Befallene Scherbe
Konstrukt
Widerstandsfähig gegenüber physischen Türmen
Kann nicht zurückgestoßen werden
immune to petrification [1]
unaffected by temporal tower [1]
Kann nicht betäubt werden
Blighted Shard
SpectreN
Tagsblight_monster, bludgeoning_weapon, construct, golem, has_one_hand_sword, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, very_slow_movement
Leben
300%
Rüstung
+60%
Ausweichen
+40%
Ailment Threshold
300%
Widerstand
40 0 0 0
Damage
140%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
80%
Type
BlightPhysicalRockGolemMinion
Metadata
RockGolemSmall
Stufe
68
Leben
19,300
Rüstung
46,064
Ausweichen
6,635
Energieschild
0
Damage
523
Zauberschaden
523
Genauigkeit
290
Attack Time
1.005
Erfahrung
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 418–628
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
	//turn_duration = 0.5
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Physical/RockGolemSmall"] = {
    name = "Blighted Shard",
    life = 3,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 8,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Widerstandsfähig gegenüber physischen Türmen
IdBlightPhysicalType_
FamilyBlightMonsterType
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • is blight physical monster Min: 1 Max: 1 Global
  • Kann nicht zurückgestoßen werden
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • immune to petrification [1]
    IdImmuneToPetrification__
    FamilyImmuneToPetrification
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • immune to petrification Min: 1 Max: 1 Global
  • unaffected by temporal tower [1]
    IdBlightUnaffectedByTemporalTower
    FamilyBlightUnaffectedByTower
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • unaffected by temporal tower Min: 1 Max: 1 Global
  • Kann nicht betäubt werden
    IdMonsterCannotBeStunned1
    Name{Standhafter}{Standhafte}{Standhaftes}{Standhafte}{Standhafte}{Standhafte}
    FamilyMonsterCannotBeStunned
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.