceMeteorGroundEffect"] = {
    name = "FragmentOfIgnornaceMeteorGroundEffect",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_fire_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_chaos_damage_to_deal_per_minute",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_chaos",
        "ground_effect_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam2"] = {
    name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasFragmentOfIgnornaceTeleportToCentre"] = {
    name = "AtlasFragmentOfIgnornaceTeleportToCentre",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnoranceRainOfStarsImpact"] = {
    name = "FragmentOfIgnoranceRainOfStarsImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Lightning] = true,
        [SkillType.Physical] = true,
        [SkillType.Chaos] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnoranceRainOfStars"] = {
    name = "FragmentOfIgnoranceRainOfStars",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • dropped items have zana influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    no drop conversion to gold [1]
    no drop culling from rarity [1]
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • no drop conversion to gold 1 1 Global
  • no drop culling from rarity 1 1 Global
  • dropped items have zana influence 1 1 Global
  • monster dropped item quantity +% final for influenced monster -50 -50 Global
  • ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • เพลิงผู้ถูกทอดทิ้ง
    มนุษย์
    IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    dropped items have zana influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    no drop conversion to gold [1]
    no drop culling from rarity [1]
    ไม่ถูก ผลักออกไป
    The Neglected Flame
    Spectre
    Tagshuman, humanoid, medium_movement, not_dex, red_blood
    พลังชีวิต
    1120%
    Energy Shield From Life
    100%
    ค่าเกราะ
    +50%
    Ailment Threshold
    320%
    ค่าต้านทาน
    IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
    Damage
    200%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    100%
    Type
    FragmentOfIgnorance
    Metadata
    FragmentOfIgnoranceSTANDALONE
    เลเวล
    68
    พลังชีวิต
    1,560,679
    ค่าเกราะ
    43,185
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    68,622
    Damage
    851
    ความเสียหายเวท
    1,270
    ความแม่นยำ
    580
    Attack Time
    1.005
    ค่าประสบการณ์
    112,805
    Minion Life
    338,525
    Minion Energy Shield
    14,885
    Minion Damage
    680
    Ailment Threshold
    280,922
    Chill
    888
    Shock
    888
    Brittle
    5,025
    Scorch
    888
    Sap
    2,454
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 13512027
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    FragmentOfIgnornaceSpammableBeamBlast
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [548]
    spell minimum base physical damage [365.3]
    FragmentOfIgnornaceSpammableBeamBlastFinal
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.35 วินาที
    แปลงความเสียหาย กายภาพ 30% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 30% เป็น ไฟ
    is area damage [1]
    spell maximum base physical damage [548]
    spell minimum base physical damage [365.3]
    FragmentOfIgnornaceCorridorBlast
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 7.5 วินาที
    คูลดาวน์: 20 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    base is projectile [1]
    is area damage [1]
    maintain projectile direction when using contact position [1]
    number of projectiles override [1]
    projectile uses contact position [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [1028]
    spell minimum base physical damage [685.2]
    FragmentOfIgnornaceCircleMazeBlast
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 25 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 2 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [7594]
    spell minimum base physical damage [5063]
    TeleportFragmentOfIgnornace
    Spell, Movement
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 5.5 วินาที
    EmptyActionSpellFragmentOfIgnornaceMultiBeam
    Spell
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 9 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    FragmentOfIgnornaceSpammableBeamPhysical1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    corrupted blood on hit % average damage to deal per minute per stack [180]
    corrupted blood on hit duration [2500]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [948]
    spell minimum base physical damage [632]
    FragmentOfIgnornaceSpammableBeamPhysical2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    corrupted blood on hit % average damage to deal per minute per stack [180]
    corrupted blood on hit duration [2500]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [1090]
    spell minimum base physical damage [726.8]
    FragmentOfIgnornaceSpammableBeamPhysical3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    corrupted blood on hit % average damage to deal per minute per stack [180]
    corrupted blood on hit duration [2500]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    spell maximum base physical damage [1185]
    spell minimum base physical damage [790]
    FragmentOfIgnornaceSpammableBeamCold1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 65% เป็น น้ำแข็ง
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    เพิ่มผลของสถานะ หนาวเย็น อีก 200%
    is area damage [1]
    spell maximum base physical damage [486.3]
    spell minimum base physical damage [324.2]
    FragmentOfIgnornaceSpammableBeamCold2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 65% เป็น น้ำแข็ง
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    เพิ่มผลของสถานะ หนาวเย็น อีก 200%
    is area damage [1]
    spell maximum base physical damage [558.4]
    spell minimum base physical damage [372.3]
    FragmentOfIgnornaceSpammableBeamCold3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 65% เป็น น้ำแข็ง
    สร้างสถานะ แช่แข็ง ต่อศัตรูเสมอ
    เพิ่มผลของสถานะ หนาวเย็น อีก 200%
    is area damage [1]
    spell maximum base physical damage [607.7]
    spell minimum base physical damage [405.1]
    FragmentOfIgnornaceSpammableBeamFire1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
    เพิ่มความเสียหาย ลุกไหม้ อีก 20%
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [486.3]
    spell minimum base physical damage [324.2]
    FragmentOfIgnornaceSpammableBeamFire2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
    เพิ่มความเสียหาย ลุกไหม้ อีก 20%
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [558.4]
    spell minimum base physical damage [372.3]
    FragmentOfIgnornaceSpammableBeamFire3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 65% เป็น ไฟ
    เพิ่มความเสียหาย ลุกไหม้ อีก 20%
    always ignite [1]
    is area damage [1]
    spell maximum base physical damage [607.7]
    spell minimum base physical damage [405.1]
    FragmentOfIgnornaceSpammableBeamLightning1
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 65% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [607.9]
    spell minimum base physical damage [202.6]
    FragmentOfIgnornaceSpammableBeamLightning2
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 65% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [698]
    spell minimum base physical damage [232.7]
    FragmentOfIgnornaceSpammableBeamLightning3
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 65% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [759.6]
    spell minimum base physical damage [253.2]
    FragmentOfIgnornaceCloneBeam
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
    active skill shock duration +% final [200]
    always shock [1]
    is area damage [1]
    spell maximum base physical damage [579.8]
    spell minimum base physical damage [386.5]
    FragmentOfIgnornaceSpawnClones
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    FragmentOfIgnornaceCreateClones
    Triggerable, Spell
    เวลาร่าย: 2 วินาที
    คูลดาวน์: 10 วินาที
    EmptyActionSpellFragmentOfIgnornaceCloneBeam
    Spell
    เวลาร่าย: 5.33 วินาที
    คูลดาวน์: 27.5 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    FragmentOfIgnornaceCircleMazeBlast2
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 25 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 4 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [2]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [8353]
    spell minimum base physical damage [5569]
    FragmentOfIgnornaceCircleMazeBlast3
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 25 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [3]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [8353]
    spell minimum base physical damage [5569]
    FragmentOfIgnornaceCircleMazeBlast4
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 25 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [4]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [8353]
    spell minimum base physical damage [5569]
    FragmentOfIgnornaceCircleMazeBlast5
    Spell, Area, Damage, AreaSpell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 25 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    ระยะเวลาพื้นฐาน 6 วินาที
    ระยะเวลารองพื้นฐาน 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    orion circle maze number of circles [5]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum base physical damage [8353]
    spell minimum base physical damage [5569]
    FragmentOfIgnornaceBeamBomb
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 25 วินาที
    ระยะเวลาพื้นฐาน 13 วินาที
    ระยะเวลารองพื้นฐาน 5 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    ลดพื้นที่ส่งผล อีก 85%
    base chaos damage to deal per minute [7618]
    base fire damage to deal per minute [7618]
    base lightning damage to deal per minute [7618]
    base physical damage to deal per minute [7618]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [222.4]
    spell minimum base physical damage [148.2]
    FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    FragmentOfIgnornaceMeteorArena
    Triggerable, Spell
    เวลาร่าย: 2 วินาที
    FragmentOfIgnornaceMeteorGroundEffect
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    base chaos damage to deal per minute [58112]
    base fire damage to deal per minute [58112]
    base lightning damage to deal per minute [58112]
    base physical damage to deal per minute [58112]
    ground effect variation [1]
    infinite skill effect duration [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [2262]
    spell minimum base physical damage [1508]
    EmptyActionSpellFragmentOfIgnornaceMultiBeam2
    Spell
    เวลาร่าย: 2.5 วินาที
    คูลดาวน์: 9 วินาที
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    AtlasFragmentOfIgnornaceTeleportToCentre
    Spell, Movement
    เวลาร่าย: 1 วินาที
    FragmentOfIgnoranceRainOfStarsImpact
    Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    ลดพื้นที่ส่งผล อีก 20%
    is area damage [1]
    spell maximum base physical damage [721.9]
    spell minimum base physical damage [481.2]
    FragmentOfIgnoranceRainOfStars
    Triggerable, Spell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 2.17 วินาที
    คูลดาวน์: 11.25 วินาที
    EASFragmentOfIgnoranceDeathBarrage
    Spell
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 18 วินาที
    action attack or cast time uses animation length [1]
    MPSFragmentOfIgnoranceDeathProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    แปลงความเสียหาย กายภาพ 25% เป็น สายฟ้า
    แปลงความเสียหาย กายภาพ 25% เป็น เคออส
    แปลงความเสียหาย กายภาพ 25% เป็น ไฟ
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [256]
    projectile uses contact position [1]
    spell maximum base physical damage [513.5]
    spell minimum base physical damage [342.3]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemory/FragmentOfIgnorance/FragmentOfIgnoranceSTANDALONE"] = {
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        name = "The Neglected Flame",
        life = 11.2,
        energyShield = 1,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "MPSFragmentOfIgnoranceDeathProjectile",
            "EASFragmentOfIgnoranceDeathBarrage",
            "FragmentOfIgnornaceSpammableBeamBlast",
            "FragmentOfIgnornaceSpammableBeamBlastFinal",
            "FragmentOfIgnornaceCorridorBlast",
            "FragmentOfIgnornaceCircleMazeBlast",
            "TeleportFragmentOfIgnornace",
            "EmptyActionSpellFragmentOfIgnornaceMultiBeam",
            "FragmentOfIgnornaceSpammableBeamPhysical1",
            "FragmentOfIgnornaceSpammableBeamPhysical2",
            "FragmentOfIgnornaceSpammableBeamPhysical3",
            "FragmentOfIgnornaceSpammableBeamCold1",
            "FragmentOfIgnornaceSpammableBeamCold2",
            "FragmentOfIgnornaceSpammableBeamCold3",
            "FragmentOfIgnornaceSpammableBeamFire1",
            "FragmentOfIgnornaceSpammableBeamFire2",
            "FragmentOfIgnornaceSpammableBeamFire3",
            "FragmentOfIgnornaceSpammableBeamLightning1",
            "FragmentOfIgnornaceSpammableBeamLightning2",
            "FragmentOfIgnornaceSpammableBeamLightning3",
            "FragmentOfIgnornaceCloneBeam",
            "FragmentOfIgnornaceSpawnClones",
            "FragmentOfIgnornaceCreateClones",
            "EmptyActionSpellFragmentOfIgnornaceCloneBeam",
            "FragmentOfIgnornaceCircleMazeBlast2",
            "FragmentOfIgnornaceCircleMazeBlast3",
            "FragmentOfIgnornaceCircleMazeBlast4",
            "FragmentOfIgnornaceCircleMazeBlast5",
            "FragmentOfIgnornaceBeamBomb",
            "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations",
            "FragmentOfIgnornaceMeteorArena",
            "FragmentOfIgnornaceMeteorGroundEffect",
            "EmptyActionSpellFragmentOfIgnornaceMultiBeam2",
            "AtlasFragmentOfIgnornaceTeleportToCentre",
            "FragmentOfIgnoranceRainOfStarsImpact",
            "FragmentOfIgnoranceRainOfStars",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFragmentOfIgnoranceDeathProjectile"] = {
        name = "MPSFragmentOfIgnoranceDeathProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASFragmentOfIgnoranceDeathBarrage"] = {
        name = "EASFragmentOfIgnoranceDeathBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamBlast"] = {
        name = "FragmentOfIgnornaceSpammableBeamBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamBlastFinal"] = {
        name = "FragmentOfIgnornaceSpammableBeamBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.35,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceCorridorBlast"] = {
        name = "FragmentOfIgnornaceCorridorBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "number_of_projectiles_override",
            "is_area_damage",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceCircleMazeBlast"] = {
        name = "FragmentOfIgnornaceCircleMazeBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportFragmentOfIgnornace"] = {
        name = "TeleportFragmentOfIgnornace",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam"] = {
        name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamPhysical1"] = {
        name = "FragmentOfIgnornaceSpammableBeamPhysical1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamPhysical2"] = {
        name = "FragmentOfIgnornaceSpammableBeamPhysical2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamPhysical3"] = {
        name = "FragmentOfIgnornaceSpammableBeamPhysical3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamCold1"] = {
        name = "FragmentOfIgnornaceSpammableBeamCold1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamCold2"] = {
        name = "FragmentOfIgnornaceSpammableBeamCold2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamCold3"] = {
        name = "FragmentOfIgnornaceSpammableBeamCold3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_cold",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "always_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamFire1"] = {
        name = "FragmentOfIgnornaceSpammableBeamFire1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamFire2"] = {
        name = "FragmentOfIgnornaceSpammableBeamFire2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamFire3"] = {
        name = "FragmentOfIgnornaceSpammableBeamFire3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_ignite_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamLightning1"] = {
        name = "FragmentOfIgnornaceSpammableBeamLightning1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamLightning2"] = {
        name = "FragmentOfIgnornaceSpammableBeamLightning2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpammableBeamLightning3"] = {
        name = "FragmentOfIgnornaceSpammableBeamLightning3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceCloneBeam"] = {
        name = "FragmentOfIgnornaceCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_lightning",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
            "always_shock",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceSpawnClones"] = {
        name = "FragmentOfIgnornaceSpawnClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceCreateClones"] = {
        name = "FragmentOfIgnornaceCreateClones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellFragmentOfIgnornaceCloneBeam"] = {
        name = "EmptyActionSpellFragmentOfIgnornaceCloneBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceCircleMazeBlast2"] = {
        name = "FragmentOfIgnornaceCircleMazeBlast2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceCircleMazeBlast3"] = {
        name = "FragmentOfIgnornaceCircleMazeBlast3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceCircleMazeBlast4"] = {
        name = "FragmentOfIgnornaceCircleMazeBlast4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "orion_circle_maze_number_of_circles",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceCircleMazeBlast5"] = {
        name = "FragmentOfIgnornaceCircleMazeBlast5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "orion_circle_maze_number_of_circles",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceBeamBomb"] = {
        name = "FragmentOfIgnornaceBeamBomb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_secondary_skill_effect_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.60000002384186, 0.89999997615814, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, -85, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations"] = {
        name = "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceMeteorArena"] = {
        name = "FragmentOfIgnornaceMeteorArena",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnornaceMeteorGroundEffect"] = {
        name = "FragmentOfIgnornaceMeteorGroundEffect",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_to_deal_per_minute",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_chaos_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_chaos",
            "ground_effect_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam2"] = {
        name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasFragmentOfIgnornaceTeleportToCentre"] = {
        name = "AtlasFragmentOfIgnornaceTeleportToCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnoranceRainOfStarsImpact"] = {
        name = "FragmentOfIgnoranceRainOfStarsImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Physical] = true,
            [SkillType.Chaos] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "skill_physical_damage_%_to_convert_to_chaos",
            "active_skill_area_of_effect_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FragmentOfIgnoranceRainOfStars"] = {
        name = "FragmentOfIgnoranceRainOfStars",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft Tagsความเร็ว
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 4000 4000 Global
  • dropped items have zana influence [1]
    monster dropped item quantity +% final for influenced monster [-50]
    no drop conversion to gold [1]
    no drop culling from rarity [1]
    FamilyMonsterDroppedItemsInfluence
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • no drop conversion to gold 1 1 Global
  • no drop culling from rarity 1 1 Global
  • dropped items have zana influence 1 1 Global
  • monster dropped item quantity +% final for influenced monster -50 -50 Global
  • ไม่ถูก ผลักออกไป
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • เพลิงผู้ถูกทอดทิ้ง Topic /1
    NPCชื่อ
    รอยวิกลไซรัส​กับ​ข้า​มี​ความสัมพันธ์​ฉัน​เพื่อนร่วมงาน ใน​ตอน​แรก... มัน​ยาก​นัก​ที่​จะ​ไม่​ประทับ​ใจ​ใน​ตัว​เขา เขา​เป็น​ผู้​ที่​ดี​ที่สุด​ใน​กลุ่ม​ผู้สังหาร​เอลเดอร์ เป็น​ผู้​ที่​มี​ปัญญา​ปราดเปรื่อง​ที่สุด​ที่​ข้า​เคย​พบ​เจอ​มา

    เรา​ร่วม​แรง​ร่วมใจ​กัน​อุทิศตน​ให้​กับ​การ​ต่อกร​กับ​ภัยร้าย​ที่​เติบใหญ่​ใน​แอตลาส

    แต่​ก็​ไม่​ต่าง​จาก​เรื่อง​อื่น การ​แสวงหา​จุดมุ่งหมาย​เดียว​ทำให้​เรา​มืดบอด​ต่อ​ภยันตราย​รอบตัว เรา​มัว​แต่​มุ่ง​ทำ​ตาม​จุด​มุ่งหมาย​เสีย​จน​ไม่​ได้​คิดถึง​สิ่ง​ที่​ต้อง​สูญเสีย ไม่​ว่า​จะ​เป็น​สิ่ง​ที่​เรา​ต้อง​เสีย​ไป หรือ​สิ่ง​ที่​พวกเรา​แต่ละ​คน​ต้อง​เสีย​ไป​ต่อ​กัน​และ​กัน

    แอตลาส​ค่อยๆ ครอบงำ​ไซรัส​อย่าง​ช้าๆ การ​เปลี่ยน​โฉม​ของ​เขา​มิได้​เปลี่ยน​ไป​เพียง​เนื้อหนัง แต่​ยัง​เปลี่ยน​จุดมุ่งหมาย​ของ​เขา​อีก​ด้วย บิดเบือน​เสีย​จน​เป็น... สิ่ง​ที่​ไม่​อาจ​จดจำ​ได้​จาก​เดิม สิ่ง​ที่​เรา​เคย​มี​ระหว่าง​กัน​ต่าง​ตาย​ไป​พร้อม​กับ​ตัว​ตน​ของ​เขา​ใน​อดีต​แล้ว

    ข้า​อาจ​เป็น​คน​ผิด​ก็​เป็น​ได้ ข้า​ควร​เห็น​สัญญาณ​ล่วง​หน้า ควร​จะ​ช่วย​เขา​เตรียม​ตัว​เตรียม​ใจ​กับ​สิ่ง​ที่​รอ​เรา​อยู่ ข้า​ควร​เห็น​อะไร​ต่อ​มิ​อะไร​หลาย​อย่าง... บัดนี้​ข้า​เลือก​ที่​จะ​ไม่​มอง​อะไร ข้า​เลือก​ที่​จะ​ไม่​มอง​การ​เสื่อมสลาย การ​บิดเบือน... ความ​ทุกข์ทรมาน

    สิ่ง​ที่​เกิด​ขึ้น​กับ​ไซ​รัส​ใน​วัน​นั้น​จะ​ต้อง​ไม่มี​วัน​เกิด​ขึ้น​อีก มัน​จะ​ไม่มี​การ​สูญเสีย​อีกต่อไป ไม่มี​ความเจ็บปวด​อีก​ต่อไป งาน​ของ​ข้า​ใน​แอตลาส​จึง​เป็น​เรื่อง​สำคัญ​ และ​ยัง​เป็น​เรื่อง​จำเป็น​อย่าง​ยิ่งยวด
    เพลิงผู้ถูกทอดทิ้ง Text Audio /17
    ชื่อ
    เงียบเสีย
    FragmentOfIgnorance_BeSilent
    จง​หาย​ไป​จาก​โลก​นี้​เสีย​!
    FragmentOfIgnorance_BeUndone
    ต่างมิติ​มี​เพียง​ความ​สยดสยอง...
    FragmentOfIgnorance_Beyond
    เจ้า... ทิ้งข้า​ไว้​ใน​นั้น ซานะ​... อยู่​คน​เดียว​ใน​แอตลาส​เป็น​ศตวรรษ​...
    FragmentOfIgnorance_Death
    ตาย
    FragmentOfIgnorance_Die
    จง​รับ​ความ​ว่าง​เปล่า...
    FragmentOfIgnorance_EmbraceNothing
    เพลิงชั่วกัลป์!
    FragmentOfIgnorance_Everlasting
    สัมผัส​ความ​ระทึก​อัน​ว่างเปล่า!
    FragmentOfIgnorance_FeelTheThrill
    ข้า​ได้​เห็น... ต่างมิติ​แล้ว!
    FragmentOfIgnorance_IHaveSeen_Random
    ข้า​ได้​เห็น... ต่างมิติ​แล้ว!
    FragmentOfIgnorance_IHaveSeen_2
    ฝนดารา!
    FragmentOfIgnorance_RainOfStars_Random
    ฝนดารา!
    FragmentOfIgnorance_RainOfStars_2
    จง​กลับ​คืน​สู่​ความ​ว่าง​เปล่า
    FragmentOfIgnorance_Return
    โลก​เสื่อมคลาย!
    FragmentOfIgnorance_TheWorldUnravels
    จงมองความงามพังทลาย!
    FragmentOfIgnorance_WatchBeauty
    แกมันไร้ค่า!
    FragmentOfIgnorance_YouAreNothing
    เจ้า​ยึด​เกาะชีวิต​เอาไว้... ด้วย​ความเขลา​เพียง​เท่านั้น
    FragmentOfIgnorance_YouClingToLife
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