海玉护身符
项链
需求 等级 7
+(20–30) 智慧
Lapis Amulet
海玉护身符 Amulet5 /10
| 名字 | 显示物品素质 |
|---|---|
| Cost | iLvl 1: 普通: 1x |
| DropLevel | 7 |
| BaseType | Lapis Amulet |
| BaseType | 海玉护身符 |
| Class | 项链 |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
| Type | Metadata/Items/Amulets/Amulet5 |
| Tags | amulet |
| Icon | Art/2DItems/Amulets/Amulet5 |
| Reference | Community Wiki |
+(20–30) 智慧
| Family | Intelligence |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 7 (Effective: 5) |
| Stats | |
| Craft Tags | attribute |
[
{
"version": "2",
"abstract": true,
"extends": "Metadata/Items/Equipment",
"Base": [
[
"x_size",
"1"
],
[
"y_size",
"1"
],
[
"tag",
"amulet"
]
],
"Mods": [
[
"inventory_type",
"Amulet"
]
],
"filename": "Metadata/Items/Amulets/AbstractAmulet"
},
{
"version": "2",
"abstract": true,
"extends": "Metadata/Items/Item",
"LocalStats": [],
"Mods": [
[
"stat_description_list",
"Metadata/StatDescriptions/stat_descriptions.txt"
],
[
"mod_stat_description_list",
"Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt"
],
[
"enable_rarity",
"normal"
],
[
"enable_rarity",
"magic"
],
[
"enable_rarity",
"rare"
],
[
"enable_rarity",
"unique"
]
],
"Base": null,
"filename": "Metadata/Items/Equipment"
},
{
"version": "2",
"abstract": true,
"extends": "nothing",
"Base": [
[
"base_level",
"1"
],
[
"tag",
"default"
]
],
"filename": "Metadata/Items/Item"
}
]传奇 /8
+(20–30) 智慧
+(80–120) 命中值
+(210–240)% 全域暴击伤害加成
+(80–100) 点闪避值
照亮范围扩大 (10–15)%
暴击率总降 40%
暴击拥有终结能力
( 对生命等于或少于 10% 生命上限的敌人可以造成终结,敌人将直接死亡 )
+(20–30) 智慧
暴击时触发 30 级的【雷霆万钧】
魔力上限提高 (10–20)%
-30% 闪电抗性
暴击率随超量闪电抗性提高
(当无上限抗性超过抗性上限时,其数值称为超量抗性)
(绝对抗性指假设无视抗性上限时的抗性数值)
+(20–30) 智慧
+(15–25)% 所有元素抗性
魔力再生速度提高 (25–40)%
若你近期内获得过暴击球,则暴击伤害加成 +(30–40)%
每个暴击球造成 (1–2) - (36–40) 闪电伤害
暴击球持续时间总降 90%
+(20–30) 智慧
暴击时触发 1 级的【雷霆万钧】
闪电伤害提高 20%
魔力上限提高 (10–20)%
-30% 闪电抗性
暴击率随超量闪电抗性提高
(当无上限抗性超过抗性上限时,其数值称为超量抗性)
(绝对抗性指假设无视抗性上限时的抗性数值)
+(20–30) 智慧
+(20–25)% 所有元素抗性
(20–25)% 的几率使敌人受到冰冻,感电与点燃
被诅咒的敌人无法对你施加元素异常状态
(冰冻将完全冻结敌人, 使其无法移动。冰冻的持续长度取决于命中时造成的冰霜伤害量)
(感电能额外提高至多50%的伤害,取决于击中的闪电伤害量, 持续2秒)
(点燃会造成持续燃烧的火焰伤害, 取决于技能的基础火焰伤害, 持续4秒)
(被点燃、烧灼、冰缓、冰冻、脆弱、感电和精疲力尽统称为元素异常状态)
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.







