Retoño
Constructo
monster no drops or experience [1]
monster grants frenzy charges to allies within distance on death [50]
cannot have affliction mods [1]
Sapling
SpectreN
TagsLanzador de hechizos, construct, fire_affinity, immobile, is_unarmed, karui, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Vida
120%
Armadura
+100%
Ailment Threshold
120%
Resistencia
0 0 0 0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±0%
Experiencia
100%
Model Size
75%
Type
MonsterTotemPuiTotemMinion
Metadata
PuiTotemBossMinion
Nivel
68
Vida
7,720
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
747
Daño de hechizos
747
Precisión
290
Attack Time
2.25
Experiencia
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
PuiTotemBossWait
La duración base es de 0.3 segundos
PuiTotemMonsterMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 659 a 988.5 de daño de fuego
base is projectile [1]
is area damage [1]
projectile spread radius [20]
MoltenMortarProjectilePuiTotemMinion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Tus golpes no pueden aturdir a los enemigos
Inflige de 494.3 a 741.4 de daño de fuego
base is projectile [1]
is area damage [1]
projectile spread radius [15]

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	set_mana_regeneration_rate_per_minute_% = 0
	set_base_maximum_mana = 600
	set_max_frenzy_charges = 3
	set_immune_to_curses = 0
}

Actor 
{ 
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/PuiTotemBossMinion"] = {
    name = "Sapling",
    life = 1.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0,
    attackTime = 2.25,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MoltenMortarProjectilePuiTotemMinion",
        "PuiTotemBossWait",
        "PuiTotemMonsterMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MoltenMortarProjectilePuiTotemMinion"] = {
    name = "MoltenMortarProjectilePuiTotemMinion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "is_area_damage",
        "base_is_projectile",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PuiTotemBossWait"] = {
    name = "PuiTotemBossWait",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PuiTotemMonsterMortar"] = {
    name = "PuiTotemMonsterMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster grants frenzy charges to allies within distance on death [50]
    IdMonsterImplicitGrantsFrenzyChargesToAlliesOnDeath1
    FamilyMonsterGrantsCharges
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster grants frenzy charges to allies within distance on death Min: 50 Max: 50 Global
  • Craft Tagsfrenzy_charge
    cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 Global
  • Retoño
    Constructo
    monster no drops or experience [1]
    monster grants frenzy charges to allies within distance on death [50]
    Equilibrio Elemental
    cannot have affliction mods [1]
    Sapling
    SpectreN
    TagsLanzador de hechizos, cold_affinity, construct, fire_affinity, immobile, is_unarmed, karui, lightning_affinity, medium_height, mud_blood, not_dex, not_int, stone_armour
    Vida
    120%
    Armadura
    +100%
    Ailment Threshold
    120%
    Resistencia
    37 37 37 0
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.25 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    75%
    Type
    MonsterTotemPuiTotemMapBossMinion
    Metadata
    PuiTotemMapBossMinion1
    Nivel
    68
    Vida
    7,720
    Armadura
    57,580
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    747
    Daño de hechizos
    747
    Precisión
    290
    Attack Time
    2.25
    Experiencia
    10,255
    Ailment Threshold
    7,720
    Chill
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    PuiTotemBossWait
    La duración base es de 0.3 segundos
    SummonPuiMapTotemMinionMinion1
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 16 seg
    alternate minion [35]
    number of monsters to summon [4]
    SummonPuiMapTotemMinionMinion2
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 16 seg
    alternate minion [36]
    number of monsters to summon [4]
    SummonPuiMapTotemMinionMinion3
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 16 seg
    alternate minion [37]
    number of monsters to summon [4]
    PuiTotemMapBossLightningWarp
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
    Teletransporte de rayo
    Probabilidad de golpe crítico: 5%
    Efectividad del daño agregado: 50%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 2.5 seg
    Te teletransporta a una ubicación objetivo después de una duración, que se basa en la distancia y tu velocidad de movimiento. Cuando se produce el teletransporte, inflige daño de rayo alrededor de las áreas de inicio y de destino. Si vuelves a lanzar la habilidad, los múltiples teletransportes se ponen en cola para llevarse a cabo en secuencia.
    Inflige de 222.1 a 666.3 de daño de rayo
    Tus golpes no pueden aturdir a los enemigos
    is area damage [1]
    lightning warp use non screen shake effects [1]
    MoltenMortarProjectilePuiTotemMapBoss
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Tus golpes no pueden aturdir a los enemigos
    Inflige de 263.6 a 395.4 de daño de fuego
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    PuiTotemMapBossIceElementalSpear
    Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
    Lanza elemental de hielo
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 2.5 seg
    Inflige de 134.5 a 201.8 de daño de hielo
    Tus golpes no pueden aturdir a los enemigos
    base is projectile [1]
    monster projectile variation [1]
    monster reverse point blank damage -% at minimum range [20]

    Object Type

    version 2
    extends "Metadata/Monsters/PuiTotem/PuiTotemBossMinion"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PuiTotem/PuiTotemBossMinion"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/PuiTotemMapBossMinion1"] = {
        name = "Sapling",
        life = 1.2,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0,
        attackTime = 2.25,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "PuiTotemMapBossLightningWarp",
            "MoltenMortarProjectilePuiTotemMapBoss",
            "PuiTotemBossWait",
            "SummonPuiMapTotemMinionMinion1",
            "SummonPuiMapTotemMinionMinion2",
            "SummonPuiMapTotemMinionMinion3",
            "PuiTotemMapBossIceElementalSpear",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PuiTotemMapBossLightningWarp"] = {
        name = "Lightning Warp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Movement] = true,
            [SkillType.Lightning] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "variable_duration_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "cannot_stun",
            "lightning_warp_use_non_screen_shake_effects",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MoltenMortarProjectilePuiTotemMapBoss"] = {
        name = "MoltenMortarProjectilePuiTotemMapBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "projectile_spread_radius",
            "is_area_damage",
            "base_is_projectile",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PuiTotemBossWait"] = {
        name = "PuiTotemBossWait",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonPuiMapTotemMinionMinion1"] = {
        name = "SummonPuiMapTotemMinionMinion1",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
        },
        levels = {
            [1] = {4, 35, levelRequirement = 66, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonPuiMapTotemMinionMinion2"] = {
        name = "SummonPuiMapTotemMinionMinion2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
        },
        levels = {
            [1] = {4, 36, levelRequirement = 66, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonPuiMapTotemMinionMinion3"] = {
        name = "SummonPuiMapTotemMinionMinion3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
        },
        levels = {
            [1] = {4, 37, levelRequirement = 66, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PuiTotemMapBossIceElementalSpear"] = {
        name = "Ice Elemental Spear",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 20, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • monster grants frenzy charges to allies within distance on death [50]
    IdMonsterImplicitGrantsFrenzyChargesToAlliesOnDeath1
    FamilyMonsterGrantsCharges
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster grants frenzy charges to allies within distance on death Min: 50 Max: 50 Global
  • Craft Tagsfrenzy_charge
    Equilibrio Elemental
    IdElementalEquilibrium
    FamilyKeystone
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • keystone elemental equilibrium Min: 1 Max: 1 Global
  • Craft Tagselemental_damage damage elemental
    cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 Global
  • Edit

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