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Sequía Interminable
Constructo
damage taken +% from arrow traps final [-100]
Los monstruos no otorgan cargas de frascos al morir
Elimina cargas de frasco
cant touch this [1]
cant possess this [1]
Endless Drought
Spectre
AreaPrueba de la pena incapacitante, Prueba de la furia ardiente, Prueba del miedo giratorio, Prueba de la verdad penetrante, Prueba de la duda punzante, Prueba del dolor duradero
Tagsconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
LabyrinthMonsterTotem
Metadata
LabyrinthPopUpTotemFlaskChargeNova
Nivel
75
Vida
26,987
Armadura
99,730
Evasión
6,029
Damage
567
Daño de hechizos
567
Precisión
762
Attack Time
1.5
Experiencia
11,804
Minion Life
5,508
Minion Damage
464
Ailment Threshold
26,987
Chill
85
Shock
85
Brittle
483
Scorch
85
Sap
236
Phys Convert Ele
275%
ReviveAfterDuration
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
La duración base es de 6 segundos
100% de probabilidad de que se active este hechizo al morir
FlaskChargeNova
Area, Damage, Attack
Nova de cargas de frasco
Base Damage: 567
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Tiempo de recarga: 1.5 seg
Los enemigos golpeados por esta nova pierden la mitad de las cargas reservadas de los frascos
base deal no damage [1]
is area damage [1]
remove % of targets current flask charges on hit [25]
IllusionaryWolf

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = true
	object_size = 3
	force_placement = true
}

Transitionable
{
	num_states = 3
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_item_drop_slots = 0
	set_cannot_be_converted_or_dominated = 1
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_physical_damage_reduction_%_per_endurance_charge = 5
	set_resist_all_elements_%_per_endurance_charge = 5
	set_immune_vaal_lighting_warp = 1
	immune_to_labyrinth_degen_effect = 1
	immune_to_lava_damage = 1
	damage_taken_+%_from_spike_traps_final = -100
	damage_taken_+%_from_arrow_traps_final = -100
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	corpse_cannot_be_destroyed = 1
	minion_dies_when_parent_dies = 1
	cannot_have_life_leeched_from = 1
	cannot_have_mana_leeched_from = 1
}

Life
{
	corpse_usable = false
}

Actor 
{ 
	basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemFlaskChargeNova"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Endless Drought",
    life = 2,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ReviveAfterDuration",
        "FlaskChargeNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ReviveAfterDuration"] = {
    name = "ReviveAfterDuration",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "cast_on_death_%",
    },
    levels = {
        [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FlaskChargeNova"] = {
    name = "Flask Charge Nova",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Enemies hit by this nova will lose half of their current stored flask charges",
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "remove_%_of_targets_current_flask_charges_on_hit",
        "is_area_damage",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
damage taken +% from arrow traps final [-100]
FamilyLabyrinthTrapDamage
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • damage taken +% from arrow traps final -100 — -100 Global
  • Los monstruos no otorgan cargas de frascos al morir
    FamilyMonsterSlainNoFlaskCharges
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 — 1 Global — Valor fijo
  • Craft Tagsflask
    Elimina cargas de frasco
    FamilyTotemCastsFlaskChargeNovaText
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster casts flask charge nova text 1 — 1 Global — Valor fijo
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — Valor fijo
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 — 1 Global — Valor fijo
  • Sequía Interminable
    Constructo
    damage taken +% from arrow traps final [-100]
    Los monstruos no otorgan cargas de frascos al morir
    level [0]
    Elimina cargas de frasco
    cant touch this [1]
    cant possess this [1]
    Endless Drought
    Spectre
    AreaPrueba del miedo giratorio
    Tagsconstruct, immobile, is_unarmed, large_model, medium_height, not_dex, not_int, physical_affinity, plate_armour
    Vida
    200%
    Armadura
    +100%
    Ailment Threshold
    200%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    LabyrinthMonsterTotem
    Metadata
    LabyrinthPopUpTotemFlaskChargeNovaProximityShield
    Nivel
    75
    Vida
    26,987
    Armadura
    99,730
    Evasión
    6,029
    Damage
    567
    Daño de hechizos
    567
    Precisión
    762
    Attack Time
    1.5
    Experiencia
    11,804
    Minion Life
    5,508
    Minion Damage
    464
    Ailment Threshold
    26,987
    Chill
    85
    Shock
    85
    Brittle
    483
    Scorch
    85
    Sap
    236
    Phys Convert Ele
    275%
    ReviveAfterDuration
    Spell, Triggerable
    Tiempo de lanzamiento: 1 seg
    La duración base es de 6 segundos
    100% de probabilidad de que se active este hechizo al morir
    FlaskChargeNova
    Area, Damage, Attack
    Nova de cargas de frasco
    Base Damage: 567
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Los enemigos golpeados por esta nova pierden la mitad de las cargas reservadas de los frascos
    base deal no damage [1]
    is area damage [1]
    remove % of targets current flask charges on hit [25]
    IllusionaryWolf

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = true
    	object_size = 3
    	force_placement = true
    }
    
    Transitionable
    {
    	num_states = 3
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_cannot_be_converted_or_dominated = 1
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_physical_damage_reduction_%_per_endurance_charge = 5
    	set_resist_all_elements_%_per_endurance_charge = 5
    	set_immune_vaal_lighting_warp = 1
    	immune_to_labyrinth_degen_effect = 1
    	immune_to_lava_damage = 1
    	damage_taken_+%_from_spike_traps_final = -100
    	damage_taken_+%_from_arrow_traps_final = -100
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	corpse_cannot_be_destroyed = 1
    	minion_dies_when_parent_dies = 1
    	cannot_have_life_leeched_from = 1
    	cannot_have_mana_leeched_from = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor 
    { 
    	basic_action = "Emerge"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/LabyrinthPopUpTotemFlaskChargeNovaProximityShield"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Endless Drought",
        life = 2,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "ReviveAfterDuration",
            "FlaskChargeNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveAfterDuration"] = {
        name = "ReviveAfterDuration",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "cast_on_death_%",
        },
        levels = {
            [1] = {6000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FlaskChargeNova"] = {
        name = "Flask Charge Nova",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Enemies hit by this nova will lose half of their current stored flask charges",
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "remove_%_of_targets_current_flask_charges_on_hit",
            "is_area_damage",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    damage taken +% from arrow traps final [-100]
    FamilyLabyrinthTrapDamage
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final -100 — -100 Global
  • Los monstruos no otorgan cargas de frascos al morir
    FamilyMonsterSlainNoFlaskCharges
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 — 1 Global — Valor fijo
  • Craft Tagsflask
    level [0]
    NameEscudo de proximidad
    FamilyMonsterNemesis
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • level 0 — 0 Global
  • Elimina cargas de frasco
    FamilyTotemCastsFlaskChargeNovaText
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster casts flask charge nova text 1 — 1 Global — Valor fijo
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — Valor fijo
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 — 1 Global — Valor fijo
  • Edit

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