菌潮碎片
构造体
复原物理防御塔
无法被击退
immune to petrification [1]
unaffected by temporal tower [1]
免疫晕眩
无法被击退
immune to petrification [1]
unaffected by temporal tower [1]
免疫晕眩
Blighted Shard
幽魂 | N |
---|---|
标签 | blight_monster, bludgeoning_weapon, construct, golem, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, very_slow_movement |
生命
300%
护甲
+100%
闪避值
+40%
异常状态临界值
300%
抗性
40 0 0 0
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
80%
类型
BlightPhysicalRockGolemMinion
Metadata
RockGolemSmall
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
19,300
护甲
57,580
闪避值
6,635
能量护盾
0
伤害
523
法术伤害
523
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
19,300
冰缓
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 418–628
暴击几率: 5%
攻击间隔: 1.005 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Physical/RockGolemSmall"] = { name = "Blighted Shard", life = 3, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.005, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
复原物理防御塔
Id | BlightPhysicalType_ |
---|---|
Family | BlightMonsterType |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
immune to petrification [1]
Id | ImmuneToPetrification__ |
---|---|
Family | ImmuneToPetrification |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
unaffected by temporal tower [1]
Id | BlightUnaffectedByTemporalTower |
---|---|
Family | BlightUnaffectedByTower |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
免疫晕眩
Id | MonsterCannotBeStunned1 |
---|---|
Name | 坚韧的 |
Family | MonsterCannotBeStunned |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Spawn Tags | not_str: 0 default: 1000 |