树苗
构造体
monster no drops or experience [1]
monster grants frenzy charges to allies within distance on death [50]
cannot have affliction mods [1]
monster grants frenzy charges to allies within distance on death [50]
cannot have affliction mods [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Sapling
幽魂 | N |
---|---|
标签 | 施法, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
生命
120%
护甲
+100%
异常状态临界值
120%
抗性
0 0 0 0
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
2.25 秒
伤害分布
±0%
经验值
100%
Model Size
75%
类型
MonsterTotemPuiTotemMinion
Metadata
PuiTotemBossMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
7,720
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
747
法术伤害
747
命中
290
攻击间隔
2.25
经验值
10,255
异常状态临界值
7,720
冰缓
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PuiTotemBossWait
基础持续时间为 0.3 秒
PuiTotemMonsterMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
施放间隔: 1 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 659 - 988.5 火焰伤害
base is projectile [1]
is area damage [1]
projectile spread radius [20]
base is projectile [1]
is area damage [1]
projectile spread radius [20]
MoltenMortarProjectilePuiTotemMinion
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
施放间隔: 1 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
你的击中不能眩晕敌人
造成 494.3 - 741.4 火焰伤害
base is projectile [1]
is area damage [1]
projectile spread radius [15]
造成 494.3 - 741.4 火焰伤害
base is projectile [1]
is area damage [1]
projectile spread radius [15]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_mana_regeneration_rate_per_minute_% = 0 set_base_maximum_mana = 600 set_max_frenzy_charges = 3 set_immune_to_curses = 0 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemBossMinion"] = { name = "Sapling", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "MoltenMortarProjectilePuiTotemMinion", "PuiTotemBossWait", "PuiTotemMonsterMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MoltenMortarProjectilePuiTotemMinion"] = { name = "MoltenMortarProjectilePuiTotemMinion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PuiTotemBossWait"] = { name = "PuiTotemBossWait", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {300, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PuiTotemMonsterMortar"] = { name = "PuiTotemMonsterMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster grants frenzy charges to allies within distance on death [50]
Id | MonsterImplicitGrantsFrenzyChargesToAlliesOnDeath1 |
---|---|
Family | MonsterGrantsCharges |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | frenzy_charge |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
树苗
构造体
monster no drops or experience [1]
monster grants frenzy charges to allies within distance on death [50]
元素之相
cannot have affliction mods [1]
monster grants frenzy charges to allies within distance on death [50]
元素之相
cannot have affliction mods [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Sapling
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, construct, fire_affinity, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, not_dex, not_int, stone_armour |
生命
120%
护甲
+100%
异常状态临界值
120%
抗性
37 37 37 0
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
2.25 秒
伤害分布
±0%
经验值
100%
Model Size
75%
类型
MonsterTotemPuiTotemMapBossMinion
Metadata
PuiTotemMapBossMinion1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
7,720
护甲
57,580
闪避值
4,739
能量护盾
0
伤害
747
法术伤害
747
命中
290
攻击间隔
2.25
经验值
10,255
异常状态临界值
7,720
冰缓
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PuiTotemBossWait
基础持续时间为 0.3 秒
SummonPuiMapTotemMinionMinion1
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 16 秒
alternate minion [35]
number of monsters to summon [4]
number of monsters to summon [4]
SummonPuiMapTotemMinionMinion2
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 16 秒
alternate minion [36]
number of monsters to summon [4]
number of monsters to summon [4]
SummonPuiMapTotemMinionMinion3
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 16 秒
alternate minion [37]
number of monsters to summon [4]
number of monsters to summon [4]
PuiTotemMapBossLightningWarp
法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 可触发, 位移, 闪电, 范围法术, 快行, 法术可重复, 可齐射
闪电传送
暴击几率: 5%
伤害效用: 50%
施放间隔: 1 秒
冷却时间: 2.5 秒
指定一个传送目的地,等待一段时间,该时间由距离和你的移动速度决定。传送发生时,对玩家原本所在位置和传送目的地周围同时造成闪电伤害。重复释放会按照顺序连续进行传送。
造成 222.1 - 666.3 闪电伤害
你的击中不能眩晕敌人
is area damage [1]
lightning warp use non screen shake effects [1]
你的击中不能眩晕敌人
is area damage [1]
lightning warp use non screen shake effects [1]
MoltenMortarProjectilePuiTotemMapBoss
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
施放间隔: 1 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
你的击中不能眩晕敌人
造成 263.6 - 395.4 火焰伤害
base is projectile [1]
is area damage [1]
projectile spread radius [15]
造成 263.6 - 395.4 火焰伤害
base is projectile [1]
is area damage [1]
projectile spread radius [15]
PuiTotemMapBossIceElementalSpear
投射物, 玩家投射物, 法术, 陷阱技能, 图腾技能, 可触发
冰元素尖矛
施放间隔: 1 秒
冷却时间: 2.5 秒
造成 134.5 - 201.8 冰霜伤害
你的击中不能眩晕敌人
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [20]
你的击中不能眩晕敌人
base is projectile [1]
monster projectile variation [1]
monster reverse point blank damage -% at minimum range [20]
Object Type
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotemBossMinion" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/PuiTotem/PuiTotemBossMinion"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/PuiTotemMapBossMinion1"] = { name = "Sapling", life = 1.2, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 2, damageSpread = 0, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "PuiTotemMapBossLightningWarp", "MoltenMortarProjectilePuiTotemMapBoss", "PuiTotemBossWait", "SummonPuiMapTotemMinionMinion1", "SummonPuiMapTotemMinionMinion2", "SummonPuiMapTotemMinionMinion3", "PuiTotemMapBossIceElementalSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PuiTotemMapBossLightningWarp"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "cannot_stun", "lightning_warp_use_non_screen_shake_effects", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MoltenMortarProjectilePuiTotemMapBoss"] = { name = "MoltenMortarProjectilePuiTotemMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PuiTotemBossWait"] = { name = "PuiTotemBossWait", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {300, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonPuiMapTotemMinionMinion1"] = { name = "SummonPuiMapTotemMinionMinion1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {4, 35, levelRequirement = 66, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonPuiMapTotemMinionMinion2"] = { name = "SummonPuiMapTotemMinionMinion2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {4, 36, levelRequirement = 66, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonPuiMapTotemMinionMinion3"] = { name = "SummonPuiMapTotemMinionMinion3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {4, 37, levelRequirement = 66, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PuiTotemMapBossIceElementalSpear"] = { name = "Ice Elemental Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 20, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster grants frenzy charges to allies within distance on death [50]
Id | MonsterImplicitGrantsFrenzyChargesToAlliesOnDeath1 |
---|---|
Family | MonsterGrantsCharges |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | frenzy_charge |
元素之相
Id | ElementalEquilibrium |
---|---|
Family | Keystone |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.