无尽之卫

无尽之卫
禁礼之甲
胸甲
品质: +20%
闪避值: (1200-1435)
能量护盾: (350-418)
移动速度: -3%
需求 等级 71, 88 敏捷, 122 智慧
+(20–25) 最大魔力
该装备的闪避与能量护盾提高 (220–250)%
+(60–80) 最大生命
每个狂怒球使移动速度加快 4%
生命按照每个耐力球每秒再生 75
耐力球,狂怒球,以及暴击球的持续时间延长 (100–200)%
以亡魂碍阻死亡,
以尸骸护佑己身;
屏息凝神,奋战苦撑,
稍有失误,前功尽沦。
The Restless Ward
无尽之卫 Attr /8
名字显示物品素质
市集市集
关键字持续时间, 闪避值
Related无尽之卫【仿品】
IconArt/2DItems/Armours/BodyArmours/TheRestlessWard
Icon
Release Version军团与风暴
BaseType禁礼之甲
Referencepoe.ninja, Community Wiki
+(20–25) 最大魔力
FamilyIncreasedMana
Domains物品 (1)
GenerationType传奇 (3)
Req. level1
Stats
  • base maximum mana Min: 20 Max: 25 全域
  • Craft Tagsresource mana
    +(60–80) 最大生命
    FamilyIncreasedLife
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base maximum life Min: 60 Max: 80 全域
  • Craft Tagsresource life
    该装备的闪避与能量护盾提高 (220–250)%
    FamilyDefencesPercent
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local evasion and energy shield +% Min: 220 Max: 250 区域
  • Craft Tagsdefences evasion energy_shield
    每个狂怒球使移动速度加快 4%
    FamilyMovementVelocityPerFrenzyCharge
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • movement velocity +% per frenzy charge Min: 4 Max: 4 全域
  • Craft Tagsspeed
    耐力球,狂怒球,以及暴击球的持续时间延长 (100–200)%
    FamilyChargeDuration
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • charge duration +% Min: 100 Max: 200 全域
  • Craft Tagsendurance_charge frenzy_charge power_charge
    生命按照每个耐力球每秒再生 75
    FamilyLifeRegenPerMinutePerEnduranceCharge
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • life regen per minute per endurance charge Min: 4500 Max: 4500 全域
  • Craft Tagsresource life
    { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9UaGVSZXN0bGVzc1dhcmQiLCJ3IjoyLCJoIjozLCJzY2FsZSI6MX1d/2508832517/TheRestlessWard.png", "league": "Affliction", "name": "The Restless Ward", "typeLine": "Carnal Armour", "baseType": "Carnal Armour", "rarity": "Unique", "ilvl": 75, "properties": [ { "name": "Quality", "values": [ [ "+11%", 1 ] ], "displayMode": 0, "type": 6 }, { "name": "Evasion Rating", "values": [ [ "1230", 1 ] ], "displayMode": 0, "type": 17 }, { "name": "Energy Shield", "values": [ [ "358", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "71", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "88", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "122", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "+22 to maximum Mana" ], "explicitMods": [ "227% increased Evasion and Energy Shield", "+65 to maximum Life", "4% increased Movement Speed per Frenzy Charge", "Regenerate 75 Life per second per Endurance Charge", "189% increased Endurance, Frenzy and Power Charge Duration" ], "flavourText": [ "Use the dead to stave off death,\r", "An armour of bones and rot.\r", "Hanging on with bated breath,\r", "One lapse and all for naught." ], "frameType": 3, "extended": { "base_defence_percentile": 31, "ev": 1263, "ev_aug": true, "es": 368, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1999113824", "min": 220, "max": 250 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 60, "max": 80 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2839036860", "min": 100, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1541516339", "min": 4, "max": 4 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1898967950", "min": 75, "max": 75 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_1050105434", "min": 20, "max": 25 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1999113824", [ 0 ] ], [ "explicit.stat_3299347043", [ 1 ] ], [ "explicit.stat_1541516339", [ 3 ] ], [ "explicit.stat_1898967950", [ 4 ] ], [ "explicit.stat_2839036860", [ 2 ] ] ], "implicit": [ [ "implicit.stat_1050105434", [ 0 ] ] ] }, "text": "Item Class: Body Armours
    Rarity: Unique
    The Restless Ward
    Carnal Armour
    --------
    Quality: +11% (augmented)
    Evasion Rating: 1230 (augmented)
    Energy Shield: 358 (augmented)
    --------
    Requirements:
    Level: 71
    Dex: 88
    Int: 122
    --------
    Sockets: G-G
    --------
    Item Level: 75
    --------
    +22 to maximum Mana (implicit)
    --------
    227% increased Evasion and Energy Shield
    +65 to maximum Life
    4% increased Movement Speed per Frenzy Charge
    Regenerate 75 Life per second per Endurance Charge
    189% increased Endurance, Frenzy and Power Charge Duration
    --------
    Use the dead to stave off death,
    An armour of bones and rot.
    Hanging on with bated breath,
    One lapse and all for naught.
    " } }
    遗产 /1 ⍟
    名字Version遗产
    无尽之卫
    2.6.0+(40-60) 最大生命
    增加 (120-150)% 閃避與能量護盾
    每個狂怒球增加 1% 移動速度
    增加 100% 耐力球、狂怒球、以及暴擊球的持續時間
    每個耐力球增加 (15-20) 每秒生命回復

    Community Wiki

    Edit

    The Restless Ward

    Version history

    VersionChanges
    3.19.0
  • '''A Divine Orb can be used to obtain the new values of modifiers:'''
  • Increased Movement Speed per Frenzy Charge mod increased to 4% (up from 1%).
  • Regenerate Life per second per Endurance Charge mod increased to 75 (up from 20-30).
  • Endurance, Frenzy and Power Charge Duration mod increased to 100-200% (up from 100%).
  • 3.3.0
  • Added 3D art.
  • 2.6.0
  • Increased Evasion and Energy Shield mod increased to 220-250% (up from 120-150%).
  • Maximum Life mod increased to 60-80 (up from 40-60).
  • Life Regenerated per second per Endurance Charge mod increased to 20-30 (up from 15-20).
  • Changes can be obtained by rerolling the item's mods with a Divine Orb.
  • 2.0.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.