[UNUSED] Soul of the River





50% des Dégâts physiques sont Convertis en Dégâts de froid
Spectre | N |
---|---|
Tags | construct, ghost_armour, immobile, is_unarmed, non_attacking, not_dex, not_str, water, water_elemental |
Vie
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Résistance




Damage
240%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
120%
Type
RiverBoss
Metadata
RiverBoss
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/WaterElemental/RiverBoss/RiverBoss"] = { name = "[UNUSED] Soul of the River", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { }, modList = { }, }
50% des Dégâts physiques sont Convertis en Dégâts de froid
Family | ColdDamageAsPortionOfDamage |
---|---|
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage Dégâts Physique Élémentaire Froid |
key | val |
---|---|
Stats.item_drop_slots | 1 |
Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
Stats.mana_regeneration_rate_per_minute_% | 100 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.max_viper_strike_orbs | 4 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.max_fuse_arrow_orbs | 5 |
Stats.max_fire_beam_stacks | 8 |
Stats.max_charged_attack_stacks | 10 |
Stats.base_critical_strike_multiplier | 130 |
Stats.critical_ailment_dot_multiplier_+ | 30 |
Stats.max_endurance_charges | 3 |
Stats.max_frenzy_charges | 3 |
Stats.max_power_charges | 3 |
Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
Stats.resist_all_elements_%_per_endurance_charge | 4 |
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
Stats.critical_strike_chance_+%_per_power_charge | 50 |
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
Stats.maximum_block_% | 75 |
Stats.base_maximum_spell_block_% | 75 |
Stats.base_number_of_totems_allowed | 1 |
Stats.base_number_of_traps_allowed | 3 |
Stats.base_number_of_remote_mines_allowed | 5 |
Stats.movement_velocity_cap | 128 |
Stats.maximum_life_leech_rate_%_per_minute | 1200 |
Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
Stats.monster_ignite_damage_+%_final | -72 |
Stats.monster_bleeding_damage_+%_final | -86 |
Stats.monster_poison_damage_+%_final | -50 |
Stats.bleeding_moving_damage_%_of_base_override | 500 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.impaled_debuff_base_duration_ms | 8000 |
Stats.impaled_debuff_number_of_reflected_hits | 5 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.base_total_number_of_sigils_allowed | 3 |
Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.actor_scale_+%_limit | 100 |
Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
Stats.base_max_fortification | 20 |
Stats.soul_eater_maximum_stacks | 45 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
Positioned.blocking | true |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
Actor.slow_animations_go_to_idle | true, false |
Pathfinding.immobile | true |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.