Elreon
Humanoid
Action Speed cannot be modified to below 70% of base value
Cannot be Knocked Back
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
SpectreN
Tagsbludgeoning_weapon, fast_movement, fire_affinity, has_two_hand_mace, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, no_pantheon_mod, not_dex, physical_affinity, red_blood
Life
600%
Energy Shield From Life
50%
Armour
+50%
Ailment Threshold
600%
Resistance
40 40 40 25
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
BetrayalElreon
Metadata
BetrayalElreon
Level
68
Life
38,600
Armour
43,185
Evasion
4,739
Energy Shield
3,064
Damage
448
Spell Damage
448
Accuracy
290
Attack Time
1.995
Experience
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalElreonSmite
Triggerable, Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 sec
Cooldown Time: 4 sec
75% of Physical Damage Converted to Lightning Damage
Deals 30% more Attack Damage
Deals 149.5% more Damage
is area damage [1]
BetrayalElreonDashSlam
Triggerable, Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 170%
Attack Time: 1.995 sec
Deals 70% more Attack Damage
is area damage [1]
BetrayalElreonLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Cooldown Time: 10 sec
Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 90% less Damage
40% less Attack Speed
Base radius is 1.5 metres
is area damage [1]
BetrayalElreonSummonUnholySentinels
Spell, Multicastable, Triggerable
Cast Time: 1.5 sec
Cooldown Time: 15 sec
alternate minion [371]
number of monsters to summon [5.268]
summon specific monsters radius +% [-9.146341463414636]
summoned monster rarity [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BetrayalElreonConsecratedPath
Melee, Attack, Area, Movement, Triggerable, Damage, Duration, Fire, Slam, Totemable
Consecrated Path
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.995 sec
Cooldown Time: 8 sec
Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.
Deals 20% more Attack Damage
Deals 149.5% more Damage
Base duration is 2 seconds
75% of Physical Damage Converted to Fire Damage
ground consecration art variation [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"

Preload
{
	preload_epk = "Metadata/Effects/Spells/Masters/Elreon/consecrated_ground/unholy.epk"
}

StateMachine
{
	create_state_Helm_0 = "ShowMeshSegments( HoodShape );"
	create_state_Boots_0 = "ShowMeshSegments( BootsShape );"
	create_state_Gloves_0 = "ShowMeshSegments( GlovesShape, Hand_KnotShape, Hand_SashShape );"
	//create_state_Back_0 = "ShowMeshSegments(  );"
	//create_state_Weapon_0 = "ShowMeshSegments(  );"
	create_state_Helm_11 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_12 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_13 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_14 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_15 = "ShowMeshSegment( Hood_loweredShape );"
	//Azal's Eye
	create_state_Helm_16 = "ShowMeshSegment( HoodShape );"
	create_state_Helm_17 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_18 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_19 = "ShowMeshSegment( Hood_loweredShape );"
	create_state_Helm_20 = "ShowMeshSegment( Hood_loweredShape );"

	//Akanilim's Hide
	create_state_Back_21 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Elreon );
	"

	//Shiaphet's Pall
	create_state_Back_22 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Elreon );
	"

	//Xunti's Parasol
	create_state_Back_23 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Elreon );
	"

	//Tekiton's Spine
	create_state_Back_24 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Elreon );
	"

	//Gogori's Plague
	create_state_Back_25 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Elreon );
	"

	//Harimal's Campaign
	create_state_Back_26 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Elreon );
	"

	//Tau Poh's Banner
	create_state_Back_27 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Elreon );
	"

	//Bu's Bottle
	create_state_Back_28 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Elreon );
	"

	//Rithkin's Dance
	create_state_Back_29 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Elreon );
	"

	//Cantar's Coffin
	create_state_Back_30 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Elreon );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalElreon"] = {
    name = "Elreon",
    life = 6,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "Melee",
        "BetrayalElreonLeapSlam",
        "BetrayalElreonSummonUnholySentinels",
        "WalkEmergeBetrayal",
        "BetrayalElreonSmite",
        "BetrayalElreonDashSlam",
        "BetrayalElreonConsecratedPath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalElreonLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
    },
    levels = {
        [1] = {-40, -90, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalElreonSummonUnholySentinels"] = {
    name = "BetrayalElreonSummonUnholySentinels",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "alternate_minion",
        "summoned_monster_rarity",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {2, -50, 371, 3, levelRequirement = 1, statInterpolation = {2, 2},  cost = { }, },
        [2] = {6, 0, 371, 3, levelRequirement = 83, statInterpolation = {2, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalElreonSmite"] = {
    name = "BetrayalElreonSmite",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, baseMultiplier = 1.3, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, baseMultiplier = 1.3, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, baseMultiplier = 1.3, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalElreonDashSlam"] = {
    name = "BetrayalElreonDashSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalElreonConsecratedPath"] = {
    name = "Consecrated Path",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.",
    skillTypes = {
        [SkillType.Melee] = true,
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Movement] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Fire] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "base_skill_effect_duration",
        "ground_consecration_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, 2000, 1, baseMultiplier = 1.2, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
Action Speed cannot be modified to below 70% of base value
IdCannotBeSlowedBelowValueBosses
FamilyCannotBeSlowedBelowValue
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [0]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityBoss__
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 0 Max: 0 Global
  • Elreon, Light's Judge Text Audio /117 ⍟
    Name
    Well met, exile. Know that we must purify those who stand in the way of our crusade.
    ElreonPrimaryDefenderStartsFightZero
    This bastion will not fall as long as our faith remains strong.
    ElreonPrimaryDefenderStartsFightOne
    Logistics is the key to any crusade, and we'll defend it with our lives.
    ElreonPrimaryDefenderStartsFightTwo
    Behind every crusade is a bloody legacy the public never sees.
    ElreonPrimaryDefenderStartsFightThree
    Your purification has been ordered, heretic.
    ElreonPrimaryDefenderStartsFightFour
    I withstood your Inquisition, exile. And I am stronger for it.
    ElreonPrimaryDefenderStartsFightFive
    I'd prefer peace if I had the choice, but I don't.
    ElreonPrimaryDefenderStartsFightSix
    You made me question my faith last time we met. I have found new resolve.
    ElreonPrimaryDefenderStartsFightSeven
    It is the highest calling to die for one's crusade.
    ElreonPrimaryDefenderStartsFightEight
    Exile, you know how this ends.
    ElreonPrimaryDefenderStartsFightNine
    Purity is mine to wield against the unworthy.
    ElreonPrimaryDefenderStartsFightTen
    The sacred bones of centuries of Templar are an unstoppable tide.
    ElreonPrimaryDefenderStartsFightEleven
    God, lend me your might to smite the wicked!
    ElreonPrimaryDefenderStartsFightTwelve
    God, lend me your speed to confront the wicked!
    ElreonPrimaryDefenderStartsFightThirteen
    Purification through fire!
    ElreonPrimaryDefenderStartsFightFourteen
    This is a place of sanctuary, one which I cannot allow you to defile.
    ElreonSafehouseLeaderIntroZero
    Take heart, crusader! God aids our defense!
    ElreonSecondaryDefenderArrivalZero
    We must protect these sorely needed supplies together!
    ElreonSecondaryDefenderArrivalOne
    A holy crusade is still a war, and war comes with necessary evils.
    ElreonSecondaryDefenderArrivalTwo
    Sometimes, crusading is bloody work. Let's get it done.
    ElreonSecondaryDefenderArrivalThree
    Strength in faith, and strength in numbers.
    ElreonSecondaryDefenderArrivalFour
    I will not fail the cause!
    ElreonSecondaryDefenderArrivalFive
    I'm here to save your sorry arse, Vagan.
    ElreonSecondaryDefenderArrivalSix
    Couldn't buy your way out of this one, could you.
    ElreonSecondaryDefenderArrivalSeven
    God helps even the most nauseatingly ugly of creatures.
    ElreonSecondaryDefenderArrivalEight
    The bigger they are, the more help they need.
    ElreonSecondaryDefenderArrivalNine
    General Gravicius, your reinforcements are here.
    ElreonSecondaryDefenderArrivalTen
    Worry not, crusader! Your saviour has arrived.
    ElreonSecondaryDefenderArrivalEleven
    Iniquity breeds in safety. This keep must be cleansed.
    ElreonSecondaryDefenderArrivalTwelve
    I'll not stand idly by and let you fail our brethren!
    ElreonSecondaryDefenderArrivalThirteen
    Wickedness and sin. That's all I see here.
    ElreonSecondaryDefenderArrivalFourteen
    God has called for a purge! None of you are without sin.
    ElreonSecondaryDefenderArrivalFifteen
    Sorry, friend, but God's got another plan for this fight!
    ElreonSecondaryDefenderArrivalSixteen
    You've earned a special place in God's heart, Vorici. Let me send you there.
    ElreonSecondaryDefenderArrivalSeventeen
    You're no part of God's plan. What ghastly thing made you?
    ElreonSecondaryDefenderArrivalEighteen
    You may be a fellow Templar, but your unhallowed crusade is yours alone.
    ElreonSecondaryDefenderArrivalNineteen
    One thing I learned from the Templars: never trust a man in a mask.
    ElreonSecondaryDefenderArrivalTwenty
    Funny thing about the crusades. They start focused, but end up consuming all.
    ElreonSecondaryDefenderArrivalTwentyOne
    Only a fool brings a fight to God's doorstep.
    ElreonReplyToSecondaryDefenderArrivalZero
    For the crusade, I'll defend this to the death.
    ElreonReplyToSecondaryDefenderArrivalOne
    It seems we are all sinners, here.
    ElreonReplyToSecondaryDefenderArrivalTwo
    I'll smite all comers!
    ElreonReplyToSecondaryDefenderArrivalThree
    God is everywhere, warrior. Even in you.
    ElreonReplyToSecondaryDefenderArrivalFour
    I think you've been spending too much time wearing black and sitting alone in the dark, Vorici.
    ElreonReplyToSecondaryDefenderArrivalFive
    Power is a false idol, Janus. It has led you astray.
    ElreonReplyToSecondaryDefenderArrivalSix
    Not at all. Let us see who He sides with, false Templar.
    ElreonReplyToSecondaryDefenderArrivalSeven
    And in the way I shall remain!
    ElreonReplyToSecondaryDefenderArrivalEight
    Good thing I'm in a smiting mood!
    ElreonReplyToSecondaryDefenderArrivalNine
    We shall stand impregnable.
    ElreonSecondaryDefenderArrivalTwentyTwo
    Fight with renewed vigor, crusaders!
    ElreonSecondaryDefenderArrivalTwentyThree
    We do what we must for the greater good.
    ElreonSecondaryDefenderArrivalTwentyFour
    Exile, you leave us no choice.
    ElreonSecondaryDefenderArrivalTwentyFive
    Can my God borrow you from Hinekora for this fight, honored warrior?
    ElreonSecondaryDefenderArrivalTwentySix
    Will you answer the call, Vorici?
    ElreonSecondaryDefenderArrivalTwentySeven
    About time your family fought in a war, rather than just fund them, Janus.
    ElreonSecondaryDefenderArrivalTwentyEight
    Crusaders take all shapes, I suppose. Can you follow orders, Hillock?
    ElreonSecondaryDefenderArrivalTwentyNine
    Great emperors have become trapped by their own machines, Riker. Take care not to make the same mistake.
    ElreonSecondaryDefenderArrivalThirty
    Let's get this crusade in shape.
    ElreonSecondaryDefenderArrivalThirtyOne
    I told you this bastion would not fall.
    ElreonKillPlayerZero
    You should never have come here, child.
    ElreonKillPlayerOne
    Add one more sin to the pile - and burn it.
    ElreonKillPlayerTwo
    When you see him, exile, shrink not from God.
    ElreonKillPlayerThree
    God's worthy are saved, but heretics are punished.
    ElreonEscapeZero
    I was right to have faith.
    ElreonEscapeOne
    Only God knows what we have done, now.
    ElreonEscapeTwo
    Agh... my faith was not strong enough...
    ElreonDefeatedZero
    Not here!
    ElreonDefeatedOne
    Expose our sins, exile. It is what we deserve.
    ElreonDefeatedTwo
    I've... failed...
    ElreonDefeatedThree
    Back... to the Inquisition...
    ElreonDefeatedFour
    We should solve this with words.
    ElreonDefeatedFive
    God certainly keeps testing me.
    ElreonDefeatedSix
    To fall, perhaps to die again, but pure I remain.
    ElreonDefeatedSeven
    Perhaps I deserve this vengeance.
    ElreonDefeatedEight
    God's eyes are not upon us this day.
    ElreonDefeatedNine
    Lord, did I err?
    ElreonDefeatedTen
    You remind me why I left the Templars. Consider me intimidated, Exile. I'll bargain.
    ElreonOfferBargainZero
    If you wish to change minds, Exile, it is better to raise people up than cut them down. Crusades are not won and lost on the battlefield alone. If you have someone in mind, I will put them at my right hand, and expose them to new ideas.
    ElreonOfferBargainOne
    Dominus exiled me too, you know. Thought I were too soft for Templar leadership, and that my radical ideas might turn others against him. He was right! I have a knack for bringing others 'round to my way of thinking without too much blood. Perhaps you should consider using such a talent yourself.
    ElreonOfferBargainTwo
    It's hard working for a group when you don't like their methods. Reminds me of some dark days under the Templar. I'd rather find something less grim to do. Would you consider sparing this old man's life? Never too old for a second chance.
    ElreonOfferBargainThree
    All this time, all this bloodshed, I kept telling myself that the ends justify the means. But I can't stop asking myself: what if I'm wrong? Have I damned myself? Reckon it's time I took a sabbatical. I'll retreat from all this and wait for a divine sign.
    ElreonOfferBargainFour
    If only you could see the bigger picture Exile! If only you could understand what we're trying to build! Are you in a listening mood? Stay your blade and perhaps, once you've heard what we are doing here, you will change your mind.
    ElreonOfferBargainFive
    How about some old-fashioned bribery?
    ElreonOfferBargainSix
    The ranks of the faithful swell!
    ElreonBargainAcceptedZero
    I'll let you know what I find out.
    ElreonBargainAcceptedOne
    Consider it done!
    ElreonBargainAcceptedTwo
    Go with peace, Exile. And if you see God somewhere on your journey, tell him I'm waiting to hear from him.
    ElreonBargainAcceptedThree
    Alright then, listen closely.
    ElreonBargainAcceptedFour
    Not all Templar's old tactics are without their uses here.
    ElreonBargainAcceptedFive
    Personally, I believe this whole thing's being mismanaged. Devotion starts at the top. If you'd like, I can leverage my supporters in the Syndicate to depose our current leader and take up the role myself.
    ElreonOfferBetrayalZero
    In my Templar days, men that failed as hard as these would have been demoted. I'm in a position to reimplement that policy, if it suits your interests.
    ElreonOfferBetrayalOne
    Sometimes, Exile, excommunication is the right tool to send a message. I do have some sway in this organisation, and I could get someone removed from the Syndicate, if that's what you're after.
    ElreonOfferBetrayalTwo
    No need for an Inquisition. I'll tell you everything I know about my fellow crusaders.
    ElreonOfferBetrayalThree
    You can't really trust someone who worships trees and ghosts, can you?
    ElreonOfferBetrayalFour
    Perandus serves no power above his own. He's no ally of mine, nor of anyone who cannot help him achieve whatever foul fantasies he has cooked up.
    ElreonOfferBetrayalFive
    That creature is no creation of God. Whatever power it serves, we'd do well to do what we can to stop it. Together.
    ElreonOfferBetrayalSix
    I don't know what God's plan is, Exile, but I know that Gravicius is not part of it.
    ElreonOfferBetrayalSeven
    Maloney fills me with doubt. The worst atrocities of the Templar were ordered by men in masks. Just think about why that might be for a moment, and you'll see why he's a far bigger threat than I.
    ElreonOfferBetrayalEight
    God welcomes all into his arms, but I can't say the reverse is true. Some people need a little nudge.
    ElreonOfferBetrayalNine
    I'm no traitor or trader. I choose to die for the cause.
    ElreonOfferExecuteZero
    In front of my commander, I'll choose death every time.
    ElreonOfferExecuteOne
    Stay strong, crusader. This Exile can do no worse than the Syndicate.
    ElreonOfferExecuteTwo
    This old crusader has reached his limit for Inquisitions. Just end it.
    ElreonOfferExecuteThree
    Some have less faith than others. They are to be pitied.
    ElreonReplyToBetrayalAcceptedZero
    Madness is putting one's faith in long-lost ancestors. They were human, and flawed, and they'll betray you just like you've betrayed me.
    ElreonReplyToBetrayalAcceptedOne
    Oh assassin, how expected.
    ElreonReplyToBetrayalAcceptedTwo
    Not the first time I've been betrayed for my faith. As always, I remain resolute.
    ElreonReplyToBetrayalAcceptedThree
    Gravicius, what happened to you to make you this way?
    ElreonReplyToBetrayalAcceptedFour
    Shut my mouth and I'll preach by humming, fiend.
    ElreonReplyToBetrayalAcceptedFive
    I won't judge you for this, but God will.
    ElreonReplyToBetrayalAcceptedSix
    The Templars had a habit of questioning their own, forcefully. You can't frighten me.
    ElreonInterrogatedZero
    The Inquisition never ends. I learned that a long time ago.
    ElreonInterrogatedOne
    From diplomacy to torture. I see.
    ElreonInterrogatedTwo
    Your methods are brutal. God will not watch you kindly.
    ElreonReplyToExecutionZero
    Why do you inflict such violence?
    ElreonReplyToExecutionOne
    Even my rivals deserve better.
    ElreonReplyToExecutionTwo
    I thought God was working through me...
    ElreonSafehouseLeaderDefeatedZero
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