MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Resonating Shrine
You have a chance to gain a Power, Frenzy or Endurance Charge on Hit and on Kill, and have higher maximum Power, Frenzy and Endurance Charge count.
max_endurance_charges
max_frenzy_charges
max_power_charges
power_frenzy_or_endurance_charge_on_kill_%
has_shrine_effect
chance_to_gain_random_standard_charge_on_hit_%
Attribute /5

shrine_resonating

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation · Magic: 1xCurrencyRerollMagicOrb of Alteration · Rare: 3xCurrencyUpgradeToRareOrb of Alchemy · Unique: 5xCurrencyRerollRareChaos Orb
IsRemovable1
BuffGroupsID36
IsBuffDefinition1
BuffMergeModesID3
Buff Related /4
tblcodemod
BuffTemplatesresonating_player+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
60% chance to gain a Power, Frenzy or Endurance Charge on Kill
20% chance to gain a Power, Frenzy or Endurance Charge on Hit
has shrine effect [1]
BuffTemplatesresonating_monster100% chance to gain a Power, Frenzy or Endurance Charge on Hit
has shrine effect [1]
BuffTemplatesRoyaleShrineCharged+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
60% chance to gain a Power, Frenzy or Endurance Charge on Kill
20% chance to gain a Power, Frenzy or Endurance Charge on Hit
has shrine effect [1]
BuffTemplatesSentinelResonating+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
60% chance to gain a Power, Frenzy or Endurance Charge on Kill
20% chance to gain a Power, Frenzy or Endurance Charge on Hit
has shrine effect [1]
Codechance to gain random standard charge on hit %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codepower frenzy or endurance charge on kill %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codehas shrine effect
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemantics4
Codemax power charges
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics2
Codemax endurance charges
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics2
Codemax frenzy charges
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics2
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