Murder Boots
Boots
Evasion Rating: 185—213
Energy Shield: 18—21
Requires Level 69, 82 Dex, 42 Int
DropLevel
69
BaseType
Murder Boots
Class
Flags
CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
Type
Metadata/Items/Armours/Boots/BootsDexInt9
Tags
dex_int_armour, top_tier_base_item_type, boots, armour
Icon
Art/2DItems/Armours/Boots/BootsDexInt4
Base.base_level
1
Base.tag
default, armour, boots
Base.x_size
2
Base.y_size
2
Mods.stat_description_list
Metadata/StatDescriptions/stat_descriptions.txt
Mods.mod_stat_description_list
Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt
Mods.enable_rarity
normal, magic, rare, unique
Mods.inventory_type
Boots
Quality.max_quality
20
Sockets.socket_info
1:1:100 2:1:90 3:2:80 4:25:30 5:9999:20 6:9999:5
Unique /4
Requires Level 69, 82 Dex, 42 Int
+(30—50) to Dexterity
(140—180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
Requires Level 69, 82 Dex, 42 Int
Has 1 Abyssal Sockets
(40—60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel
(24—32)% increased Movement Speed while affected by a Magic Abyss Jewel
(16—24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Requires Level 69, 82 Dex, 42 Int
Has 2 Abyssal Sockets
(40—60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel
(24—32)% increased Movement Speed while affected by a Magic Abyss Jewel
(16—24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Requires Level 69, 82 Dex, 42 Int
+(30—50) to Dexterity
(140—180)% increased Evasion and Energy Shield
30% increased Movement Speed
10% increased Damage taken while Phasing
You have Phasing if you've Killed Recently
Projectiles Chain +1 times while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























