DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
无尽之旱
构造体
damage taken +% from arrow traps final [-100]
消灭怪物不能获得药剂充能
移除药剂充能
cant touch this [1]
cant possess this [1]
Endless Drought
幽魂
地区哀痛试炼, 暴怒试炼, 极惧试炼, 真实试炼, 犹疑试炼, 怨痛试炼
标签construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour
生命
200%
护甲
+100%
异常状态临界值
200%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemFlaskChargeNova
等级
75
生命
26,987
护甲
99,730
闪避值
6,029
伤害
567
法术伤害
567
命中
762
攻击间隔
1.5
经验值
11,804
召唤物生命
5,508
召唤物伤害
464
异常状态临界值
26,987
冰缓
85
Shock
85
Brittle
483
Scorch
85
Sap
236
Phys Convert Ele
275%
ReviveAfterDuration
法术, 可触发
施放间隔: 1 秒
基础持续时间为 6 秒
死亡时有 100% 的几率触发该法术
FlaskChargeNova
范围, 伤害, 攻击
药剂充能冰霜
基本伤害: 567
暴击几率: 5%
攻击间隔: 1.5 秒
冷却时间: 1.5 秒
被此冰霜击中的敌人会失去目前一半的药剂充能
base deal no damage [1]
is area damage [1]
remove % of targets current flask charges on hit [25]
IllusionaryWolf

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = true
	object_size = 3
	force_placement = true
}

Transitionable
{
	num_states = 3
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_item_drop_slots = 0
	set_cannot_be_converted_or_dominated = 1
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_physical_damage_reduction_%_per_endurance_charge = 5
	set_resist_all_elements_%_per_endurance_charge = 5
	set_immune_vaal_lighting_warp = 1
	immune_to_labyrinth_degen_effect = 1
	immune_to_lava_damage = 1
	damage_taken_+%_from_spike_traps_final = -100
	damage_taken_+%_from_arrow_traps_final = -100
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	corpse_cannot_be_destroyed = 1
	minion_dies_when_parent_dies = 1
	cannot_have_life_leeched_from = 1
	cannot_have_mana_leeched_from = 1
}

Life
{
	corpse_usable = false
}

Actor 
{ 
	basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemFlaskChargeNova"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Endless Drought",
    life = 2,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ReviveAfterDuration",
        "FlaskChargeNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
    name = "ReviveAfterDuration",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "cast_on_death_%",
    },
    levels = {
        [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FlaskChargeNova"] = {
    name = "Flask Charge Nova",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Enemies hit by this nova will lose half of their current stored flask charges",
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "remove_%_of_targets_current_flask_charges_on_hit",
        "is_area_damage",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
damage taken +% from arrow traps final [-100]
FamilyLabyrinthTrapDamage
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • damage taken +% from arrow traps final -100 — -100 全域
  • 消灭怪物不能获得药剂充能
    FamilyMonsterSlainNoFlaskCharges
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 — 1 全域 — 数值不可调整
  • Craft Tagsflask
    移除药剂充能
    FamilyTotemCastsFlaskChargeNovaText
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster casts flask charge nova text 1 — 1 全域 — 数值不可调整
  • cant touch this [1]
    FamilyCantTouchThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant touch this 1 — 1 全域 — 数值不可调整
  • cant possess this [1]
    FamilyCantPossessThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant possess this 1 — 1 全域 — 数值不可调整
  • 无尽之旱
    构造体
    damage taken +% from arrow traps final [-100]
    消灭怪物不能获得药剂充能
    level [0]
    移除药剂充能
    cant touch this [1]
    cant possess this [1]
    Endless Drought
    幽魂
    地区极惧试炼
    标签construct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour
    生命
    200%
    护甲
    +100%
    异常状态临界值
    200%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    LabyrinthMonsterTotem
    Metadata
    LabyrinthPopUpTotemFlaskChargeNovaProximityShield
    等级
    75
    生命
    26,987
    护甲
    99,730
    闪避值
    6,029
    伤害
    567
    法术伤害
    567
    命中
    762
    攻击间隔
    1.5
    经验值
    11,804
    召唤物生命
    5,508
    召唤物伤害
    464
    异常状态临界值
    26,987
    冰缓
    85
    Shock
    85
    Brittle
    483
    Scorch
    85
    Sap
    236
    Phys Convert Ele
    275%
    ReviveAfterDuration
    法术, 可触发
    施放间隔: 1 秒
    基础持续时间为 6 秒
    死亡时有 100% 的几率触发该法术
    FlaskChargeNova
    范围, 伤害, 攻击
    药剂充能冰霜
    基本伤害: 567
    暴击几率: 5%
    攻击间隔: 1.5 秒
    冷却时间: 1.5 秒
    被此冰霜击中的敌人会失去目前一半的药剂充能
    base deal no damage [1]
    is area damage [1]
    remove % of targets current flask charges on hit [25]
    IllusionaryWolf

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = true
    	object_size = 3
    	force_placement = true
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_cannot_be_converted_or_dominated = 1
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_physical_damage_reduction_%_per_endurance_charge = 5
    	set_resist_all_elements_%_per_endurance_charge = 5
    	set_immune_vaal_lighting_warp = 1
    	immune_to_labyrinth_degen_effect = 1
    	immune_to_lava_damage = 1
    	damage_taken_+%_from_spike_traps_final = -100
    	damage_taken_+%_from_arrow_traps_final = -100
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	corpse_cannot_be_destroyed = 1
    	minion_dies_when_parent_dies = 1
    	cannot_have_life_leeched_from = 1
    	cannot_have_mana_leeched_from = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemFlaskChargeNovaProximityShield"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Endless Drought",
        life = 2,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "ReviveAfterDuration",
            "FlaskChargeNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveAfterDuration"] = {
        name = "ReviveAfterDuration",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_on_death_%",
        },
        levels = {
            [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FlaskChargeNova"] = {
        name = "Flask Charge Nova",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Enemies hit by this nova will lose half of their current stored flask charges",
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "remove_%_of_targets_current_flask_charges_on_hit",
            "is_area_damage",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    damage taken +% from arrow traps final [-100]
    FamilyLabyrinthTrapDamage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final -100 — -100 全域
  • 消灭怪物不能获得药剂充能
    FamilyMonsterSlainNoFlaskCharges
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 — 1 全域 — 数值不可调整
  • Craft Tagsflask
    level [0]
    Name灵能之盾
    FamilyMonsterNemesis
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • level 0 — 0 全域
  • 移除药剂充能
    FamilyTotemCastsFlaskChargeNovaText
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster casts flask charge nova text 1 — 1 全域 — 数值不可调整
  • cant touch this [1]
    FamilyCantTouchThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant touch this 1 — 1 全域 — 数值不可调整
  • cant possess this [1]
    FamilyCantPossessThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant possess this 1 — 1 全域 — 数值不可调整
  • Edit

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