圣沃克斯大主教
人形monster ignores delve darkness mechanic [1]
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
无法被击退
Cardinal Sanctus Vox
| 幽魂 | N |
|---|---|
| 标签 | bludgeoning_weapon, 施法, extra_large_height, fast_movement, has_one_hand_mace, has_one_handed_melee, humanoid, legion_monster, lightning_affinity, melee, no_pantheon_mod, not_dex, physical_affinity, plate_armour, ranged, red_blood |
生命
801%
生命转为护盾
50%
护甲
+100%
异常状态临界值
756%
抗性
伤害
141%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 20
攻击间隔
2.325 秒
伤害分布
±20%
经验值
300%
Model Size
156%
类型
LegionTemplarGeneral
Metadata
LegionTemplarGeneral
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
558,082
护甲
57,580
闪避值
4,739
能量护盾
24,539
伤害
600
法术伤害
895
命中
580
攻击间隔
1.55775
经验值
169,208
召唤物生命
121,053
Minion Energy Shield
5,323
召唤物伤害
479
异常状态临界值
663,679
冰缓
2,099
Shock
2,099
Brittle
11,873
Scorch
2,099
Sap
5,798
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeLightning
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 953–1429
暴击几率: 5%
攻击间隔: 2.325 秒
对你的敌人无情痛击。
DeceleratingProjectileLegionTemplarBoss
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 953–1429
暴击几率: 5%
攻击间隔: 2.325 秒
冷却时间: 15 秒
LegionTemplarShieldShardsBoss
攻击, 可触发
基本伤害: 953–1429
暴击几率: 5%
攻击间隔: 2.325 秒
LegionTemplarGeneralSwipeLeft
可触发, 攻击
基本伤害: 953–1429
暴击几率: 5%
攻击间隔: 2.325 秒
LegionTemplarGeneralSwipeRight
可触发, 攻击
基本伤害: 953–1429
暴击几率: 5%
攻击间隔: 2.325 秒
LegionTemplarGeneralChargeEnd
可触发, 攻击
基本伤害: 953–1429
暴击几率: 5%
攻击间隔: 2.325 秒
EmptyActionLegionTemplarGeneralComboDash
攻击
基本伤害: 953–1429
暴击几率: 5%
攻击间隔: 2.325 秒
冷却时间: 15 秒
攻击速度总降 25%
近战打击范围 +1.5 米
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionTemplarBossNetMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
施放间隔: 1.5 秒
冷却时间: 15 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
LegionTemplarGeneralSpawnShield
可触发, 法术
施放间隔: 1 秒
EmptyActionLegionTemplarHolyRuckus
法术
施放间隔: 5.67 秒
冷却时间: 20 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
LegionTemplarBossMassBeam
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 380.9 - 571.3 物理伤害
效果区域扩大 100%
物理伤害的 75% 转换为闪电伤害
基础持续时间为 0.26 秒
active skill area of effect radius +% final [-50]
is area damage [1]
visual hit effect elemental is holy [1]
LegionTemplarBossMassBolt
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 530.9 - 796.4 物理伤害
效果区域缩小 75%
物理伤害的 75% 转换为闪电伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-10]
visual hit effect elemental is holy [1]
GeometryTriggerTemplarBossHolyBlastBeam
可触发, 法术
施放间隔: 1 秒
GeometryTriggerTemplarBossHolyBlastBolt
可触发, 法术
施放间隔: 1 秒
LegionTemplarBossHolyBlastBeam
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 258.1 - 387.1 物理伤害
你的击中不能眩晕敌人
物理伤害的 75% 转换为闪电伤害
is area damage [1]
visual hit effect elemental is holy [1]
LegionTemplarBossDash
可触发, 攻击
基本伤害: 953–1429
暴击几率: 5%
攻击间隔: 2.325 秒
伤害总增 50%
is area damage [1]
visual hit effect elemental is holy [1]
LegionTemplarSummonStatues
法术, 可触发
施放间隔: 1 秒
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
LegionTemplarGeneralGeometrySlam
可触发, 攻击
基本伤害: 953–1429
暴击几率: 5%
攻击间隔: 2.325 秒
LegionTemplarShatterShieldBeam
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 49.21 - 73.81 物理伤害
你的击中不能眩晕敌人
物理伤害的 50% 转换为闪电伤害
is area damage [1]
visual hit effect elemental is holy [1]
Object Type
version 2
extends "Metadata/Monsters/LegionLeague/LegionGeneralBase"
StateMachine
{
define_shared_state =
"
beaming;
holy_blast;
"
}Object Type Codes
version 2
extends "Metadata/Monsters/LegionLeague/LegionGeneralBase"
StateMachine
{
on_state_holy_blast_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/boss_holyblast/chargeup.epk );"
create_state_holy_blast_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/boss_holyblast/chargeup.epk );"
on_state_holy_blast_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/boss_holyblast/chargeup.epk );"
on_state_holy_blast_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/boss_holyblast/release.epk );"
create_state_breakout_0 =
"
IfMapStat( map_is_legion_endgame_map, {},
{
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/flee/about_to_flee.ao, );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/affected/general_indicator.epk );
} );
"
on_state_breakout_1 =
"
DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/flee/about_to_flee.ao );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/epk/affected/general_indicator.epk );
"
}
Actor
{
on_end_EmptyActionSpell = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/boss_holyblast/release.epk );"
}
Preload
{
preload_misc_beam = "LegionTemplarBossShieldBeam"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Templar/boss_shattershield/statues/statues_death.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/S_projectile/super_projectile.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LegionLeague/LegionTemplarGeneral"] = {
name = "Cardinal Sanctus Vox",
life = 8.01,
energyShield = 0.5,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.41,
damageSpread = 0.2,
attackTime = 2.325,
attackRange = 20,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MeleeLightning",
"LegionTemplarShieldShardsBoss",
"LegionTemplarSummonStatues",
"LegionTemplarBossHolyBlastBeam",
"LegionTemplarShatterShieldBeam",
"EmptyActionLegionTemplarGeneralComboDash",
"EmptyActionLegionTemplarHolyRuckus",
"DeceleratingProjectileLegionTemplarBoss",
"LegionTemplarBossMassBeam",
"LegionTemplarBossMassBolt",
"LegionTemplarBossDash",
"LegionTemplarGeneralGeometrySlam",
"LegionTemplarGeneralSwipeLeft",
"LegionTemplarGeneralSwipeRight",
"LegionTemplarGeneralChargeEnd",
"LegionTemplarGeneralSpawnShield",
"LegionTemplarBossNetMortar",
"GeometryTriggerTemplarBossHolyBlastBeam",
"GeometryTriggerTemplarBossHolyBlastBolt",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeLightning"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionTemplarShieldShardsBoss"] = {
name = "LegionTemplarShieldShardsBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"base_is_projectile",
"projectile_uses_contact_position",
"visual_hit_effect_elemental_is_holy",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.34, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionTemplarSummonStatues"] = {
name = "LegionTemplarSummonStatues",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionTemplarBossHolyBlastBeam"] = {
name = "LegionTemplarBossHolyBlastBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"cannot_stun",
"visual_hit_effect_elemental_is_holy",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 75, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionTemplarShatterShieldBeam"] = {
name = "LegionTemplarShatterShieldBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"cannot_stun",
"visual_hit_effect_elemental_is_holy",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionLegionTemplarGeneralComboDash"] = {
name = "EmptyActionLegionTemplarGeneralComboDash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_attack_speed_+%_final",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {15, -25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionLegionTemplarHolyRuckus"] = {
name = "EmptyActionLegionTemplarHolyRuckus",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.67,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileLegionTemplarBoss"] = {
name = "DeceleratingProjectileLegionTemplarBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.17,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"projectile_distance_override",
"monster_projectile_variation",
"skill_visual_scale_+%",
"skill_physical_damage_%_to_convert_to_lightning",
"base_is_projectile",
"visual_hit_effect_elemental_is_holy",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"always_pierce",
},
levels = {
[1] = {-71, 40, 74, 56, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionTemplarBossMassBeam"] = {
name = "LegionTemplarBossMassBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_range_+%",
"base_skill_effect_duration",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"visual_hit_effect_elemental_is_holy",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 260, 75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionTemplarBossMassBolt"] = {
name = "LegionTemplarBossMassBolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"skill_range_+%",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"visual_hit_effect_elemental_is_holy",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, -10, -75, 75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionTemplarBossDash"] = {
name = "LegionTemplarBossDash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"is_area_damage",
"visual_hit_effect_elemental_is_holy",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {50, levelRequirement = 19, statInterpolation = {}, cost = { }, },
[3] = {50, levelRequirement = 20, statInterpolation = {}, cost = { }, },
[4] = {50, levelRequirement = 84, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionTemplarGeneralGeometrySlam"] = {
name = "LegionTemplarGeneralGeometrySlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_attack_speed_+%_final",
"is_area_damage",
"visual_hit_effect_elemental_is_holy",
},
levels = {
[1] = {50, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionTemplarGeneralSwipeLeft"] = {
name = "LegionTemplarGeneralSwipeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {-25, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionTemplarGeneralSwipeRight"] = {
name = "LegionTemplarGeneralSwipeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {-25, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionTemplarGeneralChargeEnd"] = {
name = "LegionTemplarGeneralChargeEnd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {-25, 75, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionTemplarGeneralSpawnShield"] = {
name = "LegionTemplarGeneralSpawnShield",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LegionTemplarBossNetMortar"] = {
name = "LegionTemplarBossNetMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerTemplarBossHolyBlastBeam"] = {
name = "GeometryTriggerTemplarBossHolyBlastBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerTemplarBossHolyBlastBolt"] = {
name = "GeometryTriggerTemplarBossHolyBlastBolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster ignores delve darkness mechanic [1]
| Family | MonsterIgnoresDelveDarkness |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
无法被击退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.buff_auras_dont_affect_allies | 1 |
| Stats.monster_ignores_delve_darkness_mechanic | 1 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, LegionBreakout, LegionRevive, ChangeToStance3Immediate |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | , , |
| StateMachine." | , , , , , |
| StateMachine.present; | |
| StateMachine.breakout; | |
| StateMachine.activated; | |
| StateMachine.owning_initiator; | |
| StateMachine.arrow_visible | 1; |
| StateMachine.general | 1; |
| StateMachine.fleeing; | |
| StateMachine.disappear; | |
| StateMachine.beaming; | |
| StateMachine.holy_blast; | |
| Life.corpse_usable | false |
圣沃克斯大主教 Text Audio /24
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.