Uhrwerk-Wache
Konstrukt
stance movement speed +% final [-50]
Clockwork Sentry
SpectreN
TagsZauberer, construct, fire_affinity, is_unarmed, metal_armour, no_pantheon_mod, not_int, not_str, slow_movement, uses_suicide_explode
Packs
  • Uhrwerk-Wache
  • Leben
    300%
    Ausweichen
    +100%
    Ailment Threshold
    300%
    Widerstand
    40 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    50%
    Type
    HeistRobotSkitterbot
    Metadata
    RobotSkitterbot
    Stufe
    68
    Leben
    19,300
    Rüstung
    28,790
    Ausweichen
    9,478
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    DoLiterallyNothing
    HeistRobotSkitterSuicideExplode
    Spell, Area, Damage, AreaSpell, Triggerable
    Zauberzeit: 1.5 Sek.
    Verursacht 931 bis 1396 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    grant kill to target when exploding self [1]
    is area damage [1]
    GSHeistRobotSkitterExplodeOnDeath
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 818.3 bis 1227 physischen Schaden
    25% des physischen Schadens werden in Blitzschaden umgewandelt
    25% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    DTTHeistRobotSkitterbot
    Spell, Movement
    Zauberzeit: 1 Sek.
    Abklingzeit: 3 Sek.
    Kann nicht betäubt werden
    skill cannot be interrupted [1]
    walk emerge extra distance [30]
    EGHeistRobotSkitterLeapAttach
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    EASHeistRobotSkitterbotEmerge
    Spell
    Zauberzeit: 0.533 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    StateMachine
    {
    	define_shared_state = "skitterbot = 1;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
    
    Animated
    {
    	on_event_shake_rust_off = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/robot/activated/rig_small.ao );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/activated/rig_small.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Robot/RobotSkitterbot"] = {
        name = "Clockwork Sentry",
        life = 3,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "HeistRobotSkitterSuicideExplode",
            "GSHeistRobotSkitterExplodeOnDeath",
            "EASHeistRobotSkitterbotEmerge",
            "EGHeistRobotSkitterLeapAttach",
            "DTTHeistRobotSkitterbot",
            "DoLiterallyNothing",
            "ChangeToStance1Heist",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistRobotSkitterSuicideExplode"] = {
        name = "HeistRobotSkitterSuicideExplode",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "grant_kill_to_target_when_exploding_self",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHeistRobotSkitterExplodeOnDeath"] = {
        name = "GSHeistRobotSkitterExplodeOnDeath",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHeistRobotSkitterbotEmerge"] = {
        name = "EASHeistRobotSkitterbotEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.533,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotSkitterLeapAttach"] = {
        name = "EGHeistRobotSkitterLeapAttach",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHeistRobotSkitterbot"] = {
        name = "DTTHeistRobotSkitterbot",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [-50]
    IdStanceHeistRobotSkitterbotWalk___
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1