Rusted Sword
One Hand Swords
Physical Damage: 4-9
Critical Strike Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires 8 Str, 8 Dex
40% increased Global Accuracy Rating
DropLevel
1
BaseType
Rusted Sword
Class
Flags
CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
Type
Metadata/Items/Weapons/OneHandWeapons/OneHandSwords/OneHandSword1
Tags
sword, one_hand_weapon, onehand, weapon
Icon
Art/2DItems/Weapons/OneHandWeapons/OneHandSwords/OneHandSword1
40% increased Global Accuracy Rating
| Family | IncreasedAccuracy |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Stats | |
| Craft Tags | Attack |
Base.base_level
1
Base.tag
default, weapon, onehand, sword, one_hand_weapon
client.RenderItem
, ,
Mods.stat_description_list
Metadata/StatDescriptions/stat_descriptions.txt
Mods.mod_stat_description_list
Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt
Mods.enable_rarity
normal, magic, rare, unique
Mods.inventory_type
Weapon
AttributeRequirements.strength_requirement
100
AttributeRequirements.dexterity_requirement
0
AttributeRequirements.intelligence_requirement
0
Weapon.minimum_attack_distance
0
Weapon.maximum_attack_distance
3
Weapon.minimum_damage
5
Weapon.maximum_damage
10
Weapon.weapon_speed
833
Weapon.critical_chance
500
Weapon.accuracy_rating
20
Weapon.weapon_class
OneHandSword
Quality.max_quality
20
Sockets.socket_info
1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5
Unique /4
Requires Level 1, 8 Str, 8 Dex
40% increased Global Accuracy Rating
100% increased Damage when on Low Life
50% increased Physical Damage
Adds 2 to 6 Physical Damage
10% increased Attack Speed
+(20—30) to maximum Life
Grants 2 Life per Enemy Hit
(You are on Low Life if you have 50% of your Maximum Life or less)
Requires Level 1, 8 Str, 8 Dex
40% increased Global Accuracy Rating
Adds 2 to 6 Physical Damage
2% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
20% increased Area of Effect
33% chance to gain a Frenzy Charge on Kill
Requires Level 61, 8 Str, 8 Dex
40% increased Global Accuracy Rating
100% increased Damage when on Low Life
50% increased Physical Damage
Adds (83—91) to (123—130) Physical Damage
10% increased Attack Speed
+(20—30) to maximum Life
Grants 2 Life per Enemy Hit
You have [Onslaught] while on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
Requires Level 1, 8 Str, 8 Dex
40% increased Global Accuracy Rating
(20—50)% increased Physical Damage
Adds (3—4) to (5—8) Physical Damage
15% increased Attack Speed
Gain (25—30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Skeletons
10% increased Damage taken from Ghosts
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

























