ゼンマイ仕掛けの哨兵
コンストラクト
stance movement speed +% final [-50]
Clockwork Sentry
Spectre | N |
---|---|
Tags | キャスター, construct, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, slow_movement, uses_suicide_explode |
Packs |
ライフ
300%
回避力
+100%
Ailment Threshold
300%
耐性
40 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
50%
Type
HeistRobotSkitterbot
Metadata
RobotSkitterbot
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
28,790
回避力
9,478
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
HeistRobotSkitterSuicideExplode
Spell, Area, Damage, AreaSpell, Triggerable
キャストタイム: 1.5 秒
931から1396の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
物理ダメージの25%を火ダメージに変換する
grant kill to target when exploding self [1]
is area damage [1]
物理ダメージの25%を雷ダメージに変換する
物理ダメージの25%を火ダメージに変換する
grant kill to target when exploding self [1]
is area damage [1]
GSHeistRobotSkitterExplodeOnDeath
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
818.3から1227の物理ダメージを与える
物理ダメージの25%を雷ダメージに変換する
物理ダメージの25%を火ダメージに変換する
is area damage [1]
物理ダメージの25%を雷ダメージに変換する
物理ダメージの25%を火ダメージに変換する
is area damage [1]
DTTHeistRobotSkitterbot
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 3 秒
スタンを受けることがない
skill cannot be interrupted [1]
walk emerge extra distance [30]
skill cannot be interrupted [1]
walk emerge extra distance [30]
EGHeistRobotSkitterLeapAttach
Triggerable, Spell
キャストタイム: 1 秒
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistRobotSkitterbotEmerge
Spell
キャストタイム: 0.533 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = "skitterbot = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Animated { on_event_shake_rust_off = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/activated/rig_small.ao );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/activated/rig_small.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotSkitterbot"] = { name = "Clockwork Sentry", life = 3, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "HeistRobotSkitterSuicideExplode", "GSHeistRobotSkitterExplodeOnDeath", "EASHeistRobotSkitterbotEmerge", "EGHeistRobotSkitterLeapAttach", "DTTHeistRobotSkitterbot", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistRobotSkitterSuicideExplode"] = { name = "HeistRobotSkitterSuicideExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "grant_kill_to_target_when_exploding_self", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotSkitterExplodeOnDeath"] = { name = "GSHeistRobotSkitterExplodeOnDeath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotSkitterbotEmerge"] = { name = "EASHeistRobotSkitterbotEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.533, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotSkitterLeapAttach"] = { name = "EGHeistRobotSkitterLeapAttach", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHeistRobotSkitterbot"] = { name = "DTTHeistRobotSkitterbot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
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Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-50]
Id | StanceHeistRobotSkitterbotWalk___ |
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Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
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Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |