思动之手

思动之手
帝国战爪
品质: +20%
物理伤害: 30 to 78
攻击暴击率: 7%
每秒攻击次数: 1.6
武器范围:1.1
需求 等级 68, 131 敏捷, 95 智慧
每击中一名敌人获得 46 点生命
敏捷提高 (8—12)%
智慧提高 (8—12)%
生命在击败敌人时恢复 1%
每 10 点敏捷使该武器的攻击附加 1-12 点闪电伤害
每 25 点智慧使暴击几率提高 5%
她用心养育我们,
直到我们必须相互食噬。
Hand of Thought and Motion
秽生 传奇物品 /2
名字
思动之手
每 25 点智慧使暴击几率提高 5%
每 25 点智慧使命中值提高 5%
思动之手
生命在击败敌人时恢复 1%
力量提高 (8—12)%
思动之手 Attr /8
名字显示物品素质
Limit「艾许之域」限定掉落
「裂隙」Specific
使用 艾许的祝福 升级 智行之手
市集市集
关键字Kill, 武器
RelatedRoyale Hand of Thought and Motion
IconArt/2DItems/Weapons/OneHandWeapons/Claws/ThoughtMotion1
Release Version裂隙
BaseType帝国战爪
Referencepoe.ninja, Community Wiki
每击中一名敌人获得 46 点生命
FamilyLifeGainPerTarget
Domains物品 (1)
GenerationType传奇 (3)
Req. level1
Stats
  • local life gain per target Min: 46 Max: 46 区域
  • Adds Tagshas_attack_mod
    Craft Tagsresource 生命 攻击
    敏捷提高 (8—12)%
    FamilyPercentageDexterity
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • dexterity +% Min: 8 Max: 12 全域
  • Craft Tags属性
    智慧提高 (8—12)%
    FamilyPercentageIntelligence
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • intelligence +% Min: 8 Max: 12 全域
  • Craft Tags属性
    每 10 点敏捷使该武器的攻击附加 1-12 点闪电伤害
    FamilyAddedLightningDamage
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • attack maximum added lightning damage per 10 dex Min: 12 Max: 12 区域
  • attack minimum added lightning damage per 10 dex Min: 1 Max: 1 区域
  • Craft Tagselemental_damage 伤害 元素 闪电 攻击
    每 25 点智慧使暴击几率提高 5%
    FamilyCriticalStrikeChanceIncrease
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • critical strike chance +% per 25 intelligence Min: 5 Max: 5 全域
  • 生命在击败敌人时恢复 1%
    FamilyMaximumLifeOnKillPercent
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • recover % maximum life on kill Min: 1 Max: 1 全域
  • Craft Tagsresource 生命
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9DbGF3cy9UaG91Z2h0TW90aW9uMSIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/cc443b5108/ThoughtMotion1.png", "league": "Keepers", "name": "Hand of Thought and Motion", "typeLine": "Imperial Claw", "baseType": "Imperial Claw", "rarity": "Unique", "ilvl": 70, "properties": [ { "name": "Claw", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "25-65", 0 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "7.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.60", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "68", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "131", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "95", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "Grants 46 Life per Enemy Hit" ], "explicitMods": [ "8% increased Dexterity", "8% increased Intelligence", "Recover 1% of Life on Kill", "Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity", "5% increased Critical Strike Chance per 25 Intelligence" ], "flavourText": [ "She carries us and nurtures us\r", "until we must feed upon each other." ], "frameType": 3 }
    商店配方
    祝福 Recipe /1
    贡品你的物品Note
    智行之手
    1x 思动之手
    1x 艾许的祝福
    Acquisition /1

    Community Wiki

    Edit

    Hand of Thought and Motion

    Version history

    VersionChanges
    3.9.0
  • Fixed a bug where the 3D art on the Marauder was incorrect.
  • 3.0.0 '''The following changes can be obtained by rerolling the item's mods with a Divine Orb:'''
  • No longer adds 1-3 Lightning damage to Attacks per 10 Intelligence. Now grants 1-5 lightning damage added to attacks with this weapon per 10 Intelligence. '''The following changes affect existing items automatically:'''
  • The added damage is no longer global and now only affects attacks with this weapon.
  • 2.6.0f
  • Added 3d art.
  • 2.6.0
  • Base type implicit mod increased to +12 Life gained for each Enemy hit by Attacks (up from 10).
  • Base type damage increased to 12-32 (up from 10-27).
  • 2.5.0
  • Introduced to the game.

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