เอล์เรออน
มนุษย์
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
ไม่ถูก ผลักออกไป
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Elreon
Spectre | N |
---|---|
Tags | betrayal_syndicate_member, bludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_dex, physical_affinity, red_blood |
พลังชีวิต
600%
Energy Shield From Life
50%
ค่าเกราะ
+50%
Ailment Threshold
600%
ค่าต้านทาน
40 40 40 25
Damage
120%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
BetrayalElreon
Metadata
BetrayalElreon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
38,600
ค่าเกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
3,064
Damage
448
ความเสียหายเวท
448
ความแม่นยำ
290
Attack Time
1.995
ค่าประสบการณ์
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 359–538
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalElreonSmite
Triggerable, Attack
Base Damage: 359–538
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 130%
Attack Time: 1.995 วินาที
คูลดาวน์: 4 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 30%
สร้างความเสียหาย เพิ่มขึ้น อีก 149.5%
is area damage [1]
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 30%
สร้างความเสียหาย เพิ่มขึ้น อีก 149.5%
is area damage [1]
BetrayalElreonDashSlam
Triggerable, Attack
Base Damage: 359–538
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 170%
Attack Time: 1.995 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 70%
is area damage [1]
is area damage [1]
BetrayalElreonLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
กระโจนทุบ (Leap Slam)
Base Damage: 359–538
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
คูลดาวน์: 10 วินาที
กระโดดขึ้นกลางอากาศเพื่อลงมาจู่โจมพื้นที่เป้าหมาย สร้างความเสียหายและผลักศัตรูออกไปด้วยอาวุธของคุณ คุณจะผลักศัตรูที่คุณทับออกไปให้พ้นทาง ต้องใช้กับ ขวาน, กระบอง, คทา, ดาบ หรือ ไม้พลอง เท่านั้น
สร้างความเสียหาย ลดลง อีก 90%
ลดความเร็วในการโจมตี อีก 40%
รัศมีพื้นฐาน 1.5 เมตร
is area damage [1]
ลดความเร็วในการโจมตี อีก 40%
รัศมีพื้นฐาน 1.5 เมตร
is area damage [1]
BetrayalElreonSummonUnholySentinels
Spell, Multicastable, Triggerable
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 15 วินาที
alternate minion [371]
number of monsters to summon [5.268]
summon specific monsters radius +% [-9.146341463414636]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [5.268]
summon specific monsters radius +% [-9.146341463414636]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BetrayalElreonConsecratedPath
Melee, Attack, Area, Movement, Triggerable, Damage, Duration, Fire, Slam, Totemable
เส้นทางศักดิ์สิทธิ์ (Consecrated Path)
Base Damage: 359–538
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 120%
Attack Time: 1.995 วินาที
คูลดาวน์: 8 วินาที
ทุบพื้นที่ตำแหน่งเป้าหมาย หากมีศัตรูอยู่ใกล้ตำแหน่งที่คุณเลือก คุณจะเทเลพอร์ตไประยะใกล้ก่อนทำการทุบแล้วสร้าง พื้นศักดิ์สิทธิ์ ขึ้นมา ไม่สามารถเสริมด้วย Multistrike ได้ และต้องใช้กับ ดาบ, ขวาน, กระบอง, คทา, ไม้พลอง หรือ มือเปล่า เท่านั้น
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 20%
สร้างความเสียหาย เพิ่มขึ้น อีก 149.5%
ระยะเวลาพื้นฐาน 2 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
ground consecration art variation [1]
is area damage [1]
สร้างความเสียหาย เพิ่มขึ้น อีก 149.5%
ระยะเวลาพื้นฐาน 2 วินาที
แปลงความเสียหาย กายภาพ 75% เป็น ไฟ
ground consecration art variation [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget" Preload { preload_epk = "Metadata/Effects/Spells/Masters/Elreon/consecrated_ground/unholy.epk" } StateMachine { create_state_Helm_0 = "ShowMeshSegments( HoodShape );" create_state_Boots_0 = "ShowMeshSegments( BootsShape );" create_state_Gloves_0 = "ShowMeshSegments( GlovesShape, Hand_KnotShape, Hand_SashShape );" //create_state_Back_0 = "ShowMeshSegments( );" //create_state_Weapon_0 = "ShowMeshSegments( );" create_state_Helm_11 = "ShowMeshSegment( Hood_loweredShape );" create_state_Helm_12 = "ShowMeshSegment( Hood_loweredShape );" create_state_Helm_13 = "ShowMeshSegment( Hood_loweredShape );" create_state_Helm_14 = "ShowMeshSegment( Hood_loweredShape );" create_state_Helm_15 = "ShowMeshSegment( Hood_loweredShape );" //Azal's Eye create_state_Helm_16 = "ShowMeshSegment( HoodShape );" create_state_Helm_17 = "ShowMeshSegment( Hood_loweredShape );" create_state_Helm_18 = "ShowMeshSegment( Hood_loweredShape );" create_state_Helm_19 = "ShowMeshSegment( Hood_loweredShape );" create_state_Helm_20 = "ShowMeshSegment( Hood_loweredShape );" //Akanilim's Hide create_state_Back_21 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Elreon ); " //Shiaphet's Pall create_state_Back_22 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Elreon ); " //Xunti's Parasol create_state_Back_23 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Elreon ); " //Tekiton's Spine create_state_Back_24 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Elreon ); " //Gogori's Plague create_state_Back_25 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Elreon ); " //Harimal's Campaign create_state_Back_26 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Elreon ); " //Tau Poh's Banner create_state_Back_27 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Elreon ); " //Bu's Bottle create_state_Back_28 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Elreon ); " //Rithkin's Dance create_state_Back_29 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Elreon ); " //Cantar's Coffin create_state_Back_30 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Elreon ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalElreon"] = { name = "Elreon", life = 6, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 12, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "Melee", "BetrayalElreonLeapSlam", "BetrayalElreonSummonUnholySentinels", "WalkEmergeBetrayal", "BetrayalElreonSmite", "BetrayalElreonDashSlam", "BetrayalElreonConsecratedPath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalElreonLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {-40, -90, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalElreonSummonUnholySentinels"] = { name = "BetrayalElreonSummonUnholySentinels", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "alternate_minion", "summoned_monster_rarity", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {2, -50, 371, 3, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, }, [2] = {6, 0, 371, 3, levelRequirement = 83, statInterpolation = {2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalElreonSmite"] = { name = "BetrayalElreonSmite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0, 75, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.3, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 1.3, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 1.3, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalElreonDashSlam"] = { name = "BetrayalElreonDashSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalElreonConsecratedPath"] = { name = "Consecrated Path", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.", skillTypes = { [SkillType.Melee] = true, [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "base_skill_effect_duration", "ground_consecration_art_variation", "is_area_damage", }, levels = { [1] = {0, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
ไม่ถูก ผลักออกไป
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityBoss__ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |