アリーナ・マスター
人型
map related item drop chance +% final from league [-70]
Arena Master
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorGrandMasterSpectre |
Tags | adjudicator_monster, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Packs |
ライフ
405%
アーマー
+100%
回避力
+80%
Ailment Threshold
405%
耐性
35 35 35 20
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
AdjudicatorGrandMaster
Metadata
AdjudicatorGrandMaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
26,055
アーマー
57,580
回避力
8,530
エナジーシールド
0
Damage
560
スペルダメージ
560
命中
290
Attack Time
1.17
経験値
15,383
Ailment Threshold
26,055
Chill
82
Shock
82
Brittle
466
Scorch
82
Sap
228
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 448–672
クリティカル率: 5%
Attack Time: 1.17 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
AtlasWarlordCascadeSlam
Triggerable, Attack
Base Damage: 448–672
クリティカル率: 5%
Attack Time: 1.17 秒
is area damage [1]
EmptyActionAttackWarlordGrandmaster
Attack
Base Damage: 448–672
クリティカル率: 5%
Attack Time: 1.17 秒
クールダウン時間: 12 秒
EmptyActionSpellWarlordGrandmaster
Spell
キャストタイム: 4 秒
クールダウン時間: 12 秒
与ダメージ、アタックスピード、キャストスピードおよび移動スピードが20%増加。
アタックスピードが#%増加する
キャストスピードが#%増加する
受けるダメージが#%増加する
移動スピードが#%増加する
ダメージが#%増加する
キャストスピードが#%増加する
受けるダメージが#%増加する
移動スピードが#%増加する
ダメージが#%増加する
AtlasExilesWarlordEnrage
Triggerable, Spell
キャストタイム: 1 秒
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase" Preload { preload_buff = "atlas_warlord_enrage" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorGrandMaster"] = { name = "Arena Master", life = 4.05, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "AtlasWarlordCascadeSlam", "EmptyActionAttackWarlordGrandmaster", "EmptyActionSpellWarlordGrandmaster", "WalkEmergeAtlasInfluenceMonster", "AtlasExilesWarlordEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordCascadeSlam"] = { name = "AtlasWarlordCascadeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackWarlordGrandmaster"] = { name = "EmptyActionAttackWarlordGrandmaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordGrandmaster"] = { name = "EmptyActionSpellWarlordGrandmaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeAtlasInfluenceMonster"] = { name = "WalkEmergeAtlasInfluenceMonster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesWarlordEnrage"] = { name = "AtlasExilesWarlordEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
map related item drop chance +% final from league [-70]
Id | LeagueDropPenaltyInfluenceMonster |
---|---|
Family | LeagueDropPenalty |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アリーナ・マスター
人型
map related item drop chance +% final from league [-70]
Arena Master
Spectre | Y |
---|---|
Tags | adjudicator_monster, fast_movement, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
ライフ
360%
アーマー
+100%
回避力
+80%
Ailment Threshold
360%
耐性
35 35 35 20
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 14
Attack Time
1.17 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
AdjudicatorGrandMasterSpectre
Metadata
AdjudicatorGrandMasterSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
23,160
アーマー
57,580
回避力
8,530
エナジーシールド
0
Damage
560
スペルダメージ
560
命中
290
Attack Time
1.17
経験値
15,383
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 448–672
クリティカル率: 5%
Attack Time: 1.17 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
AtlasWarlordCascadeSlam
Triggerable, Attack
Base Damage: 448–672
クリティカル率: 5%
Attack Time: 1.17 秒
is area damage [1]
EmptyActionAttackWarlordGrandmaster
Attack
Base Damage: 448–672
クリティカル率: 5%
Attack Time: 1.17 秒
クールダウン時間: 12 秒
EmptyActionSpellWarlordGrandmaster
Spell
キャストタイム: 4 秒
クールダウン時間: 12 秒
与ダメージ、アタックスピード、キャストスピードおよび移動スピードが20%増加。
アタックスピードが#%増加する
キャストスピードが#%増加する
受けるダメージが#%増加する
移動スピードが#%増加する
ダメージが#%増加する
キャストスピードが#%増加する
受けるダメージが#%増加する
移動スピードが#%増加する
ダメージが#%増加する
AtlasExilesWarlordEnrageSpectre
Triggerable, Spell
キャストタイム: 1 秒
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase" Preload { preload_buff = "atlas_warlord_enrage" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorGrandMasterSpectre"] = { name = "Arena Master", life = 3.6, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "AtlasWarlordCascadeSlam", "EmptyActionAttackWarlordGrandmaster", "EmptyActionSpellWarlordGrandmaster", "WalkEmergeAtlasInfluenceMonster", "AtlasExilesWarlordEnrageSpectre", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordCascadeSlam"] = { name = "AtlasWarlordCascadeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackWarlordGrandmaster"] = { name = "EmptyActionAttackWarlordGrandmaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellWarlordGrandmaster"] = { name = "EmptyActionSpellWarlordGrandmaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeAtlasInfluenceMonster"] = { name = "WalkEmergeAtlasInfluenceMonster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasExilesWarlordEnrageSpectre"] = { name = "AtlasExilesWarlordEnrageSpectre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
map related item drop chance +% final from league [-70]
Id | LeagueDropPenaltyInfluenceMonster |
---|---|
Family | LeagueDropPenalty |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorGrandMaster"] = {
name = "Arena Master",
life = 4.05,
fireResist = 35,
coldResist = 35,
lightningResist = 35,
chaosResist = 20,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 14,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"Melee",
"AtlasWarlordCascadeSlam",
"EmptyActionAttackWarlordGrandmaster",
"EmptyActionSpellWarlordGrandmaster",
"WalkEmergeAtlasInfluenceMonster",
"AtlasExilesWarlordEnrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasWarlordCascadeSlam"] = {
name = "AtlasWarlordCascadeSlam",
hidden = true,
color = 4,
baseEffectiveness = 1,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackWarlordGrandmaster"] = {
name = "EmptyActionAttackWarlordGrandmaster",
hidden = true,
color = 4,
baseEffectiveness = 1,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellWarlordGrandmaster"] = {
name = "EmptyActionSpellWarlordGrandmaster",
hidden = true,
color = 4,
baseEffectiveness = 1,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeAtlasInfluenceMonster"] = {
name = "WalkEmergeAtlasInfluenceMonster",
hidden = true,
color = 4,
baseEffectiveness = 1,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.25,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {225, levelRequirement = 0, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AtlasExilesWarlordEnrage"] = {
name = "AtlasExilesWarlordEnrage",
hidden = true,
color = 4,
baseEffectiveness = 1,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.