艾尔雷恩
人形
行动速度不能调整至低于基础值的 50%
无法被击退
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Elreon
幽魂N
标签betrayal_syndicate_member, bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_dex, physical_affinity, red_blood
生命
600%
生命转为护盾
50%
护甲
+50%
异常状态临界值
600%
抗性
40 40 40 25
伤害
120%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
BetrayalElreon
Metadata
BetrayalElreon
等级
68
生命
38,600
护甲
43,185
闪避值
4,739
能量护盾
3,064
伤害
448
法术伤害
448
命中
290
攻击间隔
1.995
经验值
20,510
异常状态临界值
38,600
冰缓
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 359–538
暴击几率: 5%
攻击间隔: 1.995 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalElreonSmite
可触发, 攻击
基本伤害: 359–538
暴击几率: 5%
攻击伤害: 130%
攻击间隔: 1.995 秒
冷却时间: 4 秒
75% 物理伤害转换为闪电伤害
攻击伤害总增 30%
伤害总增 149.5%
is area damage [1]
BetrayalElreonDashSlam
可触发, 攻击
基本伤害: 359–538
暴击几率: 5%
攻击伤害: 170%
攻击间隔: 1.995 秒
攻击伤害总增 70%
is area damage [1]
BetrayalElreonLeapSlam
攻击, 范围, 近战, 位移, 快行, Slam, 图腾技能
跃击
基本伤害: 359–538
暴击几率: 5%
攻击间隔: 1.995 秒
冷却时间: 10 秒
一跃而起,落地时用武器对敌人造成伤害,并击退敌人。被踩到的敌人会被推出去。限定斧类、锤类、短杖、剑类或长杖。
伤害总降 90%
攻击速度总降 40%
基础范围为 1.5
is area damage [1]
BetrayalElreonSummonUnholySentinels
法术, 法术可重复, 可触发
施放间隔: 1.5 秒
冷却时间: 15 秒
alternate minion [371]
number of monsters to summon [5.268]
summon specific monsters radius +% [-9.146341463414636]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BetrayalElreonConsecratedPath
近战, 攻击, 范围, 位移, 可触发, 伤害, 持续时间, 火焰, Slam, 图腾技能
奉献之路
基本伤害: 359–538
暴击几率: 5%
攻击伤害: 120%
攻击间隔: 1.995 秒
冷却时间: 8 秒
重击目标地点。若目标周围有敌人,你可以短距离传送到它旁边,用一道猛击创造一片奉献地面。无法被多重打击辅助。限定剑类、斧类、锤类、短杖、长杖或空手。
攻击伤害总增 20%
伤害总增 149.5%
基础持续时间为 2
将物理伤害的 75% 转化为火焰伤害
ground consecration art variation [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"

Preload
{
	preload_epk = "Metadata/Effects/Spells/Masters/Elreon/consecrated_ground/unholy.epk"
}

StateMachine
{
	create_state_Helm_0 = "ShowMeshSegments( HoodShape );"
	create_state_Boots_0 = "ShowMeshSegments( BootsShape );"
	create_state_Gloves_0 = "ShowMeshSegments( GlovesShape, Hand_KnotShape, Hand_SashShape );"
	//create_state_Back_0 = "ShowMeshSegments(  );"
	//create_state_Weapon_0 = "ShowMeshSegments(  );"
	create_state_Helm_11 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_12 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_13 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_14 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_15 = "ShowMeshSegment( Hood_loweredShape );"
	//Azal's Eye
	create_state_Helm_16 = "ShowMeshSegment( HoodShape );"
	create_state_Helm_17 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_18 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_19 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_20 = "ShowMeshSegment( Hood_loweredShape );"

	//Akanilim's Hide
	create_state_Back_21 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Elreon );
	"

	//Shiaphet's Pall
	create_state_Back_22 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Elreon );
	"

	//Xunti's Parasol
	create_state_Back_23 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Elreon );
	"

	//Tekiton's Spine
	create_state_Back_24 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Elreon );
	"

	//Gogori's Plague
	create_state_Back_25 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Elreon );
	"

	//Harimal's Campaign
	create_state_Back_26 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Elreon );
	"

	//Tau Poh's Banner
	create_state_Back_27 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Elreon );
	"

	//Bu's Bottle
	create_state_Back_28 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Elreon );
	"

	//Rithkin's Dance
	create_state_Back_29 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Elreon );
	"

	//Cantar's Coffin
	create_state_Back_30 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Elreon );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalElreon"] = {
    name = "Elreon",
    life = 6,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "Melee",
        "BetrayalElreonLeapSlam",
        "BetrayalElreonSummonUnholySentinels",
        "WalkEmergeBetrayal",
        "BetrayalElreonSmite",
        "BetrayalElreonDashSlam",
        "BetrayalElreonConsecratedPath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalElreonLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
    },
    levels = {
        [1] = {-40, -90, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalElreonSummonUnholySentinels"] = {
    name = "BetrayalElreonSummonUnholySentinels",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "alternate_minion",
        "summoned_monster_rarity",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {2, -50, 371, 3, levelRequirement = 1, statInterpolation = {2, 2},  cost = { }, },
        [2] = {6, 0, 371, 3, levelRequirement = 83, statInterpolation = {2, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalElreonSmite"] = {
    name = "BetrayalElreonSmite",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, baseMultiplier = 1.3, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, baseMultiplier = 1.3, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, baseMultiplier = 1.3, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalElreonDashSlam"] = {
    name = "BetrayalElreonDashSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalElreonConsecratedPath"] = {
    name = "Consecrated Path",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.",
    skillTypes = {
        [SkillType.Melee] = true,
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Movement] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Fire] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "base_skill_effect_duration",
        "ground_consecration_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
行动速度不能调整至低于基础值的 50%
IdCannotBeSlowedBelowValueBosses
FamilyCannotBeSlowedBelowValue
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    无法被击退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished [0]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityBoss__
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 0 Max: 0 全域
  • 艾尔雷恩,光之制裁者 Text Audio /117
    名字
    很好,流放者。知道我们必须要净化那些阻碍我们圣战的人。
    ElreonPrimaryDefenderStartsFightZero
    只要我们的信仰保持强大,这个堡垒就不会殒落。
    ElreonPrimaryDefenderStartsFightOne
    后勤是圣战的关键,我们将以生命来捍卫它。
    ElreonPrimaryDefenderStartsFightTwo
    每次圣战都是大众从未见过的血腥不朽。
    ElreonPrimaryDefenderStartsFightThree
    你已经被下令净化了,异教徒。
    ElreonPrimaryDefenderStartsFightFour
    我承受你的审判,流放者。我更加坚强了。
    ElreonPrimaryDefenderStartsFightFive
    如果我有选择的话,我选择和平,但我没有。
    ElreonPrimaryDefenderStartsFightSix
    上次见面时你让我质疑了我的信仰。我有新的解决方法了。
    ElreonPrimaryDefenderStartsFightSeven
    为那人的圣战而死的最高的天职。
    ElreonPrimaryDefenderStartsFightEight
    你知道如何结束吗,流放者。
    ElreonPrimaryDefenderStartsFightNine
    舞动着我的纯净来对抗卑劣。
    ElreonPrimaryDefenderStartsFightTen
    几个世纪圣殿骑士的舍利子是不可阻挡的潮流。
    ElreonPrimaryDefenderStartsFightEleven
    神啊,赐予我你的力量来打击恶人!
    ElreonPrimaryDefenderStartsFightTwelve
    神啊,赐予我你的速度来对抗恶人!
    ElreonPrimaryDefenderStartsFightThirteen
    用火完成净化!
    ElreonPrimaryDefenderStartsFightFourteen
    这是一个圣所,我不能让你玷污。
    ElreonSafehouseLeaderIntroZero
    振作起来,圣战者!神帮助我们防御了!
    ElreonSecondaryDefenderArrivalZero
    我们必须一起保护这些急需的物资!
    ElreonSecondaryDefenderArrivalOne
    神圣的圣战仍然是战争,而战争伴随着邪恶。
    ElreonSecondaryDefenderArrivalTwo
    有时,圣战是血腥的工作。快点完成它吧。
    ElreonSecondaryDefenderArrivalThree
    信念的力量,和众人的力量。
    ElreonSecondaryDefenderArrivalFour
    我不会让组织失望!
    ElreonSecondaryDefenderArrivalFive
    瓦甘,我来帮你擦屁股了。
    ElreonSecondaryDefenderArrivalSix
    这次不能买条出路吗,对吧。
    ElreonSecondaryDefenderArrivalSeven
    上帝甚至帮助最令人作呕的丑陋生物。
    ElreonSecondaryDefenderArrivalEight
    他们越壮大,则越需要帮助。
    ElreonSecondaryDefenderArrivalNine
    格拉维奇将军,你的支援在这。
    ElreonSecondaryDefenderArrivalTen
    别担心,圣战者!你们的救星到了。
    ElreonSecondaryDefenderArrivalEleven
    罪孽在安逸中滋生。这个要塞必须被清理。
    ElreonSecondaryDefenderArrivalTwelve
    我不会袖手旁观,让你们使我们的弟兄们失败!
    ElreonSecondaryDefenderArrivalThirteen
    邪恶和罪恶。这就是我在这里看到的一切。
    ElreonSecondaryDefenderArrivalFourteen
    上帝要求大清洗!没有人是无罪的。
    ElreonSecondaryDefenderArrivalFifteen
    抱歉了朋友,但神对这场战斗有其他计划!
    ElreonSecondaryDefenderArrivalSixteen
    瓦里西,你赢得神心中的特殊地位。让我送你到那吧。
    ElreonSecondaryDefenderArrivalSeventeen
    你不在神的计划中。是什么诡异的东西成就你的?
    ElreonSecondaryDefenderArrivalEighteen
    你是圣宗的同胞,但你不洁的圣战是属于你自己的。
    ElreonSecondaryDefenderArrivalNineteen
    我从圣宗学到的一件事就是:不要相信戴面具的人。
    ElreonSecondaryDefenderArrivalTwenty
    关于圣战有趣之处。他们始于专注,但终于消耗殆尽。
    ElreonSecondaryDefenderArrivalTwentyOne
    只有傻瓜才能在上帝的门口打仗。
    ElreonReplyToSecondaryDefenderArrivalZero
    关于圣战,我誓死捍卫它。
    ElreonReplyToSecondaryDefenderArrivalOne
    在这我们似乎都是罪人。
    ElreonReplyToSecondaryDefenderArrivalTwo
    我会击败所有前来之人。
    ElreonReplyToSecondaryDefenderArrivalThree
    战士,神无所不在。甚至在你心中。
    ElreonReplyToSecondaryDefenderArrivalFour
    瓦里西,我想你已经花了够多时间在穿丧服和独自躲在黑暗中了。
    ElreonReplyToSecondaryDefenderArrivalFive
    杨纳斯,权力只是虚假的崇拜。它已经让你误入歧途了。
    ElreonReplyToSecondaryDefenderArrivalSix
    别客气。假圣宗,让我们来看看他是站在哪边的。
    ElreonReplyToSecondaryDefenderArrivalSeven
    我会活下来!
    ElreonReplyToSecondaryDefenderArrivalEight
    幸运的是,我现在的心情很想揍人!
    ElreonReplyToSecondaryDefenderArrivalNine
    我们应该要努力不懈。
    ElreonSecondaryDefenderArrivalTwentyTwo
    圣战者们,用全新的活力战斗吧!
    ElreonSecondaryDefenderArrivalTwentyThree
    我们为了更大的利益而做我们必须做的事。
    ElreonSecondaryDefenderArrivalTwentyFour
    流放者,你让我们别无选择。
    ElreonSecondaryDefenderArrivalTwentyFive
    尊敬的战士,我的神能够从你那借用辛格拉来打这场战吗?
    ElreonSecondaryDefenderArrivalTwentySix
    瓦里西,你会回应召唤?
    ElreonSecondaryDefenderArrivalTwentySeven
    杨纳斯,与其选择你们家族的战争时机,不如资助他们。
    ElreonSecondaryDefenderArrivalTwentyEight
    我想圣战者们会接受任何指令。西拉克,你能吗?
    ElreonSecondaryDefenderArrivalTwentyNine
    莱克,伟大的帝国慢慢的被自己的体制所困住。小心别犯同样的错误了。
    ElreonSecondaryDefenderArrivalThirty
    让这批圣战队保持良好的状态吧。
    ElreonSecondaryDefenderArrivalThirtyOne
    我告诉过你这个堡垒不会殒落。
    ElreonKillPlayerZero
    小鬼,你不应该跑来这的。
    ElreonKillPlayerOne
    再加上一个罪孽后 -- 烧掉它。
    ElreonKillPlayerTwo
    流放者,当你看到他时,神不会再会是那个让你感到害怕的。
    ElreonKillPlayerThree
    神的财富被拯救了,但异教徒仍要受罚。
    ElreonEscapeZero
    我以前可以正当的有信仰。
    ElreonEscapeOne
    现在,只有神知道我们做了什么。
    ElreonEscapeTwo
    呃……我的信仰不够坚定……
    ElreonDefeatedZero
    不在这!
    ElreonDefeatedOne
    流放者,展露我们的罪孽吧。这是我们应得的。
    ElreonDefeatedTwo
    我……失败了……
    ElreonDefeatedThree
    回到……审判……
    ElreonDefeatedFour
    我们应该用语言解决这问题。
    ElreonDefeatedFive
    神无疑的是在试探我。
    ElreonDefeatedSix
    或许堕落就是在死一次,但我仍然是纯洁的。
    ElreonDefeatedSeven
    或许这是我应得的报复。
    ElreonDefeatedEight
    现在神的眼睛不在我们身上了。
    ElreonDefeatedNine
    殿下,我犯做了吗?
    ElreonDefeatedTen
    你让我回想起了自己离开圣堂教团的原因。你让我望而生畏,流放者。我愿意谈条件。
    ElreonOfferBargainZero
    流放者,换个角度来看,冤冤相报,不如以德服人。圣战的输赢不光是在战场上。如果你有合适的人选,我可以把他们纳为左右手,用新的思想为他们带来启蒙。
    ElreonOfferBargainOne
    你知道吗,我也遭到了神主的流放。说我过于软弱,不配领导圣堂武僧。我的激进思想会导致他人揭竿而起。他说得没错!我所擅长的,正是兵不血刃收买人心。也许你可以考虑一下,把这种本领派上用场。
    ElreonOfferBargainTwo
    这个组织的行事手段叫人难以认同,我自然无法为他们卖命。这让我想起了在圣堂武僧时的那段黑暗日子。我还是去找一份不那么残忍的差事吧。你是否愿意绕过我这个老头子?能够拥有第二次机会,什么时候都不算晚。
    ElreonOfferBargainThree
    这么长时间,流了这么多的血,我一直在对自己说,为达目的,只能不择手段。可我还是不禁扪心自问:要是我错了呢?我是不是陷入了深重的罪孽?看来是该歇工安息了。我要就此罢手,等待天赐的征兆。
    ElreonOfferBargainFour
    要是你能够看清大局就好了,流放者!要是你能够明白我们的苦心经营!你打算听下去吗?放下刀剑,等你听完我们的打算,说不定会改主意的。
    ElreonOfferBargainFive
    不如按照老办法,收点好处如何?
    ElreonOfferBargainSix
    信徒的队伍再次壮大!
    ElreonBargainAcceptedZero
    我会把查到的事情告诉你的。
    ElreonBargainAcceptedOne
    没问题!
    ElreonBargainAcceptedTwo
    一路平安,流放者。要是你在路上见到神明,告诉他我在等他的消息。
    ElreonBargainAcceptedThree
    那好吧。仔细听好。
    ElreonBargainAcceptedFour
    圣堂武僧的老法子并非全都一无是处。
    ElreonBargainAcceptedFive
    我个人认为整件事都是因为管理不善。奉献应该是自上而下的。如果你愿意,我可以利用我在辛迪加中的支持者,除掉目前的领袖,自己取而代之。
    ElreonOfferBetrayalZero
    我当圣堂武僧的时候,像他们这么失败的人早就被降职了。如果你感兴趣,我可以恢复这条政策。
    ElreonOfferBetrayalOne
    流放者,有时通过驱逐,可以传递你希望的信息。我在这个组织里还是有一定影响的,可以让某些人离开辛迪加,如果这就是你想要的。
    ElreonOfferBetrayalTwo
    不必讯问了,我会把我所知道的关于教团中其他人的一切都告诉你。
    ElreonOfferBetrayalThree
    崇拜树木和幽灵的人是不值得真正信任的,不是吗?
    ElreonOfferBetrayalFour
    普兰德斯不为任何神明服务。他不是我的盟友,也没有任何能帮助他实现那些邪恶念头的帮手。
    ElreonOfferBetrayalFive
    那个……东西不是神创造的。无论它侍奉什么力量,我们会一起尽我们所能的阻止它。
    ElreonOfferBetrayalSix
    我不知道神有什么计划,但我知道格拉维奇不是其中一部分。
    ElreonOfferBetrayalSeven
    我对马洛尼充满怀疑。圣堂武僧所犯下的最丑恶的罪行都是由蒙面人发布的命令。想想看,这是为什么?你就知道为什么他远比我危险了。
    ElreonOfferBetrayalEight
    神拥抱所有人,但反过来说就不一定对了。有些人就是需要推一把。
    ElreonOfferBetrayalNine
    我不是叛徒或赌徒。我选择为了组织而死。
    ElreonOfferExecuteZero
    在我的指挥官面前,我每次都会选择死亡。
    ElreonOfferExecuteOne
    保持坚强,圣战者。这流放者不会比辛迪加更缠的。
    ElreonOfferExecuteTwo
    这位老圣战者已达到裁判的极限了。结束它吧。
    ElreonOfferExecuteThree
    有些人的信仰比其他人少。他们真可怜。
    ElreonReplyToBetrayalAcceptedZero
    疯狂使人们信仰失传多年的先祖。他们是人、有缺陷,他们会背叛你就像你背叛了我一样。
    ElreonReplyToBetrayalAcceptedOne
    喔刺客,好期待呢。
    ElreonReplyToBetrayalAcceptedTwo
    这不是我第一次被我的信仰出卖。一如既往,我仍然坚定。
    ElreonReplyToBetrayalAcceptedThree
    格拉维奇,是什么让你变成这样了?
    ElreonReplyToBetrayalAcceptedFour
    恶魔,就算让我闭嘴,我还是会低唱布道。
    ElreonReplyToBetrayalAcceptedFive
    我不会就此而审判你,但神会。
    ElreonReplyToBetrayalAcceptedSix
    圣殿骑士有一种强烈质疑他们自己的习惯。你吓唬不了我。
    ElreonInterrogatedZero
    我很久以前就知道。审判是不会结束的。
    ElreonInterrogatedOne
    从交际到折磨。我了解了。
    ElreonInterrogatedTwo
    你的方法很残酷。上帝不会善待你的。
    ElreonReplyToExecutionZero
    你为什么要施暴?
    ElreonReplyToExecutionOne
    甚至我的对手也应该得到更好的待遇。
    ElreonReplyToExecutionTwo
    我想神在审视我……
    ElreonSafehouseLeaderDefeatedZero