Die Vernachlässigte Flamme
HumanoidGebiet: 'Hof der Verschwendung'-Karte
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
The Neglected Flame
| Spectre | N |
|---|---|
| Area | 'Hof der Verschwendung'-Karte |
| Tags | human, humanoid, medium_movement, not_dex, red_blood |
Leben
1120%
Energy Shield From Life
100%
Rüstung
+50%
Ailment Threshold
320%
Widerstand
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
FragmentOfIgnorance
Metadata
FragmentOfIgnorance__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
0
Rüstung
138,716
Ausweichwert
7,860
Energieschild
171,573
Damage
2,051
Zauberschaden
3,061
Genauigkeit
1,036
Attack Time
1.005
Erfahrung
144,452
Minion Life
0
Minion Energy Shield
32,693
Minion Damage
1,732
Ailment Threshold
3,811,364
Chill
12,052
Shock
12,052
Brittle
68,181
Scorch
12,052
Sap
33,296
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 3257–4886
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FragmentOfIgnornaceSpammableBeamBlast
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 920.2 bis 1380 physischen Schaden
30% des physischen Schadens werden in Blitzschaden umgewandelt
30% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
FragmentOfIgnornaceSpammableBeamBlastFinal
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.35 Sek.
Verursacht 920.2 bis 1380 physischen Schaden
30% des physischen Schadens werden in Blitzschaden umgewandelt
30% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
FragmentOfIgnornaceCorridorBlast
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 7.5 Sek.
Abklingzeit: 20 Sek.
Verursacht 1699 bis 2549 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 25 Sek.
Verursacht 13482 bis 20223 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 2 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportFragmentOfIgnornace
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 5.5 Sek.
EmptyActionSpellFragmentOfIgnornaceMultiBeam
Spell
Zauberzeit: 2 Sek.
Abklingzeit: 9 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceSpammableBeamPhysical1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1592 bis 2388 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1831 bis 2746 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1990 bis 2985 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 816.8 bis 1225 physischen Schaden
65% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
200% mehr Unterkühlungswirkung
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 937.8 bis 1407 physischen Schaden
65% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
200% mehr Unterkühlungswirkung
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1021 bis 1531 physischen Schaden
65% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
200% mehr Unterkühlungswirkung
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 816.8 bis 1225 physischen Schaden
Eure Treffer entzünden immer
65% des physischen Schadens werden in Feuerschaden umgewandelt
66% mehr Schaden mit Entzünden
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 937.8 bis 1407 physischen Schaden
Eure Treffer entzünden immer
65% des physischen Schadens werden in Feuerschaden umgewandelt
66% mehr Schaden mit Entzünden
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1021 bis 1531 physischen Schaden
Eure Treffer entzünden immer
65% des physischen Schadens werden in Feuerschaden umgewandelt
66% mehr Schaden mit Entzünden
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 510.5 bis 1531 physischen Schaden
Eure Treffer schocken immer
65% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 586.1 bis 1758 physischen Schaden
Eure Treffer schocken immer
65% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 637.8 bis 1914 physischen Schaden
Eure Treffer schocken immer
65% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceCloneBeam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 958.5 bis 1438 physischen Schaden
Eure Treffer schocken immer
75% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpawnClones
Triggerable, Spell
Zauberzeit: 1 Sek.
FragmentOfIgnornaceCreateClones
Triggerable, Spell
Zauberzeit: 2 Sek.
Abklingzeit: 10 Sek.
EmptyActionSpellFragmentOfIgnornaceCloneBeam
Spell
Zauberzeit: 5.33 Sek.
Abklingzeit: 27.5 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 25 Sek.
Verursacht 14830 bis 22245 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 4 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 25 Sek.
Verursacht 14830 bis 22245 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 6 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 25 Sek.
Verursacht 14830 bis 22245 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 6 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 25 Sek.
Verursacht 14830 bis 22245 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 6 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Zauberzeit: 3 Sek.
Abklingzeit: 25 Sek.
Verursacht 394.7 bis 592.1 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Verursacht 338.1 Basis-Chaosschaden pro Sekunde
Verursacht 338.1 Basis-Feuerschaden pro Sekunde
Verursacht 338.1 physischen Basisschaden pro Sekunde
Basisdauer beträgt 13 Sekunden
Die sekundäre Basisdauer beträgt 5 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
85% weniger Wirkungsbereich
base lightning damage to deal per minute [20286]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations
Triggerable, Spell
Zauberzeit: 1 Sek.
FragmentOfIgnornaceMeteorArena
Triggerable, Spell
Zauberzeit: 2 Sek.
FragmentOfIgnornaceMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 3739 bis 5609 physischen Schaden
Verursacht 2401.8 Basis-Chaosschaden pro Sekunde
Verursacht 2401.8 Basis-Feuerschaden pro Sekunde
Verursacht 2401.8 physischen Basisschaden pro Sekunde
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
base lightning damage to deal per minute [144109]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellFragmentOfIgnornaceMultiBeam2
Spell
Zauberzeit: 2.5 Sek.
Abklingzeit: 9 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasFragmentOfIgnornaceTeleportToCentre
Spell, Movement
Zauberzeit: 1 Sek.
FragmentOfIgnoranceRainOfStarsImpact
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1228 bis 1842 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
20% weniger Wirkungsbereich
is area damage [1]
FragmentOfIgnoranceRainOfStars
Triggerable, Spell
Kritische Trefferchance: 5%
Zauberzeit: 2.17 Sek.
Abklingzeit: 11.25 Sek.
EASFragmentOfIgnoranceDeathBarrage
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 18 Sek.
action attack or cast time uses animation length [1]
MPSFragmentOfIgnoranceDeathProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 848.9 bis 1273 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [256]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/FragmentOfIgnorance/FragmentOfIgnorance__"] = {
name = "The Neglected Flame",
life = 11.2,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MPSFragmentOfIgnoranceDeathProjectile",
"EASFragmentOfIgnoranceDeathBarrage",
"FragmentOfIgnornaceSpammableBeamBlast",
"FragmentOfIgnornaceSpammableBeamBlastFinal",
"FragmentOfIgnornaceCorridorBlast",
"FragmentOfIgnornaceCircleMazeBlast",
"TeleportFragmentOfIgnornace",
"EmptyActionSpellFragmentOfIgnornaceMultiBeam",
"FragmentOfIgnornaceSpammableBeamPhysical1",
"FragmentOfIgnornaceSpammableBeamPhysical2",
"FragmentOfIgnornaceSpammableBeamPhysical3",
"FragmentOfIgnornaceSpammableBeamCold1",
"FragmentOfIgnornaceSpammableBeamCold2",
"FragmentOfIgnornaceSpammableBeamCold3",
"FragmentOfIgnornaceSpammableBeamFire1",
"FragmentOfIgnornaceSpammableBeamFire2",
"FragmentOfIgnornaceSpammableBeamFire3",
"FragmentOfIgnornaceSpammableBeamLightning1",
"FragmentOfIgnornaceSpammableBeamLightning2",
"FragmentOfIgnornaceSpammableBeamLightning3",
"FragmentOfIgnornaceCloneBeam",
"FragmentOfIgnornaceSpawnClones",
"FragmentOfIgnornaceCreateClones",
"EmptyActionSpellFragmentOfIgnornaceCloneBeam",
"FragmentOfIgnornaceCircleMazeBlast2",
"FragmentOfIgnornaceCircleMazeBlast3",
"FragmentOfIgnornaceCircleMazeBlast4",
"FragmentOfIgnornaceCircleMazeBlast5",
"FragmentOfIgnornaceBeamBomb",
"FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations",
"FragmentOfIgnornaceMeteorArena",
"FragmentOfIgnornaceMeteorGroundEffect",
"EmptyActionSpellFragmentOfIgnornaceMultiBeam2",
"AtlasFragmentOfIgnornaceTeleportToCentre",
"FragmentOfIgnoranceRainOfStarsImpact",
"FragmentOfIgnoranceRainOfStars",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFragmentOfIgnoranceDeathProjectile"] = {
name = "MPSFragmentOfIgnoranceDeathProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFragmentOfIgnoranceDeathBarrage"] = {
name = "EASFragmentOfIgnoranceDeathBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamBlast"] = {
name = "FragmentOfIgnornaceSpammableBeamBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamBlastFinal"] = {
name = "FragmentOfIgnornaceSpammableBeamBlastFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.35,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCorridorBlast"] = {
name = "FragmentOfIgnornaceCorridorBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"number_of_projectiles_override",
"is_area_damage",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast"] = {
name = "FragmentOfIgnornaceCircleMazeBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportFragmentOfIgnornace"] = {
name = "TeleportFragmentOfIgnornace",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam"] = {
name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical1"] = {
name = "FragmentOfIgnornaceSpammableBeamPhysical1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical2"] = {
name = "FragmentOfIgnornaceSpammableBeamPhysical2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical3"] = {
name = "FragmentOfIgnornaceSpammableBeamPhysical3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold1"] = {
name = "FragmentOfIgnornaceSpammableBeamCold1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold2"] = {
name = "FragmentOfIgnornaceSpammableBeamCold2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold3"] = {
name = "FragmentOfIgnornaceSpammableBeamCold3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire1"] = {
name = "FragmentOfIgnornaceSpammableBeamFire1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire2"] = {
name = "FragmentOfIgnornaceSpammableBeamFire2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire3"] = {
name = "FragmentOfIgnornaceSpammableBeamFire3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning1"] = {
name = "FragmentOfIgnornaceSpammableBeamLightning1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning2"] = {
name = "FragmentOfIgnornaceSpammableBeamLightning2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning3"] = {
name = "FragmentOfIgnornaceSpammableBeamLightning3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCloneBeam"] = {
name = "FragmentOfIgnornaceCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpawnClones"] = {
name = "FragmentOfIgnornaceSpawnClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCreateClones"] = {
name = "FragmentOfIgnornaceCreateClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceCloneBeam"] = {
name = "EmptyActionSpellFragmentOfIgnornaceCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast2"] = {
name = "FragmentOfIgnornaceCircleMazeBlast2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast3"] = {
name = "FragmentOfIgnornaceCircleMazeBlast3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast4"] = {
name = "FragmentOfIgnornaceCircleMazeBlast4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast5"] = {
name = "FragmentOfIgnornaceCircleMazeBlast5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"orion_circle_maze_number_of_circles",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceBeamBomb"] = {
name = "FragmentOfIgnornaceBeamBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"base_secondary_skill_effect_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.60000002384186, 0.89999997615814, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, -85, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations"] = {
name = "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceMeteorArena"] = {
name = "FragmentOfIgnornaceMeteorArena",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceMeteorGroundEffect"] = {
name = "FragmentOfIgnornaceMeteorGroundEffect",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"ground_effect_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam2"] = {
name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasFragmentOfIgnornaceTeleportToCentre"] = {
name = "AtlasFragmentOfIgnornaceTeleportToCentre",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnoranceRainOfStarsImpact"] = {
name = "FragmentOfIgnoranceRainOfStarsImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnoranceRainOfStars"] = {
name = "FragmentOfIgnoranceRainOfStars",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Die Vernachlässigte Flamme
HumanoidMonster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
The Neglected Flame
| Spectre | N |
|---|---|
| Tags | human, humanoid, medium_movement, not_dex, red_blood |
Leben
1120%
Energy Shield From Life
100%
Rüstung
+50%
Ailment Threshold
320%
Widerstand
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
FragmentOfIgnorance
Metadata
FragmentOfIgnoranceSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
0
Rüstung
43,185
Ausweichwert
4,739
Energieschild
68,622
Damage
851
Zauberschaden
1,270
Genauigkeit
580
Attack Time
1.005
Erfahrung
112,805
Minion Life
0
Minion Energy Shield
14,885
Minion Damage
680
Ailment Threshold
280,922
Chill
888
Shock
888
Brittle
5,025
Scorch
888
Sap
2,454
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1351–2027
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FragmentOfIgnornaceSpammableBeamBlast
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 365.3 bis 548 physischen Schaden
30% des physischen Schadens werden in Blitzschaden umgewandelt
30% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
FragmentOfIgnornaceSpammableBeamBlastFinal
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.35 Sek.
Verursacht 365.3 bis 548 physischen Schaden
30% des physischen Schadens werden in Blitzschaden umgewandelt
30% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
FragmentOfIgnornaceCorridorBlast
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 7.5 Sek.
Abklingzeit: 20 Sek.
Verursacht 685.2 bis 1028 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 25 Sek.
Verursacht 5063 bis 7594 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 2 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TeleportFragmentOfIgnornace
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 5.5 Sek.
EmptyActionSpellFragmentOfIgnornaceMultiBeam
Spell
Zauberzeit: 2 Sek.
Abklingzeit: 9 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceSpammableBeamPhysical1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 632 bis 948 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 726.8 bis 1090 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamPhysical3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 790 bis 1185 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [180]
corrupted blood on hit duration [2500]
corrupted blood on hit num stacks [1]
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 324.2 bis 486.3 physischen Schaden
65% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
200% mehr Unterkühlungswirkung
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 372.3 bis 558.4 physischen Schaden
65% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
200% mehr Unterkühlungswirkung
is area damage [1]
FragmentOfIgnornaceSpammableBeamCold3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 405.1 bis 607.7 physischen Schaden
65% des physischen Schadens werden in Kälteschaden umgewandelt
Gegner werden immer eingefroren
200% mehr Unterkühlungswirkung
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 324.2 bis 486.3 physischen Schaden
Eure Treffer entzünden immer
65% des physischen Schadens werden in Feuerschaden umgewandelt
66% mehr Schaden mit Entzünden
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 372.3 bis 558.4 physischen Schaden
Eure Treffer entzünden immer
65% des physischen Schadens werden in Feuerschaden umgewandelt
66% mehr Schaden mit Entzünden
is area damage [1]
FragmentOfIgnornaceSpammableBeamFire3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 405.1 bis 607.7 physischen Schaden
Eure Treffer entzünden immer
65% des physischen Schadens werden in Feuerschaden umgewandelt
66% mehr Schaden mit Entzünden
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 202.6 bis 607.9 physischen Schaden
Eure Treffer schocken immer
65% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 232.7 bis 698 physischen Schaden
Eure Treffer schocken immer
65% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpammableBeamLightning3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 253.2 bis 759.6 physischen Schaden
Eure Treffer schocken immer
65% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceCloneBeam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 386.5 bis 579.8 physischen Schaden
Eure Treffer schocken immer
75% des physischen Schadens werden in Blitzschaden umgewandelt
active skill shock duration +% final [200]
is area damage [1]
FragmentOfIgnornaceSpawnClones
Triggerable, Spell
Zauberzeit: 1 Sek.
FragmentOfIgnornaceCreateClones
Triggerable, Spell
Zauberzeit: 2 Sek.
Abklingzeit: 10 Sek.
EmptyActionSpellFragmentOfIgnornaceCloneBeam
Spell
Zauberzeit: 5.33 Sek.
Abklingzeit: 27.5 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast2
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 25 Sek.
Verursacht 5569 bis 8353 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 4 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [2]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast3
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 25 Sek.
Verursacht 5569 bis 8353 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 6 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [3]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast4
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 25 Sek.
Verursacht 5569 bis 8353 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 6 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [4]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceCircleMazeBlast5
Spell, Area, Damage, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 25 Sek.
Verursacht 5569 bis 8353 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
Basisdauer beträgt 6 Sekunden
Die sekundäre Basisdauer beträgt 1 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FragmentOfIgnornaceBeamBomb
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos
Zauberzeit: 3 Sek.
Abklingzeit: 25 Sek.
Verursacht 148.2 bis 222.4 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Verursacht 127 Basis-Chaosschaden pro Sekunde
Verursacht 127 Basis-Feuerschaden pro Sekunde
Verursacht 127 physischen Basisschaden pro Sekunde
Basisdauer beträgt 13 Sekunden
Die sekundäre Basisdauer beträgt 5 Sekunden
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
85% weniger Wirkungsbereich
base lightning damage to deal per minute [7618]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations
Triggerable, Spell
Zauberzeit: 1 Sek.
FragmentOfIgnornaceMeteorArena
Triggerable, Spell
Zauberzeit: 2 Sek.
FragmentOfIgnornaceMeteorGroundEffect
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1508 bis 2262 physischen Schaden
Verursacht 968.5 Basis-Chaosschaden pro Sekunde
Verursacht 968.5 Basis-Feuerschaden pro Sekunde
Verursacht 968.5 physischen Basisschaden pro Sekunde
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
base lightning damage to deal per minute [58112]
ground effect variation [1]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellFragmentOfIgnornaceMultiBeam2
Spell
Zauberzeit: 2.5 Sek.
Abklingzeit: 9 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
AtlasFragmentOfIgnornaceTeleportToCentre
Spell, Movement
Zauberzeit: 1 Sek.
FragmentOfIgnoranceRainOfStarsImpact
Spell, Area, Damage, AreaSpell, Lightning, Physical, Chaos, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 481.2 bis 721.9 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
20% weniger Wirkungsbereich
is area damage [1]
FragmentOfIgnoranceRainOfStars
Triggerable, Spell
Kritische Trefferchance: 5%
Zauberzeit: 2.17 Sek.
Abklingzeit: 11.25 Sek.
EASFragmentOfIgnoranceDeathBarrage
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 18 Sek.
action attack or cast time uses animation length [1]
MPSFragmentOfIgnoranceDeathProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 342.3 bis 513.5 physischen Schaden
25% des physischen Schadens werden in Blitzschaden umgewandelt
25% des physischen Schadens werden in Chaosschaden umgewandelt
25% des physischen Schadens werden in Feuerschaden umgewandelt
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [256]
projectile uses contact position [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/FragmentOfIgnorance/FragmentOfIgnoranceSTANDALONE"] = {
name = "The Neglected Flame",
life = 11.2,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MPSFragmentOfIgnoranceDeathProjectile",
"EASFragmentOfIgnoranceDeathBarrage",
"FragmentOfIgnornaceSpammableBeamBlast",
"FragmentOfIgnornaceSpammableBeamBlastFinal",
"FragmentOfIgnornaceCorridorBlast",
"FragmentOfIgnornaceCircleMazeBlast",
"TeleportFragmentOfIgnornace",
"EmptyActionSpellFragmentOfIgnornaceMultiBeam",
"FragmentOfIgnornaceSpammableBeamPhysical1",
"FragmentOfIgnornaceSpammableBeamPhysical2",
"FragmentOfIgnornaceSpammableBeamPhysical3",
"FragmentOfIgnornaceSpammableBeamCold1",
"FragmentOfIgnornaceSpammableBeamCold2",
"FragmentOfIgnornaceSpammableBeamCold3",
"FragmentOfIgnornaceSpammableBeamFire1",
"FragmentOfIgnornaceSpammableBeamFire2",
"FragmentOfIgnornaceSpammableBeamFire3",
"FragmentOfIgnornaceSpammableBeamLightning1",
"FragmentOfIgnornaceSpammableBeamLightning2",
"FragmentOfIgnornaceSpammableBeamLightning3",
"FragmentOfIgnornaceCloneBeam",
"FragmentOfIgnornaceSpawnClones",
"FragmentOfIgnornaceCreateClones",
"EmptyActionSpellFragmentOfIgnornaceCloneBeam",
"FragmentOfIgnornaceCircleMazeBlast2",
"FragmentOfIgnornaceCircleMazeBlast3",
"FragmentOfIgnornaceCircleMazeBlast4",
"FragmentOfIgnornaceCircleMazeBlast5",
"FragmentOfIgnornaceBeamBomb",
"FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations",
"FragmentOfIgnornaceMeteorArena",
"FragmentOfIgnornaceMeteorGroundEffect",
"EmptyActionSpellFragmentOfIgnornaceMultiBeam2",
"AtlasFragmentOfIgnornaceTeleportToCentre",
"FragmentOfIgnoranceRainOfStarsImpact",
"FragmentOfIgnoranceRainOfStars",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFragmentOfIgnoranceDeathProjectile"] = {
name = "MPSFragmentOfIgnoranceDeathProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 256, 25, 25, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFragmentOfIgnoranceDeathBarrage"] = {
name = "EASFragmentOfIgnoranceDeathBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamBlast"] = {
name = "FragmentOfIgnornaceSpammableBeamBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamBlastFinal"] = {
name = "FragmentOfIgnornaceSpammableBeamBlastFinal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.35,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCorridorBlast"] = {
name = "FragmentOfIgnornaceCorridorBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"number_of_projectiles_override",
"is_area_damage",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast"] = {
name = "FragmentOfIgnornaceCircleMazeBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2000, 1, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportFragmentOfIgnornace"] = {
name = "TeleportFragmentOfIgnornace",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam"] = {
name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical1"] = {
name = "FragmentOfIgnornaceSpammableBeamPhysical1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical2"] = {
name = "FragmentOfIgnornaceSpammableBeamPhysical2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamPhysical3"] = {
name = "FragmentOfIgnornaceSpammableBeamPhysical3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2500, 180, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold1"] = {
name = "FragmentOfIgnornaceSpammableBeamCold1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold2"] = {
name = "FragmentOfIgnornaceSpammableBeamCold2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamCold3"] = {
name = "FragmentOfIgnornaceSpammableBeamCold3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire1"] = {
name = "FragmentOfIgnornaceSpammableBeamFire1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire2"] = {
name = "FragmentOfIgnornaceSpammableBeamFire2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamFire3"] = {
name = "FragmentOfIgnornaceSpammableBeamFire3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_ignite_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 66, 65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning1"] = {
name = "FragmentOfIgnornaceSpammableBeamLightning1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning2"] = {
name = "FragmentOfIgnornaceSpammableBeamLightning2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpammableBeamLightning3"] = {
name = "FragmentOfIgnornaceSpammableBeamLightning3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 65, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCloneBeam"] = {
name = "FragmentOfIgnornaceCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_duration_+%_final",
"is_area_damage",
"always_shock",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceSpawnClones"] = {
name = "FragmentOfIgnornaceSpawnClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCreateClones"] = {
name = "FragmentOfIgnornaceCreateClones",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceCloneBeam"] = {
name = "EmptyActionSpellFragmentOfIgnornaceCloneBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast2"] = {
name = "FragmentOfIgnornaceCircleMazeBlast2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, 2, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast3"] = {
name = "FragmentOfIgnornaceCircleMazeBlast3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, 3, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast4"] = {
name = "FragmentOfIgnornaceCircleMazeBlast4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"orion_circle_maze_number_of_circles",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6000, 4, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceCircleMazeBlast5"] = {
name = "FragmentOfIgnornaceCircleMazeBlast5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"orion_circle_maze_number_of_circles",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 6000, 1000, 25, 25, 25, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceBeamBomb"] = {
name = "FragmentOfIgnornaceBeamBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"base_secondary_skill_effect_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.60000002384186, 0.89999997615814, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 5000, 13000, -50, -85, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations"] = {
name = "FragmentOfIgnornaceGeometrySpellOrionDoodadObliterations",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceMeteorArena"] = {
name = "FragmentOfIgnornaceMeteorArena",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnornaceMeteorGroundEffect"] = {
name = "FragmentOfIgnornaceMeteorGroundEffect",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_fire_damage_to_deal_per_minute",
"base_lightning_damage_to_deal_per_minute",
"base_chaos_damage_to_deal_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_chaos",
"ground_effect_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1.8500000238419, 1.8500000238419, 1.8500000238419, 1.8500000238419, 25, 25, 1, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellFragmentOfIgnornaceMultiBeam2"] = {
name = "EmptyActionSpellFragmentOfIgnornaceMultiBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasFragmentOfIgnornaceTeleportToCentre"] = {
name = "AtlasFragmentOfIgnornaceTeleportToCentre",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnoranceRainOfStarsImpact"] = {
name = "FragmentOfIgnoranceRainOfStarsImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Lightning] = true,
[SkillType.Physical] = true,
[SkillType.Chaos] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"skill_physical_damage_%_to_convert_to_lightning",
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 25, 25, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FragmentOfIgnoranceRainOfStars"] = {
name = "FragmentOfIgnoranceRainOfStars",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-50]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Die Vernachlässigte Flamme Topic /1
| NPC | Name |
|---|---|
| Anomalie | Sirus und ich hatten ein einfaches kollegiales Verhältnis, zunächst … Es war schwer, nicht von ihm beeindruckt zu sein. Er war der Beste der Eroberer – der schärfste Verstand, der mir je begegnet ist. Zusammen verschrieben wir uns vollständig dem Kampf gegen die wachsende Gefahr im Atlas. Aber durch die Konzentration auf eine Sache wurden wir blind für die Gefahren um uns herum. Zu besessen von unserer Bestimmung, um die Kosten zu bedenken – für uns und für einander. Mit der Zeit ergriff der Atlas von Sirus Besitz. Seine Veränderung betraf nicht nur sein Äußeres, sondern auch seine Absichten. Verdreht bis zur … Unkenntlichkeit. Was auch immer zwischen uns gewesen sein mag, es starb zusammen mit dem, der er einst war. Vielleicht war es meine Schuld. Ich hätte die Zeichen bemerken müssen, hätte ihn auf das vorbereiten sollen, was uns erwartete. Ich hätte vielen Dinge sehen sollen … jetzt entscheide ich mich dafür, nicht hinzusehen. Ich treffe die Entscheidung, den Verfall, die Verzerrung und … das Elend nicht zu sehen. Was Sirus widerfahren ist, darf sich nicht wiederholen. Niemand wird mehr verloren gehen. Keine weiteren Schmerzen. Darum ist meine Arbeit mit dem Atlas nicht nur wesentlich, sondern notwendig. |
Die Vernachlässigte Flamme Text Audio /17
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.