共鸣神龛
你在击中或击败敌人时有几率获得一颗暴击球、狂怒球或耐力球,并且你的暴击球、狂怒球和耐力球的数量上限提高。
max_endurance_charges
max_frenzy_charges
max_power_charges
power_frenzy_or_endurance_charge_on_kill_%
has_shrine_effect
chance_to_gain_random_standard_charge_on_hit_%
Resonating Shrine
Attribute /5
shrine_resonating
Buff Related /4
| tbl | code | mod |
|---|---|---|
| BuffTemplates | resonating_player | 耐力球数量上限 +1 狂怒球数量上限 +1 暴击球数量上限 +1 击败敌人时有 60% 的几率获得一个暴击球、狂怒球或耐力球 击中时有 20% 获得 1 个暴击球、狂怒球或耐力球 has shrine effect [1] |
| BuffTemplates | resonating_monster | 击中时有 100% 获得 1 个暴击球、狂怒球或耐力球 has shrine effect [1] |
| BuffTemplates | RoyaleShrineCharged | 耐力球数量上限 +1 狂怒球数量上限 +1 暴击球数量上限 +1 击败敌人时有 60% 的几率获得一个暴击球、狂怒球或耐力球 击中时有 20% 获得 1 个暴击球、狂怒球或耐力球 has shrine effect [1] |
| BuffTemplates | SentinelResonating | 耐力球数量上限 +1 狂怒球数量上限 +1 暴击球数量上限 +1 击败敌人时有 60% 的几率获得一个暴击球、狂怒球或耐力球 击中时有 20% 获得 1 个暴击球、狂怒球或耐力球 has shrine effect [1] |
| Code | chance to gain random standard charge on hit % |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
| Code | power frenzy or endurance charge on kill % |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
| Code | has shrine effect |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 0 |
| StatSemantics | 4 |
| Code | max power charges |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 2 |
| Code | max endurance charges |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 2 |
| Code | max frenzy charges |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 2 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.