Essence_league
Old: chuanhsing#2097 2026-03-04 13:13:37
New: chuanhsing#2097 2026-03-04 19:48:24
| Old | New | Differences | |
|---|---|---|---|
| 1 | - | # | |
| 1 | + | # Essence league | |
| 2 | 2 | ||
| 3 | - | 1. | |
| 4 | - | * Gain 20 Baryatic Tension per 20 Life Spent on Upfront Costs of Spells | |
| 5 | - | * Maximum Baryatic Tension is equal to 30% of maximum Life | |
| 6 | - | * When you take a Savage Hit, lose Baryatic Tension to recover that much Life, up to maximum | |
| 3 | + | ## Ultimatum Patch Notes | |
| 4 | + | ||
| 5 | + | Essence Changes | |
| 6 | + | * Various Essence outcomes have been rebalanced. Please read the Essence Balance section for more information. | |
| 7 | + | ||
| 8 | + | ## Breach Patch Notes | |
| 9 | + | ||
| 10 | + | Essence Changes: | |
| 11 | + | * Added the contents of the Essence League to the core game. You can now find monsters trapped in Essences throughout Wraeclast, but at a lower rate than when it was the current challenge league. | |
| 12 | + | * The rate of finding multiple essences at once has been significantly increased in maps (especially higher maps). | |
| 13 | + | * At level 47 areas and above, Whispering Essences can no longer appear. | |
| 14 | + | * At level 67 areas and above, Muttering Essences can no longer appear. | |
| 15 | + | * The values of mods from Wailing Essences of Woe and above have been reduced, resulting in a notably lower value of all mods from higher-tier Woe essences. | |
| 16 | + | * Fixed a minor issue where the Muttering Essence of Woe amulet mod granted values that were 1% too low. | |
| 17 | + | * The gloves mod from Essence of Insanity now grant "Socketed gems have 16% More Attack and Cast Speed" (down from 20%). Existing items will not be changed. | |
| 18 | + | * The weapon mod from Essence of Horror now grants a 16% chance to gain a power, frenzy or endurance charge on kill (up from 10%). Old versions of this mod can be updated using a Divine Orb. | |
| 19 | + | * The weapon mod from Essence of Delirium now deals 750 chaos damage per second for 10 seconds (down from 1,000). | |
| 20 | + | ||
| 21 | + | ## Introduction | |
| 22 | + | Zones contained a pack of frozen monsters which held an Essence, where taking it freed the monsters imbued with its power. Essences can be used to modify items with a specified guaranteed affix, some of which are exclusive to Essences. Essences can be traded to vendors for higher tiers and can even be corrupted for a chance to gain an even stronger Essence or destroy it. | |
| 7 | 23 | ||
| 8 | 24 | ||
| 9 | - | 2. | |
| 10 | - | * Damageable Minions deal 30% increased Damage for each second they have been alive,up to a maximum of 150% | |
| 11 | - | * Damageable Minions take 5% increased Damage for each second they have been alive,up to a maximum of 50% | |
| 25 | + | ## Minimap | |
| 26 | + | These new icons are introduced to the minimap: | |
| 12 | 27 | ||
| 28 | + | <span class="minimap_icon minimap_64" style="background-position-x: -832px; background-position-y: -64px;"></span> | |
| 13 | 29 | ||
| 14 | - | ||
| 15 | - | ||
| 30 | + | ## Modifiers | |
| 31 | + | All areas had: | |
| 16 | 32 | ||
| 17 | - |  | |
| 18 | - |  | |
| 33 | + | - [[Mods:MapEssenceleague]] | |
| 34 | + | ||
| 35 | + | ## Essences | |
| 36 | + | Players encounter groups of monsters with a rare one in the middle possessed by one or more essences, each granting him a special ability. These monsters are trapped and don't perform any actions until the player clicks a few times on the possessed rare to release the whole group. When the possesed monster is killed the essences will drop as items. |